26 December 2012, 10:52 | #21 |
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Was I drunk when I posted this four years ago? There's no jumping in Rodland!
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26 December 2012, 11:46 | #22 |
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You can jump in NES version.
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26 December 2012, 13:47 | #23 |
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I didn't know that, and my post was still wrong as it was referring to the Amiga version.
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26 December 2012, 20:23 | #24 |
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As with a lot of arcade conversion, Rodlands to me just feels better on Amiga. It has a lot to do with how warm these games feel and maybe that's because of the Amiga's palette. New Zealand Story another great example of of that warmth but also the greater sense of life these conversions offered over Arcade. Amiga generates great atmosphere this way and it's why I'll always use this great machine
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01 January 2013, 00:27 | #25 | |
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Quote:
Amiga Rodland reigns supreme, though. Pac-Mania is perhaps the most striking example of a game in which the Amiga version is (in this case FAR) superior to the arcade original. More forgiving gameplay and graphically way (way WAY) ahead of its arcade parent. Play it in Mame and you'll see what I mean. - Last edited by Marlon; 01 January 2013 at 22:07. |
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27 September 2016, 14:20 | #26 |
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Atari ST version have unresponsive fire button if pressed fast.
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