15 February 2015, 17:14 | #21 |
Amigaholic
Join Date: Dec 2009
Location: UK
Posts: 4,677
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I hope you're right, had a play on Spectaculator and first impressions are very good!
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15 February 2015, 20:54 | #22 |
Retro Human
Join Date: Aug 2014
Location: Spain
Posts: 76
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Absolutely stunning game. It takes the Speccy beyond its limits.
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15 February 2015, 21:54 | #23 |
Moderator
Join Date: Jan 2003
Location: ...
Age: 52
Posts: 1,838
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Stunning... would have made the authors millionaires... unfortunately they'd need a time machine
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15 February 2015, 22:51 | #24 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,979
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15 February 2015, 23:40 | #25 |
Amigaholic
Join Date: Dec 2009
Location: UK
Posts: 4,677
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16 February 2015, 01:17 | #26 |
Amiga will never die!
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The game looks incredible for a Spectrum game as well as a homebrew production. I hope we can produce something of this quality, and hopefully using original characters and themes for the Amiga this year. Unfortunately the game ran unbearably slow on my 50Mhz 030 A1200 using Asp.
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16 February 2015, 08:14 | #27 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,840
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@Rebel-CD32
have you tried CBSpeccy? |
16 February 2015, 12:15 | #28 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,986
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I thought the Amiga had a decent 128 Spectrum emulator?
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16 February 2015, 12:45 | #29 |
Registered User
Join Date: Apr 2011
Location: birmingham
Age: 55
Posts: 2,827
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i wont be playing through an emulator.real hardware baby.
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16 February 2015, 12:51 | #30 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,840
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CBSpeccy and ASp are great emus for 030+ systems. ASp's older versions had a custom AGA screen option which was pretty fast too.
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16 February 2015, 13:19 | #31 |
Amigaholic
Join Date: Dec 2009
Location: UK
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16 February 2015, 16:38 | #32 |
Born again WinUAE user
Join Date: Mar 2006
Location: South Yorkshire, UK
Age: 55
Posts: 1,667
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This is quite simply the best Spectrum home-brew game I've played in a long time. Great graphics, animation and SFX/music. Cool story-line too with plenty of dialogue which tends to lack in some games because of memory limitations on the humble Speccy.
The set enemy patterns is a real blessing as it makes the game that little easier, especially for someone as old as me heh heh. However, the first boss I've encountered is a right swine to beat. Of which I've not yet beaten. Otherwise, I can't fault this game at all. Not noticed any bugs either. And I'm finding this game compelling addictive. Although *cough* the "quick save" option in the Spectrum emulator helps before I venture into a new area because I have died a fair amount of times. I don't have much free time so it cuts down on back-tracking. Full credits and congratulations to the designer/developer of this game. I agree, IFW, this game seriously would had been - imho - a major hit back in the day. Wouldn't it be great to see some mock up reviews/ratings from the likes of Crash and Your Spectrum magazines? |
16 February 2015, 18:09 | #33 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,979
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Happy to have spread the word then! Enjoy
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16 February 2015, 19:06 | #34 |
Born again WinUAE user
Join Date: Mar 2006
Location: South Yorkshire, UK
Age: 55
Posts: 1,667
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Yay! I just beat the first boss.
I've gone far left as possible and there's these sodding flame breathing monsters that are a bit of a pain to defeat at the moment. Does anyone know if the secondary weapon is limited or infinite when purchased from town shop? |
17 February 2015, 00:40 | #35 |
Zone Friend
Join Date: Apr 2005
Location: London
Posts: 1,176
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Just beat the blue boss. Pretty hard so far, but impressive and enjoyable. Nice that some stuff is seen just out of reach in true metroidvania style. Also nice to see that the game avoids cheap deaths to a certain extent even though it is hard. Good to see a continue option, although I think a save game to tape feature would have been welcome for those poor souls trying to get through it on real hardware. I'm playing it on PSP and have no shame at all in admitting I'm save stating pretty much every screen. I think the dialogue could be tightened up a bit and there are a few spelling mistakes but otherwise hard to fault considering it's on a speccy. It's absolutely commercial quality, the attention to detail so far is amazing.
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17 February 2015, 09:27 | #36 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,909
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17 February 2015, 12:05 | #37 |
Amiga will never die!
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19 February 2015, 02:07 | #38 |
Zone Friend
Join Date: Apr 2005
Location: London
Posts: 1,176
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Just beat the boss 4. I'm more and more amazed at this game, it just ticks every box for awesome. Anyone else still playing this?
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23 February 2015, 23:51 | #39 |
Moderator
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 37
Posts: 11,167
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Been playing this recently. I can't get massively far (oh for a password/save option) but it's just stunning in virtually every aspect. Amazing. Perhaps I should start seeking out the 'proper' Castlevania games. Any Castlevania and/or Speccy fans who haven't given this a go yet - do it now, if not sooner.
The only real downside is waiting twelve minutes for it to load from tape (the sole reason I haven't played it more frequently) - looks like I will be purchasing a DivMMC for my +2 come payday then... |
24 February 2015, 00:36 | #40 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,519
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@Graham humphrey
Is long time that i have an idea on do a metroidvania/cadash game style loosely based on the manga Xenon of Kanzaki... ...if only the new gamemaker was out or wish my blitz learning skills to bring me to have the skills to do a game like that Last edited by saimon69; 24 February 2015 at 01:35. |
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