13 May 2023, 00:38 | #121 | ||
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But whilst the Atari ST with Calamus and a cheap laser printer could be sold as a poor man's Macintosh DTP station, the Amiga didn't have much of a chance in that niche. And it was all down to the screen display, and possibly the software, though the latter was mostly a result of the combination of the screen + printer offer of Atari. One must also keep in mind that Atari was a clown company to an even greater extent than Commodore, so they had to fight an even steeper uphill battle to sell to government, schools or enterprises than Commodore. But things would have been much easier for Commodore if they had cheap highres screens which were legal for professional use, or had localised Workbench (which wasn't available until it was too late to even try). Quote:
I also wouldn't be surprised if the slow and clunky Megafiles were cheaper than Amiga hard drives. |
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13 May 2023, 00:41 | #122 |
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13 May 2023, 00:47 | #123 | |
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Even Workbench 1.3 had a PC transfer program included, but it required an A1020 5,25 inch floppy drive since all PCs used 5,25 inch floppies. |
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13 May 2023, 01:02 | #124 |
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You slide it in until it clicks. ;-)
As long as I used a program on the Amiga to make sure it was a PC formatted disk (which I did MessyDOS I believe it was called, or something like that (Nope, Disk2Disk or DOS2DOS!); there were others), it worked great. I just wish Commodore had used that format by default, the way the ST did. Last edited by desiv; 13 May 2023 at 01:10. |
13 May 2023, 01:17 | #125 | |
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The 2080 was the high-persistence phosphor monitor. It has a blueish display. Interlace flicker is still very noticeable, and mouse cursor movements leave spooky trails. It is better than the 1084 if you must work in interlace, but it is miles away from a flicker-free monitor. The A2024 was a very special monitor which had a built-in "graphics card" that received four Amiga screens in succession in order to build a 1280×1024 display. That meant that the screen refresh rate slowed down to an abysmal 12,5 Hz and it certainly wasn't cheap. Any solution to get a stable high resolution display on the Amiga before RTG cards involved extra investments and compromises. The 2080 looked awful and was still flickery, the 2024 was slow and flicker fixers had artefacts when moving the mouse pointer (or other objects) around. |
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13 May 2023, 01:29 | #126 | |||
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The flicker fixed output of the Amiga wasn't within VGA specs, especially not on PAL machines, so you couldn't just pick any off-the-shelf VGA monitor and expect it to work when the A3000 debuted. One must also keep in mind that the Atari ST buyer didn't have to "invest" in a monitor; the SM124 was cheaper than the colour SC1224. Quote:
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13 May 2023, 01:33 | #127 | |
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I saw some reviews of the 2080 and they said it was better. But didn't totally get rid of flicker. One of the reviews also mentioned lighting making a difference... As I said originally, it's not flicker free. Just better... ;-) |
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13 May 2023, 01:33 | #128 | |
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It's not just brand recognition. Once you have MIDI ports, you have Cubase. Once you have the LaserWriter, you have Quark. Once you have the A2000 video port, you have VideoToaster. |
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13 May 2023, 02:17 | #129 |
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13 May 2023, 20:06 | #130 |
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I was trying to get Apple to license the ROMs to Commodore. This was a project that Commodore and I were working on to get A4000's to be a standard in the film industry. We were already selling a record number of EMPLANT boards to film makers who used post production studios, who were running Avid Video systems. There were a lot of movies back in the early/mid 90's that were edited on an Amiga running EMPLANT setups. Typically these post production studios were rented for thousands of dollars a day ($10K was not uncommon) and when people learned that they could purchase an A4000, EMPLANT board, Mac ROMs, and system software for less than 1/2 the cost of a typical single day fee they all jumped at the chance.
My goal with my meeting with Apple was two fold - to prevent any type of legal action against us, and also to see if we could really license the ROMs. Commodore wanted to create video production packages where the Toaster and EMPLANT could be bundled. Apple declined to license the ROMs, and ordered all of their service centers world-wide to no longer sell ROMs to the public. They admitted that there was nothing that they could do to stop what we were doing, and their main concern really was tarnishing Apple's brand by having something that was buggy or slow. Clearly, running ALL Mac software, and faster than their own native machines could run it, proved this to be a non-issue. There was an EMPLANT bundle made through Commodore and Creative Computers. People had to find their own ROMs, and it was soon discovered that the ROMs from the older Mac II machines were cheap (because they were many years old and slow by that point), so those machines were purchased by video studios (like Amblin Entertainment, who I worked with personally) so they could have legal setups. |
13 May 2023, 20:30 | #131 |
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On the subject of Quark Express - I designed all of our full page/full color ads for Amiga World magazine using EMPLANT's Mac emulation and Quark Express. I shipped Mac formatted Syquest cartridges to them for direct printing. Amiga World's printing company used Macs for everything.
