English Amiga Board


Go Back   English Amiga Board > Main > Nostalgia & memories

 
 
Thread Tools
Old 07 January 2020, 19:43   #1
mcgeezer
Registered User

 
Join Date: Oct 2017
Location: Sunderland, England
Posts: 1,695
A1200 or a SEGA Megadrive - which is better...

as a gaming machine...?

I'm in a little discussion on Twitter about this and I'm saying that the A1200 with AGA is better. I've not programmed a Megadrive and I'm not about to start so I can only judge from my experience of an A1200 and looking at the capabilities of the MD.

I think with a bit of work an A1200 could match any Megadrive game I've seen with relative ease. Sure, I'm biased but I'm also trying to be objective.

A SNES though would beat an A1200 to death though... that machine was just a beast, I think I cried when I seen my mate playing Pilot Wings and F-Zero.

What does the EAB think - AGA versus Megadrive?
mcgeezer is offline  
Old 07 January 2020, 19:50   #2
Gordon
Settler
Gordon's Avatar
 
Join Date: Feb 2007
Location: Serf City
Posts: 1,479
AGA easily. Aladdin is the proof
Gordon is offline  
Old 07 January 2020, 19:55   #3
Predseda
Puttymoon inhabitant
Predseda's Avatar
 
Join Date: Mar 2007
Location: The City of Townsville
Age: 42
Posts: 5,693
Send a message via ICQ to Predseda
It depends. For example Wiz n Liz is almost identical on MD and Amiga (non AGA), but Amiga version is superior though - because of music.
Predseda is offline  
Old 07 January 2020, 19:56   #4
lordofchaos
TinkerTailorContentMaker

lordofchaos's Avatar
 
Join Date: Nov 2009
Location: Bedfordshire
Age: 41
Posts: 1,132
[ Show youtube player ]
Quote:
Originally Posted by Gordon View Post
AGA easily. Aladdin is the proof

Mmm, not sure. But A1200 anyday for me.
lordofchaos is offline  
Old 07 January 2020, 19:57   #5
Retro-Nerd
Missile Command Champion

Retro-Nerd's Avatar
 
Join Date: Aug 2005
Location: Germany
Age: 48
Posts: 11,900
Quote:
Originally Posted by Gordon View Post
AGA easily. Aladdin is the proof

Aladdin is a bad example. The MD version runs in fully 60fps. The AGA port in less than 25fps i assume.

The MD hardware is quite nice with tons of hardware sprites and sprite scaling/rotating features.
Retro-Nerd is offline  
Old 07 January 2020, 19:58   #6
Retro1234
Boo

Retro1234's Avatar
 
Join Date: Jun 2006
Location: 5150
Posts: 4,589
Computers can do more than consoles

But MegaDrive probably has more colours Dual Playfield.

MegaDrive can probably do more sprites

But A1200 has faster CPU and other stuff.

Amiga could beat it with 3D FPS game
Retro1234 is offline  
Old 07 January 2020, 20:00   #7
lordofchaos
TinkerTailorContentMaker

lordofchaos's Avatar
 
Join Date: Nov 2009
Location: Bedfordshire
Age: 41
Posts: 1,132
Can't image super stardust running on megadrive. So don't think MD has the monopoly over all genres. Not even mentioning creative software.
lordofchaos is offline  
Old 07 January 2020, 20:03   #8
Retro-Nerd
Missile Command Champion

Retro-Nerd's Avatar
 
Join Date: Aug 2005
Location: Germany
Age: 48
Posts: 11,900
Technical MD VDP infos:


https://megacatstudios.com/blogs/pre...v1-2a-03-14-17
Retro-Nerd is offline  
Old 07 January 2020, 20:10   #9
Retro1234
Boo

Retro1234's Avatar
 
Join Date: Jun 2006
Location: 5150
Posts: 4,589
Check out ACSYS - Autonomous Cybernetic System So A1200 could do a good Platformer but Platformers MegaDrive probably has the advantage but small 512 colour palette, there basically match but MegaDrive would be easier to create bullet hell 8 way scroller etc.

