30 August 2023, 03:34 | #1141 | |
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I had a Phoenix 2MB expansion for my A1000, connecting to the right side expansion. Of course it went outside the main case in a chunky steel enclosure but there was room inside the A1000 where that expansion's PCB could have gone. It was just a ridiculous amount of RAM at design time so nobody bothered to allow for it - nobody would ever need or be willing to pay for that much memory. |
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30 August 2023, 06:21 | #1142 | |||||||||||||||
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30 August 2023, 07:36 | #1143 | |
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For A500 Rev6A's 2MB Chip RAM config, the four RAM modules need to be changed, 2MB Agnus ECS (e.g. 8372B), and jumpers (JP2, JP3, JP5, and JP7A). Read https://www.amibay.com/threads/2megs...erboard.89654/ for instructions for A500 Rev 6A's 2 MB Chip RAM configuration. A500 Rev6 PCB has a reserved 2MB Chip RAM design. |
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30 August 2023, 07:54 | #1144 | |
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Commodore expected the end user to move 1 MB Fast RAM chips into the Chip RAM location when expanding Fast RAM. From Commodore Australia's Amiga 3000 configuration from July 1990. https://archive.org/details/Australi...p?view=theater From The Australian Commodore and Amiga Review, July 1990. This 1990 baseline Amiga 3000 configuration has 1 MB Chip RAM and 1 MB Fast RAM as stock configuration. A3000's Flicker Ficker made 640x400i/512i 16 colors flicker-free and faster 32-bit Chip RAM to be roughly on par with 1987 era VGA's 640x480 16 colors. A3000's ECS is faster than A500's ECS due to less memory bottleneck. My A3000 didn't have the early A3000 SuperKickstart 1.4 config since it has Kickstart 2.04 ROM. I later updated Kickstart ROM into release 3.1 and 4MB ZIP Fast RAM. I obtained my ex-corporate A3000 in early 1992. Last edited by hammer; 30 August 2023 at 08:21. |
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30 August 2023, 08:40 | #1145 | |||
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GVP Spectrum in 1994 Canada has a $625.00 asking price. In 1992, GVP was one of the strong 3rd party Amiga add-on vendors that couldn't match Diamond Multimedia Inc.'s economies of scale. https://archive.org/details/bub_gb_h.../n603/mode/2up PC Mag 1992-08, page 604 of 664, Diamond Speedstar 24 (ET4000AX ISA) has $169 USD. Trident 8900CL's performance is close to Diamond Speedstar 24 (ET4000AX ISA). The major problem is the "Amiga Tax". For 1992, the Amiga has lost its "power without the price" advantages. [ Show youtube player ] Doom (low details) on 386DX-40 with 128K cache Tseng ET4000 ISA = 26.751 fps (1989 release graphics card) Trident 8900CL ISA = 23.0088 fps WD90C32 = 26.838 fps (Diamond Speedstar 24X) They perform like A1200 AGA with 68030 @ 40 Mhz to 50 Mhz! A1200 arrived in Q4 1992 with limited numbers and a large price hole between A1200 and A4000/040. Quote:
A3000 has an expensive Amber flicker fixer with a 1 MB frame buffer. "Read My Lips, No New Chips" during A3000's development. Quote:
C65's 256-color (8-bit planes) display-capable chipset was completed in December 1990 and it was canceled. This is R&D resource wastage. Commodore management memo "Read My Lips, No New Chips" during A3000's development. AAA's AGA fork was completed in Feb 1991 and is operational for A3000+ AGA. https://bigbookofamigahardware.com/b...uct.aspx?id=23 A3000+ According to Dave Haynie "The Amiga 3000+ was the first computer based on the Pandora chipset (which was later dubbed AA, then AGA). Revision 0 of this system first booted successfully in February of 1991, thanks due to a chip revision that got the display logic actually working. This is revision 1, which completed the audio subsystem, and moved to surface-mount components. As the name suggests, this system was being designed as a drop-in replacement for the existing Amiga 3000 motherboard. In addition to the features everyone knows from the Amiga 3000, and from later computers such as the Amiga 4000, the Amiga 3000+ sported the AT&T DSP3210 digital signal processor as a coprocessor. You can see quite a bit of support circuitry for the DSP in the upper lefthand corner of this board. There was an audio CODEC here, designed to allow 16-bit, 2-channel recording and playback. This was very cutting edge at the time, such chips, common today, where just becoming available. In addition, there was a separate mono CODEC with hardware phase correction, which supported modem protocols up to V32. The actual DSP was located above and to the right of the CPU. Note: this is the real Amiga 3000+, very rare. Most of the Amiga 3000+ type systems out, whether boards or whole computers, are actually the scaled-down "AA3000", which was after the A3000+ had been cancelled, by the Bill Sydnes administration, as a product." - Dave Haynie A3000+ AGA's cancellation delayed the AGA A1200 project. This "A3000+ AGA" turned into an A4000 after project reactivation and its cost-reduced version is the A1200. A1200 includes a cut-down Buster chip known as Budgie which includes a 32bit Fast RAM memory controller. Dave Haynie is aware math compute power problem for the AGA chipset, hence AT&T DSP3210 (Dave Haynie's RISC SuperFX tactic). The problem is Commodore's upper management. Lost time for AAA. Lost time for AA/AGA. Commodore's leadership list and their exits Jack Tramiel, exited in 1984. Marshall Smith, exited in 1986. Thomas Rattigan, exited in 1987(?). Max Toy, exited in late 1988-1989(?). This person is a problem. Mehdi Ali became Commodore International's president early in 1989. This person is a problem. Last edited by hammer; 30 August 2023 at 09:15. |
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30 August 2023, 09:24 | #1146 |
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I'd give you the others, but the CPC gained a considerable graphics upgrade within 5 years. Upping the palette from 27 to 4096 colours, adding hardware sprites and pixel scrolling. And it is still universally decried as "too little, too late"
The mindset that manufacturers "didn't need" to upgrade the specs of machines was half the reason the PC succeeded. If anyone else had their eye on the ball, they'd have seen how quickly third party expansions were improving and found a way to take advantage of them. Focusing too much on making their own chipset (and taking far too long over it) hampered Commodore, at least partly because they were stuck in the mindset that the Amiga could go on for as long as the C64. |
30 August 2023, 09:36 | #1147 | ||
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AROS is not limited by the CPU instruction set family. Native MoprhOS 3.12 beta runs on AMD64 [ Show youtube player ] Quote:
FireTOS implemented a 68K emulator via Apple's userland method. Any good RISC CPU can host the "Emu68" method. There are more than 10,000 AC68080s and an unknown number of MiniMig, MiSTer/MIST (Amiga 68K configured). Last edited by hammer; 30 August 2023 at 09:42. |
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30 August 2023, 10:10 | #1148 | ||||
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Price for AC68080 is too high when compared to performance. Last edited by pandy71; 30 August 2023 at 10:18. |
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30 August 2023, 11:41 | #1149 | |
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A total of 64 256kx1 DRAM chips in 16 pin DIP packages. That certainly wouldn't fit on the A1000 motherboard. It could have gone on a daughterboard, except that the 256k WCS board was taking up half the available space. Of course as you say, 2.5MB was a huge amount of RAM for a home computer back in 1984 when the A1000 was designed. The IBM PC-AT, introduced in 1984, only had a maximum of 512kB on the motherboard. |
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30 August 2023, 14:37 | #1150 | |||||||||||||
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The A1000 only 'destroyed' PCs in some areas. In others it was weak. No text mode, no hires non-interlace, poor performance in 16 color hires. Sure it had great hardware for games which PCs didn't, but that's because PCs weren't designed for games. Later, when they were, the Amiga would not be able to beat those much more expensive PCs. Quote:
The successor to the C64 would have been the C65. This was quashed for being too much like the Amiga but not as good - one example of Commodore of acting sensibly and us being the poorer for it! Quote:
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OTOH if price was a concern then the A1200 beat the pants off a typical 386SX that cost a lot more. Let's get real here. The Amiga was originally designed to be a home computer like the C64 and Atari 800 etc., with best in class hardware and cheap enough that anyone could afford it. Eventually, when PCs got powerful enough to play games well too, people decided they could afford the extra money for a PC - and that was the end of the Amiga. The chipset was never designed for high-end stuff and trying to make it so was a waste of time, as Commodore's engineers eventually realized. But AGA did give the A1200 better graphics than anything else in its class. Those of us who appreciated the Amiga didn't fret about what was coming out in the PC world, we simply enjoyed the improvements AGA provided. 30 years later we are still enjoying it, with developments like Vampire and PiStorm providing enough computing power to make AGA do stuff we couldn't even imagine in 1992. Quote:
