02 April 2013, 18:56 | #21 |
Old retro god.
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Can you name a good one, tried exoticripper but it found nothing.
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02 April 2013, 19:03 | #22 |
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in the zone.
--edit hum, was wrong. ended up with a mem rip for the music. In the zone. Last edited by Asle; 02 April 2013 at 19:29. |
02 April 2013, 20:00 | #23 | |
WinUAE developer
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Quote:
Waiting for more test cases |
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03 April 2013, 00:46 | #24 |
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Yep, seems to be working here Toni. I'm not certain, but you might have broken the rotzoomer in Sanity's Roots 2.0 though... I think I better do my testing after a format and reinstall though ;o)
Cheers Ted |
03 April 2013, 02:19 | #25 |
95th User
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Beautiful Demo
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03 April 2013, 08:59 | #26 |
Old retro god.
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03 April 2013, 09:15 | #27 |
tulou
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Location: Gothenburg / Sweden
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03 April 2013, 10:32 | #28 |
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Three mods ripped and zoned now.
Last edited by thor; 03 April 2013 at 11:29. Reason: Changed naming of file to reflect redux version |
03 April 2013, 10:46 | #29 |
tulou
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03 April 2013, 12:23 | #30 |
Old retro god.
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03 April 2013, 13:38 | #31 |
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I used WinUAE debugger. Find the p61a init routine (here you can just search for "p61a", instruction starts 2 bytes earlier). Set breakpoint there. If breakpoint triggers, A0 points to song data and A1 to sample data. Save them, concatenate them and you have the packed mod.
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03 April 2013, 16:55 | #32 |
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disk rip goes like this.
Note that all P61A are split. Now, first header is at pos 7D000h on disk and is F42h bytes big its sample data is at pos 7E000h on disk and is 32650h bytes big At pos 2D400h, there's RNC crunched header of the next zik. Its size is DBEh (replace PDR with RNC to decrunch) at pos 4800h, there's RNC crunched sample data of this zik. its size is 28B0Ah (replace PDR with RNC to decrunch) At pos D9C00h, there's RNC cruncher header of last zik. its size is 5C7h bytes (replace PDR with RNC to decrunch) its sample data is inside a split RNC. First part is at pos 68200h and goes for 5000h bytes. second part is at D2C00h and goes for 6E12h bytes. join both parts, replace PDR with RNC to decrunch. Join headers and sample data and there you go for the P61A files. Sorry about being off topic ... Still if anyone knows how to contact Paradroid, please ask him to share the original protrackers (that goes for the former Rink A Dink prod as well ) Sylvain |
03 April 2013, 18:20 | #33 |
Rock Lobster
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I was wondering why nobody thought about doing this, it's not like I haven't been on these forums talking about the demo - for example, look at the earlier posts of this thread
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03 April 2013, 18:28 | #34 |
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woaw, that's me being completely off I guess.
Well, do you have the original musics and if so, would you share them please ? |
03 April 2013, 19:39 | #35 |
Rock Lobster
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yep, will do so later this evening. Got the house famous paradroid's finest meatballs in the oven right now, don't want them to burn :P
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03 April 2013, 20:37 | #36 |
Rock Lobster
Join Date: Nov 2012
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Meatballs were great, but you'll all have to make do with this instead: http://www.sakanadon.net/demoscene/d...Soundtrack.zip
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04 April 2013, 09:17 | #37 |
Old retro god.
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LOL, typical Northener, grub grub grub
From a soft southern jessie But may I say your coding skillz are top notch.. |
05 April 2013, 21:35 | #38 | ||
WinUAE developer
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Quote:
Quote:
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06 April 2013, 12:42 | #39 |
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Rink a Dink : Redux!
Best Amiga demo in years.... so why aren't you lot talking about it!!!
http://pouet.net/prod.php?which=61182 |
06 April 2013, 12:53 | #40 |
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We are talking about it... Threads merged
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