Developers probably got full details how to archive everything possibly even examples etc.
Retro1234 is offline  
Old 07 January 2020, 20:39   #10
Steve
Corona Virus is Fake News
Steve's Avatar
 
Join Date: Jul 2001
Location: UK
Age: 41
Posts: 2,291
A Megadrive wouldn't be able to cope with Alien Breed 3D, Breathless or Banshee. Simple as that.
Steve is offline  
Old 07 January 2020, 21:10   #11
captain_zzap
Registered User

 
Join Date: Feb 2016
Location: Space
Posts: 10
Lol, try doing something like Gunstar Heroes or Contra Hard Corps on an 1200. Good luck.
captain_zzap is offline  
Old 07 January 2020, 21:35   #12
Retro1234
Boo

Retro1234's Avatar
 
Join Date: Jun 2006
Location: 5150
Posts: 4,589
Quote:
Originally Posted by captain_zzap View Post
Lol, try doing something like Gunstar Heroes or Contra Hard Corps on an 1200. Good luck.
The 1200 probably could do that but the production quality on those games is beyond any Amiga platform game.
Retro1234 is offline  
Old 07 January 2020, 22:04   #13
Amigajay
Registered User
 
Join Date: Jan 2010
Location: >
Posts: 2,174
Well i swapped my Megadrive for my mates A500 so its an easy answer for me!

But i’m not sure if the OP is saying this in a purely coding aspect or in general?

I switched platforms purely because i liked the range of genres and originality of games on the Amiga better, of course you can’t deny the Megadrive had some classics and games not capable on the Amiga but overall for the range of games the Amiga all day long. Same if you asked me the same thing vs the snes.
Amigajay is online now  
Old 07 January 2020, 22:59   #14
d4rk3lf
Registered User

d4rk3lf's Avatar
 
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 653
I had both system.
First Megadrive (because couldn't afford A500), then A1200.

Even A500, imho, beats Sega (or any other console), simply because there are many games genres that are not suitable for joypad.
Imagine: playing Cannon Fodder on joypad? Or Civilization? I've played Dune 2 on Sega, and it was fun, but nowhere near easy to control like with the mouse.
And this is HUUUGEE for me.
All these games, and many more others.

As for the platformers, shooters, and these types of games, they are of similar quality. Again, I am talking about A500. I've never seen anything on Sega better then Ruff'n'Tumble. Somebody might say Superworm Jim... but heh... even back in the days, I wasn't so impressed with that game... it had great and weird humour of course, that I liked it... but graphically, I think, more or less, any Amiga could handle it.

So, it really depends on personal games taste, I guess.
I'd say it like this:
some game genres... Sega = Amiga
some other games genres... Amiga >>>>> Sega
d4rk3lf is offline  
Old 07 January 2020, 23:01   #15
roondar
Registered User

 
Join Date: Jul 2015
Location: The Netherlands
Posts: 1,710
Hmm, as a platform, I'd say yes - the A1200 is better. But if I only look at 2D capabilities, I'm pretty sure the Mega Drive is much better suited for action games with lots of objects on screen. Not so much in terms of dual layered scrolling, were the two are mostly identical in abilities (though doing it on the MD is clearly easier to program than on the A1200). But certainly in terms of numbers of objects on screen.

The A1200 is a big step up compared to the A500 when used well, but it's not going to equal the 80 sprites @32x32 the Mega Drive can handle.

On the other hand, if you look beyond the 2D action games, or look at games that shine when more colours are used rather than more objects, the A1200 can actually do quite a few things rather well. I'd certainly want one over the MD if I could only have one of the two. But if I could have both, I'd likely end up playing the MD more for action games and use the A1200 more for the slower paced games and all the rest (graphics programs, demos, productivity, progamming, etc).