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Commodore took Jay Miner's design and turned it into a real product that became famous. He said they did a wonderful job of that. Then they applied the same strategy that they did with their very successful C64 - refine the design and then keep selling it for as long as possible, just like other home computer makers did. Maybe you can fault them for that, but I won't judge. I'm sure everyone at Commodore was doing what they thought was best. If it wasn't for Commodore's efforts there would be no Amiga. They were committed to it until the end. Your lack of appreciation for all the hard work the people at Commodore did in order to deliver wonderful Amiga models unto our hands shows who is being shitty. |
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30 August 2023, 15:24 | #1151 | |
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The latest V4 cards are a bit more expensive, but even more powerful and have more features. If I didn't already have a 50MHz 030 in my A1200 I would have put a Vampire in it. Cheaper and faster than an 060 card, has RTG, Ethernet and fast IDE built in, runs cooler... |
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30 August 2023, 15:47 | #1152 |
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30 August 2023, 16:23 | #1153 |
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@pandy71 AROS is not Amiga? Wow Now i know that finally ;-) you are clever obviously
Amiga is a hardware and AROS is a OS so both are not identical What do you want to explain with that? Don't forget about FPGA Amiga installed base... [/SARCASM] And what do you want to explain us with that? We can discuss about AROS 68k if you want, I know it quiet well there is no general definition of Amiga today that everybody agrees. For some only original A500 or A1200 are Amiga, for others also expanded systems like with V4 or PiStorm or even pure new hardware based on FPGA. You are obviously one of the very traditional ones. Last edited by OlafSch; 30 August 2023 at 16:41. |
30 August 2023, 16:24 | #1154 |
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30 August 2023, 18:05 | #1155 | ||||||||||||||
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Nope. If logic is designed to handle addresses up to 2MB but for cost reduction you limit it by cutting off one address line so it only handles 1MB that's artificial. No matter how YOU look at it
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30 August 2023, 19:26 | #1156 |
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Don't forget a serial port that appears to have be an afterthought.
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30 August 2023, 19:42 | #1157 | ||
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AROS is not Amiga substitute or replacement. FPGA Amiga even with some HW extensions (like SAGA) are still Amiga. And if i can agree that there is no general definition what is Amiga today then i think it is way easier to say what is not Amiga - PC's are not Amiga, Macintosh is not Amiga, smartphones are not Amiga even if you can replace smartphone OS somehow and implement some emulation of Amiga on smartphone. And it is not about tradition or not - if generic PC can run AROS and after while Mac OS it doesn't mean that this PC is Amiga and/or Macintosh. |
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30 August 2023, 19:52 | #1158 | |
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My point was to not criticize Apollo team marketing strategy but only to say that even after spending like 1000€ on extending Amiga you are still unable to compete with 1000€ PC. |
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30 August 2023, 20:08 | #1159 | ||
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And all Amiga custom IC's are ESD sensitive - CIA's are not exception and probably ESD is not primary CIA's concern (as there is some level of the ESD protection implemented on PCB by Commodore) but lack of latch-up protection. Last edited by pandy71; 30 August 2023 at 21:04. |
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30 August 2023, 20:20 | #1160 |
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@pandy71
I seem to have missed something... who claimed AROS is Amiga? AROS is a replacement for AmigaOS, not more not less AROS running on PC is of course not Amiga, it is still a PC with a obscure OS, not Amiga |
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