02 October 2016, 18:49 | #281 |
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02 October 2016, 19:01 | #282 | |
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N.B. With UAE Zorro III the reset with CTRL-Amiga-Amiga it works fine, no problem EDIT: On the gray screen press "END+F9" Switching works Gray/Screen Workbench Last edited by AMIGASYSTEM; 02 October 2016 at 19:34. |
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02 October 2016, 19:37 | #283 |
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Beta9 crash
Didn't find a way to send this in private...
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02 October 2016, 21:08 | #284 | |
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uaenative.cpp: get_native_library_path() uses PATH_MAX rommgr.cpp: getromdatabyname() and load_keyring() use MAX_PATH registry.cpp: reginitializeinit() uses MAX_PATH |
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03 October 2016, 11:09 | #285 |
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Add Directory is broken: What you enter into Device name is used as volume name and device becomes DHx. The Volume label field is ignored.
If you leave the Volume label field empty, the directory name is used as volume as it should. But now the device name is ignored and becomes DHx again. |
03 October 2016, 12:23 | #286 | |
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Quote:
http://eab.abime.net/showpost.php?p=...&postcount=279 |
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03 October 2016, 15:42 | #287 | |
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03 October 2016, 16:04 | #288 |
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Ok Toni thank you, with the last fix even the hot reset (CTRL-Amiga-Amiga) with Picasso IV card works well.
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03 October 2016, 18:40 | #289 | |
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Now the emulated machine is fastest with the slider all the way to the right, whereas before it was the opposite. Would existing/older configs run either much faster or slower than 3.3.0, until the user adjusts the CPU Idle slider? |
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03 October 2016, 19:17 | #290 | |
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04 October 2016, 18:24 | #291 |
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http://www.winuae.net/files/b/winuae_3400b10.7z
http://www.winuae.net/files/b/winuae64_3400b10.7z Beta 10: - OpalVision emulation. Not fully supported yet, King of Karate does not work but for example OpalPaint mostly work with some glitches. - ColorBurst emulation, partial. Only existing software seems to be "CB Paint Update" in TOSEC. ColorBurst is functionally nearly identical to OpalVision but has less features. Note: that most test programs are buggy and very CPU speed sensitive, the slower the CPU the less you see.. - It was not possible to edit directory harddrive volume or device name. - Current visible RTG display state was not fully re-initialized when system was reset. - Increased GUI max size limits to support very high resolution screens. - Some accelerator boards (for example CSMK1) mapped 128k board to Z2 autoconfig space when correct size was 64k. Caused validation halt error and/or reset loop if it wasn't last Z2 board. OpalVision and ColorBurst note: Multiple per-pixel calculations are needed to render the output (priority/plane/genlock stencil masking, memory bank selection, color modes, copro line-based mode changes, etc..). If it is too slow: buy a new PC. I am not going to optimize it. |
04 October 2016, 23:25 | #292 |
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05 October 2016, 08:47 | #293 |
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How is this going to help anyone? Logs and config! EDIT: especially important when using "special" config like accelerator boards.
