16 November 2012, 06:25 | #1 |
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Killing Game Show Graphics Issue - 2.3.x and later
I'm having an issue with Killing Game Show (WHDLoad version), whenever I go through a teleporter the game screen scrambles. Scrolling the affected areas off screen and then back fixes the graphics for those parts. I have attached a screenshot.
I have this issue with 2.3.x, 2.4.x, and the most recent Beta 25 RC1, but not 2.2.0. Attached is a screenshot from 2.5.0 Beta 25 RC1 and the configuration I'm using. Last edited by UraniumAnchor; 16 November 2012 at 06:27. Reason: version clarification |
16 November 2012, 16:00 | #2 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,502
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This kind of graphics corruption is usually normal.
Generally fastest possible (especially if JIT is enabled) and old hardware hitting games = graphics glitches (whdload won't automagically fix everything). Timing of fastest possible CPU has changed and keeps changing between versions. Disabling JIT and/or enabling immediate blitter usually helps. (2.5 beta "waiting blitter" may also fix it) |
16 November 2012, 19:02 | #3 |
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Turning on "Immediate Blitter" or "Cycle Exact" under the Chipset options fixed it, but disabling JIT or turning on "Wait for Blitter" did not. Thanks!
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16 November 2012, 19:22 | #4 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,502
|
btw, if you want fast WB and compatible whdload games using same configuration: search for uae-configuration (and whdload), uae-configuration can be used to change UAE options from inside emulation.
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