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Old 15 July 2008, 10:22   #1
redblade
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Assembler System Friendly code

Hi guys does any one have any Assembler System friendly like that code that is based on Kick1.3 RKM DualPF examples.

My code keeps crashing, I would like to set up a 320x200 view and then use the OS functions for text and gfx routines.

I have code to use them but it still creates a custom copperlist, it just sets up a RastPort and a BitMap structure, and then copies the bitmaps to the BitMap Structure and the Bitmap structure in the copperlist.

I've been looking on google but haven't had much luck.
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Old 28 July 2008, 17:13   #2
Photon
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Here's SystemStartup from the AsmOne examples disk!
Attached Files
File Type: zip SystemStartUp.zip (3.3 KB, 163 views)
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Old 29 July 2008, 07:30   #3
redblade
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Hi thanks for that.

I already have it, actually the code I was looking for is based on the Amiga RKM Kick1.3 Graphics Primitives.

It doesn't open up a screen, it sets up custom viewports.

It uses _LVOInitView, _LVOInitRastPort, _LVOInitBitMap etc.

It uses the OS to create a custom copper list then jumps to the front. I'm busy trying to modify a source of a amiga computing disk, just so I can get it to display a 320x200 1 bit plane bitmap.

Mainly want to do this because when I go back to .nz and set up my A1200 again, I think I might just get a LCD monitor and just use the VGAOnly driver in the storage:monitors.

I'll keep scanning google groups.

Thanks anyway
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Old 29 July 2008, 13:15   #4
Leffmann
 
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I'm still not sure if you're looking for information on screens or viewports, but there's a lengthy section about viewports put online at http://pub.elowar.com/AmigaDev/Libra.../node0320.html that might be of help. If your code keeps crashing, maybe you could post it and someone might be able to spot what's wrong.
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