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Old 10 October 2012, 02:32   #21
Sektor 83
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Having a look at Rooster II now... every time you load the game afresh the values in memory seem to be located in a different place every time. Energy is a max value of 64 though and is ALWAYS located right next to the value for the bullets. It's fair to say I don't really like this game
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Old 11 November 2017, 15:26   #22
DamienD
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...what's this newly cracked / trained file that I see in The Zone!

Looks like your prayers have been answered TrainerFreak

Quote:
Originally Posted by TrainerFreak View Post
Dear Flashtro Members,

Here my little Christmas (trainer) wish list.....

<snip>

R-Type (With Collision Off) ,

<snip>


As always, nice one musashi9 (and WayneK for the very cool cracktro)
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Old 11 November 2017, 18:33   #23
dlfrsilver
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Jurassic park has an inbuilt cheat mode. nobody ever found it.
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Old 24 May 2018, 11:41   #24
DanyPPC
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On real Amiga 600:

R-Type Flashtro is ok on Kick 1.3,
bug collision on kick 2.0.

On WinUAE in A600 emulation no bug.
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Old 07 July 2018, 17:13   #25
Hewitson
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Activision? I thought it was done by Rainbow Arts.
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Old 07 July 2018, 17:52   #26
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Activision? I thought it was done by Rainbow Arts.
Are you talking about "R-Type" Hewitson?

Here's the HOL entry: R-Type

...no sign of "Rainbow Arts" anywhere.
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Old 08 July 2018, 05:25   #27
demoniac
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It's a Factor 5 game. Produced by Rainbow Arts.


Last edited by demoniac; 09 July 2018 at 01:20. Reason: corrected producer
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Old 08 July 2018, 10:45   #28
Galahad/FLT
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It's a Factor 5 game. Published by Rainbow Arts.

Nope, it clearly says "produced by".

I think that Factor 5 were contracted to Rainbow Arts (certainly most of their game were released through them) and I think that Rainbow Arts allowed Factor 5 to do the conversion for Activision.

I say "allowed", but Activision were going to sue Factor 5/Rainbow Arts for Katakis which was a blatant rip off of R-Type which Activision had just licenced from IREM, and saner minds prevailed because someone at Activision realised that they didn't have anyone to do the Amiga version of R-Type, and clearly Factor 5 proved that they would be able to do it because of how close Katakis was to R-Type, so instead of suing them, Activision agreed to drop the case if they ceased selling Katakis and converted the Amiga version of R-Type.
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Old 09 July 2018, 01:19   #29
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Nope, it clearly says "produced by".
Yes, I was looking at the HOL entry on the publisher and got messed up. Corrected the error.
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