04 October 2013, 13:05 | #1 |
Supernormal
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Big Red Adventure Amiga vs PC
I compared the graphics of the PC version and the Amiga version.
It looks like the Amiga version has lower colours (or am I mistaken?) Amiga PC http://hol.abime.net/108 So it's not the same as the PC version if I'm right. |
04 October 2013, 13:23 | #2 |
Utterly Lost....
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Oh, Spot the Difference, I love this game.
There is a suitcase on the bed in the PC version which is missing on the Amiga version. |
04 October 2013, 14:50 | #3 |
HOL/FTP busy bee
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Well spotted ancalimon
No idea who put it there for which reason, but it's indeed misleading and contradicts the notes. I've removed the conversion note. |
04 October 2013, 19:08 | #4 |
Supernormal
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Since Amiga version has fewer colours (32?), I guess the game also works on ECS Amigas?
I'm guessing that the PC version has 256 colours? |
04 October 2013, 19:19 | #5 |
Zone Friend
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and TV have antenna and remote(?) in PC version
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04 October 2013, 19:47 | #6 |
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04 October 2013, 20:03 | #7 |
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Seems like you and stu232 (I guess you are family-related since you share some numbers ) are the only ones playing this thread's game You can also notice that the Camera (under the cursor for the PC version) is not on the Amiga screen. Last edited by lilalurl; 04 October 2013 at 20:56. |
04 October 2013, 20:29 | #8 |
HOL/FTP busy bee
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RE: Suitcase & camera
It's an adventure and you can pick up items which are then missing on the screen... just thought I should say it |
05 October 2013, 16:30 | #9 |
Supernormal
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10 October 2013, 11:24 | #10 |
Registered User
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Thanks. You made my day
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10 October 2013, 18:37 | #11 |
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Wasn't this game in 640x480 or some high resolution? Comparing these screenshots can't be accurate unless you get the original, unresized screens. I have a feeling the Amiga version was colour-reduced to anyhow, I remember the magazine screenshots looked like they were full of FS dithering.
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11 October 2013, 09:06 | #12 |
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Interlaced IIRC. 640x512
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11 October 2013, 19:32 | #13 | |
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Quote:
the Amiga version : 256 colors AGA only...then of course the difference in quality I wonder if HAM 8 mode could have been used in this game to match PC game quality |
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11 October 2013, 21:00 | #14 |
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As far as I know, the Amiga version uses 16 colours (backgrounds) on screen.
The backgrounds are simple IFF files, so DPaint will lift this secret. |
11 October 2013, 21:02 | #15 |
Zone Friend
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Irfan View see 253 colors on Amiga screenshots (without watermark).
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12 October 2013, 18:51 | #16 |
Supernormal
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PC version is SVGA 256 colours not not 65536 colours. Amiga version really looks like it's not 256 colours. PC version bkg files are all 250kb while the Amiga ones range from 10kb to around 120kb.
Last edited by ancalimon; 12 October 2013 at 19:07. |
12 October 2013, 20:01 | #17 | |
Supernormal
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Quote:
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12 October 2013, 20:09 | #18 |
Zone Friend
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yes, from HOL
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12 October 2013, 23:48 | #19 |
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PPaint screenshot:
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13 October 2013, 00:14 | #20 |
Supernormal
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If it's 16 colours, why did it even need AGA ?
Isn't OCS capable of displaying 16 colours on a hires interlaced screen? Here's a side by side comparison from latest ScummvM using hq shader. Last edited by ancalimon; 13 October 2013 at 00:30. |
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