23 March 2020, 00:29 | #1 |
Targ Explorer
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Imitation, a form of flattery?
Anyone else think that Gloom (1995) loading screens may have influenced loading screen of C: The Contra Adventure (1998 psx)?
Just noticed the similarity this evening whilst setting up project Eris on my PlayStation Classic. |
23 March 2020, 00:49 | #2 |
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Join Date: Oct 2017
Location: Orlando, Florida
Posts: 64
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I don't know, it feels a bit more of a generic thing to me.
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23 March 2020, 01:01 | #3 |
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If it is about the idea to have the antagonist(s) around the corner from the protagonist, like Sgt Jack V I believe there is no influence there. For instance, although the angle is different, the title screen from Wolfenstein 3D does the same thing:
https://www.mobygames.com/game/dos/w...meShotId,1358/ Maybe there is a famous comic book/movie with such a picture that is studied in art classes and that might have influenced both artists? |
30 March 2020, 11:57 | #4 |
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Join Date: May 2017
Location: Belfast
Posts: 750
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Funny that the PS1 game obviously is copying themes from the Alien films and Gloom copied its sound effects from same.
There are certainly similarities in both images. I have a vague recollection of a similar scene in one of the alien films, maybe the first one with Ripley holding a gun, possibly the flame thrower with her back against a wall and the alien shadow around the corner? Can't find an image though. And since lilalurl mentioned Wolfenstein does anyone else hear the similarity in the music between Wolfenstein - Get them before they get you and Half Life 2 - CP violation? The half life song is faster but the rhythm is very similar. Isn't it amazing what self isolation brings into your head.... Wolfenstein Get them before they get you - [ Show youtube player ] Half Life CP Violation - [ Show youtube player ] Last edited by Glen M; 30 March 2020 at 11:57. Reason: spelling as usual! |
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