02 March 2015, 20:28 | #41 | |
Retro Human
Join Date: Aug 2014
Location: Spain
Posts: 76
|
Quote:
I can not compare it with the Amiga version but its playability is beyond any doubt. |
|
02 March 2015, 21:42 | #42 |
Registered User
Join Date: Sep 2008
Location: Italy
Age: 47
Posts: 445
|
Dragon Ninja
|
02 March 2015, 22:57 | #43 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,919
|
Threads like this make me realize that the Amiga just had way too many shitty conversions. Possibly there are more shitty conversions than actual decent original content?
History repeats itself in any case since we've seen a fair share of shitty conversions from PC to consoles and consoles to PC |
03 March 2015, 17:30 | #44 |
Registered User
Join Date: Feb 2015
Location: Lier / Norway
Posts: 103
|
Have in mind, from 85-87, before Amiga 500 came out, the Amiga was sold in very few numbers. In the two first years, there must have been little revenue in the Amiga ports. From 90 and up, there are many good ports and games written originally for the Amiga.
Must have been disappointing, saving up enough money to buy an Amiga back then, paying many times the price of the C64, buying your favorite game, running home and load up ... and ... worse than on the computer you spent so much money upgrading for. Last edited by Flash951; 03 March 2015 at 17:52. |
20 April 2015, 11:41 | #45 |
Registered User
Join Date: Apr 2015
Location: UK
Posts: 15
|
Platoon simply 'worked' far better on the C64 than any of the other versions i played (16 Bit and Nes), C64 limited colours seemed to work in the games favour and i've always prefered SID music to the Amiga's soundchip.
|
20 April 2015, 12:43 | #46 |
Registered User
Join Date: Dec 2013
Location: GR
Age: 47
Posts: 1,416
|
Many games were better on the C=64, which has more character i think due to the colors and sound.
Robocop, Boulderdash, Bubble bobble, Buggy boy, Ghouls n ghosts, Tiger road, shinobi, nebulus to name a few. |
20 April 2015, 13:25 | #47 | |
Registered User
Join Date: Apr 2012
Location: Cardiff
Posts: 407
|
Quote:
I'll have to try the C64 version although in videos it doesn't seem quite as fast and fluid as the BBC version. Chris |
|
09 October 2018, 06:57 | #48 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,820
|
Lupo Alberto is slightly better on c64 IMO
Last edited by ransom1122; 09 October 2018 at 07:06. |
09 October 2018, 07:49 | #49 |
Registered User
Join Date: Dec 2016
Location: Italy
Posts: 740
|
Cabal
|
09 October 2018, 07:51 | #50 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,820
|
|
09 October 2018, 10:22 | #51 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,774
|
Apart from coders not knowing how to use the Amigas chipset, there were also a lot of extremely shitty graphics artists around back then, which had no idea how to properly do palettes well.
|
09 October 2018, 14:16 | #52 | |
Registered User
Join Date: Dec 2016
Location: Italy
Posts: 740
|
Quote:
There is a WHDLoad slave which support 2 button joypads, but this patch works only on WinUAE. On real hardware it makes only various problems. |
|
09 October 2018, 14:48 | #53 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,820
|
|
09 October 2018, 15:25 | #54 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,774
|
For action games, you'd probably need to name the trhead the other way around. Which action games were better on the Amiga than on the C64.
Not that many, I'd say. At that I was mostly into strategic stuff, Simulations and RPGs, so I didn't care. Bards Tale, Interceptor, Elite, Guild of Thieves and the like was my jam. |
10 October 2018, 06:25 | #55 |
Registered User
Join Date: Sep 2015
Location: Montreal
Posts: 297
|
Captain Fizz Meets the BlasterTrons
by Psyclapse Amiga version by Psygnosis was not as enjoyable due to missing music and effects... Commando also was best on C64 Sent from my SM-G920W8 using Tapatalk |
10 October 2018, 06:31 | #56 | |
Registered User
Join Date: Sep 2015
Location: Montreal
Posts: 297
|
Quote:
Ghosts and Goblins also looked better on the Amiga but was more difficult.. Sent from my SM-G920W8 using Tapatalk |
|
10 October 2018, 06:37 | #57 |
Registered User
Join Date: Sep 2015
Location: Montreal
Posts: 297
|
To mention a few more...
Power drift Buggy boy The Great Gianna Sisters 720 Degrees Popeye Hotwheels Sent from my SM-G920W8 using Tapatalk |
10 October 2018, 06:49 | #58 |
Registered User
Join Date: Sep 2015
Location: Montreal
Posts: 297
|
|
10 October 2018, 10:39 | #59 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
|
|
10 October 2018, 11:03 | #60 |
retro maniac
Join Date: May 2002
Location: Tarnobrzeg/Poland
Age: 45
Posts: 1,748
|
Some people are saying that Myth on C64 was better than amiga version.
Personally I prefer original Boulder Dash rather other clones on amiga. Also Boulder Dash Construction Kit is bit worse than C64 game. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
What IS this C64 game? | blade002 | Nostalgia & memories | 7 | 28 April 2013 19:22 |
My retro pin badges! Amiga, C64 game publishers etc.. | stainy | MarketPlace | 0 | 14 April 2012 00:02 |
Looking for C64 game name | Brakus | Retrogaming General Discussion | 4 | 10 September 2011 03:58 |
mr robot c64 game but for amiga | Asman | Looking for a game name ? | 1 | 04 January 2009 15:08 |
Old Game Name RPG on C64 not sure on Amiga | gambit_006 | Looking for a game name ? | 4 | 06 December 2004 14:49 |
|
|