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Old 13 November 2009, 14:14   #41
PowerPie5000
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I'm pretty sure there are some Amiga games out there that benefit from having an FPU.... The Settlers for example will make use of any extra RAM and FPU
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Old 13 November 2009, 14:19   #42
Toni Wilen
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Originally Posted by PowerPie5000 View Post
I'm pretty sure there are some Amiga games out there that benefit from having an FPU.... The Settlers for example will make use of any extra RAM and FPU
Settlers? FPU? That can't be true.
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Old 13 November 2009, 14:27   #43
meega
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It certainly knows if you've got one, whether it uses it or not is another matter.
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Old 13 November 2009, 14:51   #44
StevenJGore
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I'm pretty sure that TFX makes use of an FPU.

IIRC, there's a separate icon for launching an FPU version.
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Old 13 November 2009, 14:54   #45
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i think also..
Hexen
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Descent
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Old 13 November 2009, 15:18   #46
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i think also..
Hexen
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Nope they are both fixed point.

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Settlers? FPU? That can't be true.
I would agree but I'll ask the author who is an acquaintance of mine
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Old 13 November 2009, 15:21   #47
TCD
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Neither did Descent :
Quote:
Since it did not have the assistance of a FPU, the Descent engine made heavy use of fixed-point arithmetic for non-integer calculations.
http://everything2.com/title/descent
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Old 13 November 2009, 15:23   #48
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Like I said there is no reason what so ever to get one other than to use more electricity and generate more heat.
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Old 13 November 2009, 15:50   #49
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wot alexh said and keeps saying
FPU if you raytrace or do some maths stuff

mind you if theres a game out there that uses fpu lets find it, just for the fact that non listed so far need one
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Old 13 November 2009, 18:16   #50
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TfX, mainly because it is a real crappy port from pc.
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Old 13 November 2009, 18:29   #51
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Settlers? FPU? That can't be true.
When it boots it shows me how much extra RAM is available and whether or not there is an FPU present... so i'm guessing it makes use of the FPU or why mention it on the available hardware screen?
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Old 13 November 2009, 18:32   #52
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Erm, cos you can? It is probably just to make people feel good about their FPU which nothing uses

Should be easy to prove / disprove in WinUAE.
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Old 13 November 2009, 21:12   #53
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wot alexh said and keeps saying
FPU if you raytrace or do some maths stuff

mind you if theres a game out there that uses fpu lets find it, just for the fact that non listed so far need one
Quake definately needs it
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Old 13 November 2009, 21:20   #54
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reminds me of my post here...

http://eab.abime.net/showpost.php?p=548716&postcount=2
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Old 13 November 2009, 21:43   #55
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Quake definately needs it
Quake doesn't work on an 030.
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Old 13 November 2009, 22:37   #56
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I'd be curious to know if AB3D-II used the FPU for anything.
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Old 13 November 2009, 23:07   #57
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If you're wanting to raytrace stuff on an amiga, you'd tens if not hundreds of time better off running on a powerful pc under emulation. Yes, that's not the point in some instances, but...

As has been said many times, all an FPU does is provide a function that allows very specific floating point arithmetic tasks to be offloaded: the software needs to have been written/compiled with the ability to offload the functionality to the FPU.

A list of demos that take advantage of an FPU would be interesting though...
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Old 14 November 2009, 12:03   #58
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Amiga Resource (I can't reach atm so linked google cache) and Amiga Hardware say I can use a 50Mhz 68882 FPU with my board. Does that mean 40Mhz ones from Amiga Maniac aren't compatible?
My Blizzard 1230/IV now has a 50 MHz (MC) 68882 FPU, but in the past it worked fine for years with a 40 MHz (MC) 68882 FPU (obviously auto-overclocked by the board to 50 MHz).
68882 MC versions are better for overclock than 68882 XC versions.

Just to have an idea for something requiring (or not) an FPU:

http://aminet.net/search?query=fpu

Poor use, but as cosmicfrog reported, I like to know I can run that software that requires a fpu, even if I never do.
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Old 15 November 2009, 12:46   #59
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I think you need an FPU if you want to play with any of the freenixes (BSD/Linux) on the 030.
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Old 15 November 2009, 15:25   #60
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Quote:
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I think you need an FPU if you want to play with any of the freenixes (BSD/Linux) on the 030.
I think you're thinking about the MMU.
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