Edit: thinking about it some more, it's not that I wouldn't use the A1200 for action games at all - just that generally the action genres were done quite well on Sega's hardware so I'd gravitate towards that system. Perhaps some of them can actually be done as well on the A1200, but I agree with Retro1234 that the general production quality of Amiga games leaves something to be desired. The system can clearly do more here (just look at Rygar AGA for instance, which has the gameplay down to a T), but it was rarely done.

Last edited by roondar; 07 January 2020 at 23:09.
roondar is offline  
Old 07 January 2020, 23:20   #16
DamienD
Global Moderator

DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 43
Posts: 16,863
Quote:
Originally Posted by mcgeezer View Post
A SNES though would beat an A1200 to death though... that machine was just a beast, I think I cried when I seen my mate playing Pilot Wings and F-Zero.
Yup, I had an expanded A500, Sega Megadrive (later with the expansion for Vitua Racing), and the SNES.

By far, the SNES was the best IMHO

Quote:
Originally Posted by Amigajay View Post
Same if you asked me the same thing vs the snes.
The SNES was an amazing piece of kit.

The ports were close to Arcade perfect.

...and I don't think an A1200 could do games like the "Donkey Kong Country" series any justice, or "Star Fox" etc.
DamienD is offline  
Old 07 January 2020, 23:28   #17
Amigajay
Registered User
 
Join Date: Jan 2010
Location: >
Posts: 2,174
Quote:
Originally Posted by DamienD View Post
Yup, I had an expanded A500, Sega Megadrive (later with the expansion for Vitua Racing), and the SNES.

By far, the SNES was the best IMHO


The SNES was an amazing piece of kit.

The ports were close to Arcade perfect.

...and I don't think an A1200 could do games like the "Donkey Kong Country" series any justice, or "Star Fox" etc.
I don’t disagree it wasn’t a good piece of kit, but the SNES was too ‘kiddy’ for me at the time, and the extortionate prices (£50-£60) of its games were a no no.
Amigajay is online now  
Old 07 January 2020, 23:36   #18
Avanze
Amiga User

Avanze's Avatar
 
Join Date: Sep 2003
Location: PA
Age: 43
Posts: 513
Let's put is this way; the Sega Mega Drive is the sexiest console ever designed!
Avanze is offline  
Old 07 January 2020, 23:56   #19
roondar
Registered User

 
Join Date: Jul 2015
Location: The Netherlands
Posts: 1,710
Quote:
Originally Posted by DamienD View Post
...and I don't think an A1200 could do games like the "Donkey Kong Country" series any justice
Ironically, if I had to pick a single SNES game that I'd think might be at least partly doable on the A1200, I'd probably pick a game like Donkey Kong Country 1

Sure, it does have some very tricky things to emulate (the dynamic lightning would 'interesting'), but it what it has going for it in terms of portability is that is has fairly few moving objects on screen. It also seems to lack most of the Mode-7 effects I'd worry about for an A1200 port of a SNES game.

Now, for the record - I'm definitely not saying a 100% port is possible. It may even be that an OK port is not even doable. I'm just saying that it seems easier to me than quite a few other SNES games.
roondar is offline  
Old 08 January 2020, 00:05   #20
DamienD
Global Moderator

DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 43
Posts: 16,863
Quote:
Originally Posted by roondar View Post
Ironically, if I had to pick a single SNES game that I'd think might be at least partly doable on the A1200, I'd probably pick a game like Donkey Kong Country 1
Ok, let's see this then... you stepping up to the challenge?

I'll be a very happy camper indeed if you succeed
DamienD is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Sega Megadrive official 6 Button Pad on CD32/A1200?!? Ebster support.Hardware 57 01 November 2019 14:34
Sega Megadrive Scene Collection jarre Collections 47 18 June 2019 19:37
Sega Megadrive 'Seegah' sample Amigajay request.Modules 5 27 October 2018 05:39
Sega Megadrive - which version to get? moijk Retrogaming General Discussion 13 30 May 2011 11:42
Games that are better/worse on the Sega MegaDrive. drHirudo Retrogaming General Discussion 41 26 November 2008 19:55

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 18:01.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
Page generated in 0.09503 seconds with 14 queries