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Old 26 February 2007, 15:39   #1
Mike UK
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Back to the future II Freezing

Hiya all trying to get it to work through WHDload basically when your half way through the first level it crashes tried re installing the game and no difference all other games work fine.

Trying to play it on a A1200 040 25Mhz 8Mb fast
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Old 27 February 2007, 11:50   #2
StingRay
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Does it just crash with a reboot? Or do you get an errormessage from WHDload?
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Old 27 February 2007, 18:16   #3
Mike UK
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No error message and no crash really,
The game just stops at the same place all the time and its possible to close the game the normal way.
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Old 27 February 2007, 18:20   #4
Retro1234
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Ive had the same problem. Tried different disk images and I have the original disk
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Old 27 February 2007, 18:31   #5
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I can confirm it, it freezes with or without caches. Have you sent a bug report to Bored?
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Old 27 February 2007, 18:33   #6
Mike UK
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Nope is he a member on this board? guess if he is I could PM him
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Old 27 February 2007, 18:34   #7
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http://whdload.de/cgi-bin/wbug.cgi?n...ckToTheFuture2
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Old 27 February 2007, 18:38   #8
Mike UK
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Ah cheers report sent
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Old 27 February 2007, 18:39   #9
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Quote:
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Ah cheers report sent
I hope he will response.
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Old 27 February 2007, 20:00   #10
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Maybe a cracking error Sounds interesting Sounds like some checkums kicking in maybe. =) I'll have a look if it freezes for me too.

Edit: Just checked and it didn't really work for me either. Freezes once you played a game and then want to start a new game. Black screen is what I get then. Also there is another problem, pressing space during the intro part triggers an illegal exception.

Last edited by StingRay; 27 February 2007 at 20:29.
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Old 05 March 2007, 16:45   #11
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Still havent got a reply guess he`s ignoring me or left the scene ..anyone fancy re doing the whdload patch?
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Old 08 November 2007, 01:34   #12
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I've also encountered this problem and would love to see it fixed. The game doesn't freeze, but begins to run at an extremely slow speed, making it extremely unplayable from that point on (and no jokes about the playability of the game itself since I enjoy it ).

I've submitted a bug report to Bored and he was nice enough to reply:

Quote:
Yeah, I know about this bug, but I can't find why this is happening. I give up.
That's a shame. I'm guessing something was introduced in newer WHDLoad's that cause this slowdown, because I can only assume that when the slave was initially written, it was tested beyond level 1.

Anyway, is there any experienced slave writers that want to figure out what's wrong with the slave, or even write a new one?
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Old 18 November 2007, 11:52   #13
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I really hate bumping threads, but *bump* just in case this thread was missed by some of the active slave writers. As far as I know, it's Copylock protected so it can't be too hard, can it?

I don't know what it is about this game that makes me want a working slave for it so much, but I always enjoyed it. I know others didn't so it could be my BTTF fanboyness talking, or perhaps nostalgia.
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Old 28 December 2007, 12:09   #14
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I got answer a few weeks back.He said he can't fix random crashes.Sounds pretty stupid since it's not a random crash.
And it should be a time that this got fixed.
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Old 28 December 2007, 12:57   #15
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If I had source for the slave, I could be enticed to have a look
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Old 03 July 2008, 21:24   #16
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Quote:
Originally Posted by Galahad/FLT View Post
If I had source for the slave, I could be enticed to have a look
Are you still interrested, Sir Galahad?

I think this shitty problem is caused by self-modified code, but I can't find it. Or it's some depressive RNC protection trick, like Exile
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Old 05 July 2008, 16:51   #17
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Is this problem only under WHDLoad?
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Old 05 July 2008, 17:13   #18
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Yeh.
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Old 05 July 2008, 17:44   #19
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Ok, will take a look tomorrow, if someone could email me the IPF of the game to galahadfairlight(..)yahoo.co.uk that would be super duper
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Old 06 July 2008, 18:18   #20
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Check your PM galahad
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