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Old 31 October 2018, 11:13   #21
arti
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Sorry, star-install , https://sourceforge.net/projects/stargus/files/
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Old 31 October 2018, 11:33   #22
Aladin
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@grelbfarlk
Thanks for these other good projects for OS3PPC

@Arti
Possible to add other stratagus game: wargus, war1gus, Wyrmsun, bos wars ...

Another OS3 68k SDL: Freecraft v1.18 (2003 SixK)
http://eab.abime.net/showthread.php?t=61486

Last edited by Aladin; 31 October 2018 at 11:52.
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Old 31 October 2018, 12:11   #23
AMIGASYSTEM
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Ok installed and it's very fast on AfA-OS even the audio is perfect (audio ruined video recording program) i also created 2 DualPNG icons, Stargus also works well in window mode.

[ Show youtube player ]

Last edited by AMIGASYSTEM; 02 November 2018 at 03:18.
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Old 31 October 2018, 22:25   #24
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Well for the version contained here, it's quite a bit older than the missing feature list I posted above. I'll take a look to see if it's reasonable to try but it's probably not going to be much more than a hey look some Starcraft looking graphics, unless we... I mean Wrangler migrates to a new version.

Currently on my list is getting multiplayer to work. Then I'll look at a more recent version and see where we get to with Stargus... while leaving a bit of time for me actually to play Warcraft2, which was the original objective!!
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Old 01 November 2018, 02:29   #25
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Freecraft v1.18 (2003 SixK)
Freecraft works with video resolutions up to 16/24Bit (wrong colors), with a 32Bit system (UAE Zorro III) Freecraft it crashes
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Old 01 November 2018, 10:52   #26
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@grelbfarlk
Thanks for these other good projects for OS3PPC
Well.done, @Grelbfarlk.
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Old 01 November 2018, 13:10   #27
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Well.done, @Wrangler.

Fixed that for you.
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Old 01 November 2018, 16:15   #28
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Old 01 November 2018, 17:00   #29
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Fixed that for you.
I just repeated what Aladin said.
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Old 01 November 2018, 22:44   #30
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I just repeated what Aladin said.

Ain't no thing, we all know it's your hard work on the SDK/the Sonnetlib and Wrangler's polish that got it done. I'm just the ... what do I do again?
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Old 01 November 2018, 22:47   #31
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Ain't no thing, we all know it's your hard work on the SDK/the Sonnetlib and Wrangler's polish that got it done. I'm just the ... what do I do again?
Not sure how it went from a compliment to this.
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Old 01 November 2018, 22:49   #32
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Not sure how it went from a compliment to this.

I'm not accepting the compliment, as it's an insult to you real coders.
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Old 01 November 2018, 22:49   #33
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Thanks Wrangler and Grelbfarik. ;-)
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Old 03 November 2018, 18:06   #34
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Freecraft works with video resolutions up to 16/24Bit (wrong colors), with a 32Bit system (UAE Zorro III) Freecraft it crashes
Here is a screenshot of FreeCraft executed on WinUAE AfA-OS 1024x768/16Bit, the colors I think are not the correct ones!

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Old 04 November 2018, 01:46   #35
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Here is a screenshot of FreeCraft executed on WinUAE AfA-OS 1024x768/16Bit, the colors I think are not the correct ones!
What should it look like?
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Old 04 November 2018, 02:08   #36
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Look at the two initial screens of the two graphic resolutions, this makes me think that there are differences in the game too.


With 32Bit if I keep crashing

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Old 04 November 2018, 03:40   #37
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The 16 bit looks more correct than the 32 bit (seems to be missing red). But I'm not sure.
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Old 04 November 2018, 03:45   #38
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Here's a screenshot from Debian:
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Old 07 November 2018, 19:35   #39
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Eek

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Only significant thing not working right now is multiplayer.

[ Show youtube player ]
Holding my breath :-)
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Old 07 November 2018, 21:01   #40
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Holding my breath :-)
Haha! Multiplayer coming in about 2 weeks!
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