05 September 2019, 10:16 | #1 |
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Join Date: Oct 2017
Location: Arbroath, Scotland
Age: 51
Posts: 65
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Cd32 Deuteros?
Did deuteros ever make it to cd with a save game option?
Or is this purely a floppy/CF card job? Thx for any info! |
05 September 2019, 10:46 | #2 |
PSPUAE DEV
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If it uses very small save. Then it could be make to save and load on cd32.
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26 September 2019, 04:39 | #3 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
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I'm confuse with my memory,
The cd32 has a port to add a floppy ??? no ??? I have a doubt because i had a sx32 or 1 at the time, I'm sure that i used a disk drive with my cd32 but was it on a vanillia cd32 or is it through my sx stuff ?? don't remember! |
26 September 2019, 14:18 | #4 |
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Join Date: May 2017
Location: Belfast
Posts: 750
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No floppy port. You could buy an addon that plugged into the expansion slot and added a floppy drive. It was a bulky white thing and the drive sat on top of the CD32 above the expansion slot. I don't know if it had a pass through for adding an FMV card internal also.
EDIT: This thing - https://www.bigbookofamigahardware.c...t.aspx?id=1880 Looks like it had a pass through of sorts for a real time clock but I don't know if it would of support the FMV card. I do know the TF cards do not work with this riser though. |
27 September 2019, 12:50 | #5 | ||
PSPUAE DEV
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Quote:
Quote:
Sorry missed this post. @Glen, I was talking about saving directly to NVRAM of the CD32. Using tools available and ones created by Earok. We can set RAM up with a small RAD: and save to there, then compress and insert it into NVRAM. Then to load, give option on boot to load save game and it does the reverse. If you need an example, look at Syndicate American Revolt on CD32 Compilation, it gives you option to insert save into NVRAM. Been so busy of the last two years. I have not even had a play around with CD32Load, does that allow redirect to NVRAM saving? |
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27 September 2019, 21:59 | #6 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,170
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CD32load doesn't redirect to nvram saving, no. Psygore provided me some code to do so, but given the ridiculous amount of memory nvram provides, and the fact that each game will destroy other game saves (if saves are even possible given the size), I found that not worth it.
Too bad floppy disks weren't widespread on CD32 (the hardware exists) as it would have been a great way to save games. One floppy per game: done |
27 September 2019, 22:25 | #7 | |
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Join Date: Oct 2008
Location: EU
Posts: 163
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@jotd Not 100% related but in case you would not know, nonvolatile.library already has a builtin mechanism to use alternative storage if available, see e.g. Amiga Developer CD 2.1 autodocs (or here):
Quote:
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