Last edited by Toni Wilen; 05 October 2016 at 17:45. |
08 October 2016, 16:30 | #294 |
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http://www.winuae.net/files/b/winuae_3400b11.7z
http://www.winuae.net/files/b/winuae64_3400b11.7z Beta 11: - Added generic Z2/Z3 autoconfig support to expansion.cpp. Previously each expansion type needed own separate autoconfig handling. - Ariadne II added but not yet working. Drivers require working 9346 EEPROM chip. (RTL8029 is NE2000 clone with some extra features) - Any archive mounted as a harddrive: skip files with zero length file names. - LZX archive mounted as a harddrive: archives inside LZX archive didn't always unpack and zero size files failed to open. - Genlock custom video file, capture device and image file support fully implemented. GUI support added. Uses obsolete DirectShow SampleGrabber method which is not necessarily supported with all video files/capture devices. Image support requires png image files. Scaling is simple integer scaling. Genlock display changes to blue if image, video or capture device fails to open. Capture option uses default capture device. You may get few seconds of blue genlock screen before capture/video initializes fully. Maximum pointlessness feature level reached! - uaesnd updates. It can play sound for the first time. - Test compilation with Visual Studio 15 Preview 5. |
09 October 2016, 03:27 | #295 | |
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so we can do now some rotoscoping - maybe we need some sort of pause/resume/loop button for the video file. *gosh* post #1984 Last edited by emufan; 09 October 2016 at 03:36. |
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09 October 2016, 11:15 | #296 | |
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Issue 1: No sound when WinUAE sound setting is equal or smaller than sound card latency setting My soundcard allows to set the soundcard latency value between 48-64-128-256-512-1024-2048 samples. (See page 18 of the manual here for a picture http://download.esi-audiotechnik.com...i@-English.pdf ) If I set the WinUAE sound buffer size in wasapi-ex mode equal or smaller than the sound panel latency setting there will be no sound. So setting the soundcard latency to "512 sample", then for WinUAE setting "1" (256) and "2" (512) there will be no sound. Only from setting "3" upwards there will be sound. Similarly when I set the soundcard latency value to "1024" then WinUAE sound setting "1" to "4" will produce silence. Only from setting "5" upwards there will be sound. My hunch is that for people using onboard sound chips (Realtek etc) there's a default sound latency setting for the onboard chip that is fixed, most likely at something like 512 samples. Which would mean no sound out of WinUAE in Wasapi-ex mode for sound settings 1 and 2. Maybe this helps in explaining some of these "curious" issues with no sound playing. I noticed a comment from mark_k about acquiring the minimum/smallest supported sound buffer value from the soundcard; possibly that could be used to circumvent above "no sound" issue for users. Issue 2: Clicks and pops in wasapi-ex sound stream when soundcard latency setting is smaller than 512 samples (regardless of WinUAE sound setting) A second issue that I'm experiencing with Wasapi-Ex mode is that when I set the sound card latency to anything below 512 samples, WinUAE will produce clicks and pops in the wasapi-ex sound stream, regardless of WinUAE sound buffer size/setting. With a soundcard latency setting of 512 or greater the sound is perfect. This issue of clicks and pops in the soundstream for small sound card latency settings does not happen with any of the other sound modes, including ASIO and WDM-KS, they even run fine with a sound card latency setting of 48 samples (which is really small). Any possible idea/clue why only wasapi-ex mode seems to affected by this issue? |
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09 October 2016, 11:38 | #297 | ||
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(error log message?) Quote:
EDIT2: I guess that option is made for applications that don't ask for buffer size and only wants some default. That causes problem if application really wants the buffer size it requests. Last edited by Toni Wilen; 09 October 2016 at 11:54. |
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09 October 2016, 14:54 | #298 | ||
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I also tested with quickstart at sound setting 3 (768) and then it runs normally. Log (2) also attached. Then I started my regular config, sound is playing, then changing soundsetting to 2, there is no sound anymore. Log (3) also attached. From a quick glance at the log, it gets completely flooded with " pull overflow! 2048 2048 2048" . See from line 11428 onwards in the log. Quote:
The ESI manual doesn' t explicitly say whether or not it only affects the ASIO latency or all exclusive modes or everything else also. Since the documentation on this stuff (google) is so scarce, I'm still sitting on the fence whether or not this is a driver issue or not. I guess that WinUAE setting 512 should at least work (produce sound) when sound panel latency is also at 512, whereas currently it either hangs or produces no sound. |
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09 October 2016, 15:21 | #299 | |
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how to enable it? using Beta 11 2016.10.08 Last edited by emufan; 09 October 2016 at 16:04. |
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09 October 2016, 15:22 | #300 |
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Your log has no errors from WASAPI API which means I can only blame your sound driver.
"pull overflow" means WASAPI events don't happen or don't happen fast enough. (In your case it looks like they never come). You can try forcing crash dump when it hangs and attaching it. (task manager -> select winua.exe > create dump file. Use 32-bit version. |
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