22 December 2022, 17:45 | #1 |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,648
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Cadillacs and Dinosaurs - Sega Genesis - Port demo
Just stumbled upon this last night.
[ Show youtube player ] [ Show youtube player ] Looks pretty neat to me, even it's definitely pretty cut-out version in comparison to the arcade original. The biggest issue I see is no running for characters, and that alone is already huge gameplay change. I couldn't care less about BG and FG not being parallaxed. All in all, great demo imho. Here is the original: [ Show youtube player ] And now the unavoidable question. Do you think A1200 could do this with no issues, or even A500/1MB? P.S. I just saw a lack of driving stage... probably too demanding for Sega. |
23 December 2022, 07:05 | #2 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,529
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CnD is a tough one: sprites in the arcade are HUGE, even bigger than the ones in Final Fight, so more than a port i could envision a demake; i see that in the Megadrive Version the parallax layer has been taken out, maybe too much RAM?
Last edited by saimon69; 23 December 2022 at 07:33. |
23 December 2022, 09:20 | #3 |
MI clan prevails
Join Date: Jul 2010
Location: Belgrade, Serbia
Posts: 1,443
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What if we reduced everything to 4 colours
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