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13 May 2023, 21:04 | #132 |
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Why didn't you make a good ST emulater?
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14 May 2023, 00:06 | #133 | ||
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What "source" do you need to accept that a 1084 is a horrible screen to work with for 8 hours a day — especially in interlace mode?
As a Swede, you know very well what TCO is, and guess why their mark is on monitors since the late 80s. Monitor ergonomics (and radiation) in the workplace (as keyboard ergonomics a few years earlier) was a big thing in those days. Atari didn't hesitate to promote the ergonomics of their SM124 at the same time (see attachment). Quote:
Quote:
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14 May 2023, 04:33 | #134 |
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My ECS Agnus equipped A2000 I got in 1990 was capable of 60hz mode, don't think I ever used it though in the UK.
60hz does improve the situation, all my PAL TVs were capable of 60hz too. |
14 May 2023, 10:45 | #135 |
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Never thought of that. So with the A500+ I had, I guess it was possible too. How did you the switch to 60Hz ? There was a tool in the Workbench ?
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14 May 2023, 11:17 | #136 | |
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14 May 2023, 11:35 | #137 |
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I had no interest in the ST and frankly, the public in general didn't have much interest in the ST. The Mac was a better computer because of it's software, and people wanted it. The only thing that the Atari line had going for it was built-in midi. I had a midi interface for my Amiga, and the software to drive it was the same (port) as used on the ST. I guess if I had needed ST emulation myself I might have done it just because, but I was running a business and so it just didn't make sense to spend thousands of hours on something that would never pay for itself. |
14 May 2023, 12:16 | #138 | |
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I used my Amiga for both gaming and serious use very successfully on the budget i had Last edited by Phantasm; 14 May 2023 at 12:43. |
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14 May 2023, 12:41 | #139 |
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I used to have professional Atari Mega STE, in the professional sense that it was used by a business. The machine was bundled together with monochrome black and white display. It had 20 MB hard drive inside and some PC emulation card (not sure which), but the whole drive was partitioned to two 10 MB partitions. The first was with the GEM DOS and was empty and the second was with MS-DOS for the PC and had MS Word some version and some files inside. So the Atari STE was actually used as a PC machine, for whatever reasons. I tried to run some games on it, but only some crap turn based black and white strategy games were available. Then I downloaded some music players and songs. The YM sound was okay at first, but gets pretty fast annoying, especially for my back then Amiga listeners ears. If I wanted to play some cool games, I had to connect the STE to color monitor. The PC side was useless for me for other than word processing, which I had on the Amiga as well.
So far, I got bored with the machine pretty fast (having Amiga 1200 and Amiga 4000 at the time), so I gave it away to a fellow colleague at the university. Now look back at its specs, it has many improvements over the original ST, some of which could have been cool if they came on the Amiga 2000 (after the Amiga 1000), for making it more suitable for professional use (from Wikipedia article - https://en.wikipedia.org/wiki/Atari_MEGA_STE) Technical specifications CPU: Motorola 68000 @ 8 or 16 MHz with 16kB cache FPU: Motorola 68881 or Motorola 68882 BLiTTER - graphics co-processor chip RAM: 1, 2 or 4 MB ST RAM expandable to 4 MB using 30-pin SIMMs Sound: Yamaha YM2149 + enhanced sound chip same as in Atari STe Drive: 720 KB (first MEGA STE version) or 1.44 MB (later version) 3½" floppy disk drive Ports: MIDI In/Out, 3 x RS-232, "Serial LAN" LocalTalk/RS-422, printer, monitor (RGB and Mono), RF modulator, extra disk drive port, ACSI, SCSI (ACSI/SCSI daughterboard), port, VMEbus inside case, detachable keyboard, joystick and mouse ports on keyboard Operating System: TOS (The Operating System) with the Graphics Environment Manager (GEM) graphical user interface (GUI) TOS versions: 2.05 in ROM or 2.06 in ROM Display modes: 320×200 (16 out of 4096 colors), 640×200 (4 out of 4096 colors), 640×400 (mono) Character set: Atari ST character set (based on code page 437) Case: Two-piece slim desktop-style. So in this case, the Mega STE is more suitable than the Amiga 2000 (which was just Amiga 500 with some extra slots) for professional use. |
14 May 2023, 12:47 | #140 |
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That's a lot of stats but which of these in particular do you feel the a2000 would have benefited from?
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