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Old 11 August 2017, 12:44   #101
Lord_Jenkins
 
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Game looks great! I played the Humble Bundle demo (E3 Edition) and it's an amazing retro-experience. Especially the coop part! I love good coach coop!

I had a bug once that all level textures disappeared...but hey, it's a beta demo, so bugs happen.

Any idea when exactly is it going to be released?
 
Old 11 August 2017, 13:04   #102
Cylon
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Just two more weeks
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Old 11 August 2017, 13:44   #103
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Originally Posted by Cylon View Post
Just two more weeks
Really? :O Where did you get that info? I can't find an official release date anywhere online.
 
Old 14 August 2017, 10:56   #104
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"two more weeks" is a running joke in amigaland for "whenever it's ready (if ever)"
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Old 14 August 2017, 14:53   #105
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There's newest alpha engine recording for AOS4.x on YT

[ Show youtube player ]

Looks much cleaner and faster than older alphas.
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Old 16 August 2017, 10:57   #106
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Originally Posted by vulture View Post
"two more weeks" is a running joke in amigaland for "whenever it's ready (if ever)"
Ahh, of course. Well, we didn't have this running joke in Poland, that's why I was not aware. Thanks for the explanation.
 
Old 16 August 2017, 10:59   #107
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Originally Posted by Solo Kazuki View Post
There's newest alpha engine recording for AOS4.x on YT

[ Show youtube player ]

Looks much cleaner and faster than older alphas.
It looks like the E3 Humble Bundle demo I was playing, tbh! I am interested if someone had a chance to see some later levels, tho.
 
Old 21 August 2017, 13:52   #108
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Quote:
Originally Posted by Lord_Jenkins View Post
Ahh, of course. Well, we didn't have this running joke in Poland, that's why I was not aware. Thanks for the explanation.
We have in Poland the same joke about development. I don't know where you are reading news, but on PPA (e.g.) it's common joke about "two (more) weeks" answer on questions like "when it will be finished?".

Quote:
Originally Posted by Lord_Jenkins View Post
I am interested if someone had a chance to see some later levels, tho.
According info on Pixwerk page, Tower 57 is almost complete. But there are no gameplay recordings of version newer than AmigaOS4 v11.46/48 (?). Most of them are older versions:

build 10.41 (en)
[ Show youtube player ]

bulid 10.41 (fr)
[ Show youtube player ]

bulid 10.41 (pl)
[ Show youtube player ]

It looks like 10.41 is newest (excluding Amiga ports) version on YT. My main concern is that Amiga (OS4.x, MorphOS, AROS) versions have only "local" gameplay option (no network!).

Last edited by Solo Kazuki; 21 August 2017 at 20:51.
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Old 08 November 2017, 15:22   #109
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Tower 57 - 1.5h gameplay

There's 1,5h gameplay of Tower 57 (build 17.08)

[ Show youtube player ]
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Old 08 November 2017, 21:52   #110
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Shut up and take my money!

Graphically it looks quite unique, I love the cartoonish animations where everything seems to be doing a little dance.
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Old 08 November 2017, 21:57   #111
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Got my beta key for it yesterday, haven't got time to play it It does look awesome, and the Amiga version apparently also includes an added scanlines filter for that extra bit of Chaos Engine feel.
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Old 08 November 2017, 22:39   #112
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It certainly looks awesome!

EDIT: There's a special pre-release version on Steam for backers since yesterday! I only tested the MacOs version, but it plays and looks great! It is not as hectic as the early alpha versions anymore.

Last edited by rsn8887; 08 November 2017 at 23:38.
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Old 09 November 2017, 07:36   #113
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Next 2h of gameplay (from last savepoint of last recording)

[ Show youtube player ]

@Daedalus
It looks like Amiga version will have also special features of "deluxe" edition. At least there is bonus character (The Cyborg, which looks like... )

[ Show youtube player ]

Last edited by Solo Kazuki; 09 November 2017 at 07:42.
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Old 09 November 2017, 10:06   #114
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I also received my beta key and played it for about half an hour. The game is definitely fun to play, looking forward to full release version.
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Old 16 November 2017, 20:08   #115
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Tower 57 - Anticipated retro inspired shooter is finally here on GOG and Steam!



Quote:
We've been banging on about ' Tower 57 ' for many months now, ever since it was first announced as a retro inspired shooter to that of Alien Breed and even Chaos Engine from the glory days of the Amiga. Well as of today, the team behind the game benitosub and cyangmou, have announced the Kickstarter and Steam Greenlight success of 'Tower 57' is finally available on Steam and GOG for both PC and MAC!
http://www.indieretronews.com/2017/1...-inspired.html
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Old 16 November 2017, 21:45   #116
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Man this game looks absolutely fantastic, and I am glad it is more Neo-Geo/Shock Troopers than it is Amiga/Chaos Engine. Kinda weird though, then, all the references to Amiga on the "funny trailer", especially people playing with single stick, single fire button controllers. Get on message guys

Incredible amount of work put on graphics and level design, as well as general game design details.

My shit computer can't run it, unfortunately!
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Old 17 November 2017, 14:29   #117
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bullet hell is not my cup of tea, but I followed the game's development for years, and I have the team and the game in great esteem. I wish them all the best for Tower57!
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Old 17 November 2017, 17:52   #118
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Bullet Hell, Shock Troopers...erm, ok.

I'm obviously playing a different game with the same name.
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Old 17 November 2017, 18:29   #119
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Nah, it is not bullet hell, sometimes there is lot of action on screen, but not bullet hell, those kind of gameplay are related to Cave shumps not Chaos Engine clone.
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Old 17 November 2017, 21:12   #120
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I cannot play Chaos Engine either: too chaotic for me. Still...
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