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Old 07 October 2003, 18:47   #101
andreas
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@NS: Thanks. You're right ... better readable with WordPad.
And loads faster (less colors [16]).
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Old 07 October 2003, 21:50   #102
Djay
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not related i know, but i used wordpad to open frontier - disk 1.adf, and you can read all the text in the game
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Old 08 October 2003, 02:02   #103
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Hehe. That's funny. "You won't get famous! Ok, you might get famous but the fame is not for real!" etc etc. "I was one of the best!". LOL!

I remember back on my A500, I opened data files for Another World in some text editor and found the text in the game. In some way I modified it and saved it and it was changed in the game! I was amazed that it worked to modify it so easily. I also remember you could open files for sierra games and find a lot of stuff.
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Old 08 October 2003, 03:01   #104
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That's how I discovered the name of a dwarf or something like that in one of the earlier King's Quest series. I had to cheat as the tale the riddle was about was not known here (actually I knew it, as I've read a translation of the story, but the names were modified to portuguese names, so there was no way I could have guessed the correct name)
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Old 08 October 2003, 09:27   #105
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Rumplestiltskin?
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Old 08 October 2003, 10:50   #106
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Quote:
Originally posted by fiath
Rumplestiltskin?
That was one lousy puzzle... Roberta Williams, what were you thinking?
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Old 08 October 2003, 12:16   #107
derSammler
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You can find such messages in every second game.
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Old 08 October 2003, 13:04   #108
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Quote:
Originally posted by fiath
Rumplestiltskin?
That's it. But typed backwards if I remember correctly. NikstlitselpmuR. at that time there was no internet, we had to be really creative.
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Old 08 October 2003, 13:05   #109
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Quote:
Originally posted by WindowsKiller
You can find such messages in every second game.
Actually there is a thread about those messages, or am I mad?
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Old 08 October 2003, 13:13   #110
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Quote:
Originally posted by Fissuras
That's it. But typed backwards if I remember correctly. NikstlitselpmuR. at that time there was no internet, we had to be really creative.
Either that or we had to wait for ages until someone asked a magazine the same question... :-)

Btw, about the Rupeltiltskin-puzzle, Roberta even admitted herself (much later, obviously) that it was an awful puzzle. At any rate, this is a clear example of the fact that, at least in some ways, games have evolved for the better.
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Old 08 October 2003, 13:24   #111
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Quote:
Originally posted by Fissuras
Actually there is a thread about those messages, or am I mad?
That's it: You're maaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaad! MWAHAHA!
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Old 08 October 2003, 14:00   #112
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I remember I once ripped the module files from Lotus (II, if I remember correctly) to get them into Protracker and see what they did to achieve certain effects (and to use the samples, of course).

Well, at the very last slot, after lots of emptiness, there was a sample that wasn't used in the title track, it was just in the file. It was a speech sample. I played it.

"You will NOT copy this game!" :-D
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Old 08 October 2003, 14:07   #113
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Haaah! I haven't heard that one! Gotta check it. Poor guys did everything they could to prevent piracy (even jedi mind tricks), but did it work?
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Old 08 October 2003, 14:20   #114
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Quote:
Originally posted by fisken uno
That's it: You're maaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaad! MWAHAHA!
Ok, I am mad, but not wrong. here is the thread "Messages in game code for crackers" : http://eab.abime.net/showthread.php?s=&threadid=5040
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Old 08 October 2003, 17:48   #115
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I never was, and still am not, good at the programming side of things. So I was quite surprised when, many years ago, I managed to deprotect a game! It was Knights of the Sky, and I found I couldn't save my game. I used a disk ripper program to look through the files, found one unambiguously labelled "protection," or something very obvious like that, and deleted it. Hey presto, I could save my game to the disk!!!
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Old 08 October 2003, 18:05   #116
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I managed to turn my copy of Gloom into Gloom Deluxe - I just copied the executable from a Gloom Deluxe demo disk into my HD installation of Gloom. It didn't have the options menu, but I could play the game fullscreen, 1x1 resolution.
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Old 08 October 2003, 18:45   #117
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Pah!

Quote:
Originally posted by andreas
@NS: Thanks. You're right ... better readable with WordPad.
And loads faster (less colors [16]).
Sorry Antiaction/Defjam.... you were never THAT good!
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Old 08 October 2003, 23:29   #118
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Re: Pah!

Quote:
Originally posted by Galahad/FLT
Sorry Antiaction/Defjam.... you were never THAT good!
hahaha!! Galahad you are the boss!!

btw, that words from AlienBreed guy seems a bit "lie to him self",.. is typical to a conservative thinking.. just like he is now on videogame bussines he regret of past piracy actions..

I dont believe everything he says.. some part its true but other no.. just my sensation.
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Old 08 October 2003, 23:57   #119
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I think it's soooo funny the way he says things and then sort of realizes the contradiction in his own words... like "it's no challenge... oh, ok it IS a challenge but what for?" etc etc.

He can't stand a chance at Galahad The Cop that's fer sure
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Old 09 October 2003, 16:59   #120
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Quote:
Originally posted by Fissuras
Ok, I am mad, but not wrong. here is the thread "Messages in game code for crackers" : http://eab.abime.net/showthread.php?s=&threadid=5040
DOH!

Thanks for the pointer, but I could *HARDLY* guess that! A thread from 2002 with even the same Alien Breed message printed - that's too good!

I had tried some combinations in search option, but found -- nada.

Quote:
Originally posted by Galahad/FLT
Sorry Antiaction/Defjam.... you were never THAT good!
Antiaction / Defjam = -- uh -- Stefan Boberg ?!
Also did the LHA for the Amiga and various crunchers. Skilled guy!
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