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Old 22 February 2024, 12:42   #1
Johnny Bear
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First real-time 3D object

Who was the first individual or group to pioneer the creation of a real-time 3D vector object in a demo or intro?

or

What is the oldest demo/intro you remember with a real time rotating 3D vector object?

Last edited by Johnny Bear; 23 February 2024 at 23:23.
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Old 07 April 2024, 08:33   #2
Snoopy1234
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ElGato, a Videoscape 3D production by Blair and Sullivan was something like it.

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Old 15 April 2024, 12:03   #3
Jope
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What is the oldest demo/intro you remember with a real time rotating 3D vector object?
The dealer demo disk from near the launch of the Amiga has a real time 3d vector object. Not a demoscene production though.

http://jope.fi/amiga/warez/dealer_wo...o_disk_1.0.zip
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Old 16 April 2024, 01:59   #4
Johnny Bear
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The dealer demo disk from near the launch of the Amiga has a real time 3d vector object. Not a demoscene production though.

http://jope.fi/amiga/warez/dealer_wo...o_disk_1.0.zip
I consider the Florasoft Worldwide demo a demoscene production. They were a german cracking group. The demo was also mentioned in the "First Demo To..." post here.
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Old 16 April 2024, 21:05   #5
Predseda
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Does Boing Ball Demo count?
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Old 16 April 2024, 21:49   #6
d4rk3lf
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Does Boing Ball Demo count?
I guess not, because it's more like prerendered thing, not a realtime thing.

EDIT:
Ahh.. Boing Ball.. yeah... that should count for sure.
I thought you mean juggler animation.
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Old 16 April 2024, 23:12   #7
jizmo
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Does Boing Ball Demo count?
Hard to go much older than the Boing Ball
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Old 17 April 2024, 00:39   #8
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The Amiga Boing Ball doesn't count as is not a 3D object, it's color cycling.
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Old 19 April 2024, 00:40   #9
gimbal
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3D objects are not 3D objects either, they're 2D projections made to look 3D.
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Old 19 April 2024, 18:17   #10
balrogsoft
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3D objects are not 3D objects either, they're 2D projections made to look 3D.
This is not the case, 3D objects are real 3D objects, when you have to rotate them, you have to rotate them in 3 dimensions, when you have to move them you have to do it in 3 dimensions, the projection on a two-dimensional plane (the screen) is the one that is in a 2-dimensional space.

Although there are 3D representations that do not come from 3D objects, this is the case of the raycasting technique used in Wolfenstein and Doom, which are considered 2.5D engines. They are two-dimensional maps rendered to appear 3D.

Last edited by balrogsoft; 19 April 2024 at 22:42.
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Old 19 April 2024, 18:19   #11
TCD
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3D objects are not 3D objects either, they're 2D projections made to look 3D.
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