28 October 2002, 07:13 | #1 |
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CAPS Update (28 October 2002)
Hi Guys,
Well you heard it here first as always. There is a new CAPS WIP up today. http://www.caps-project.org Any questions, just post here. |
28 October 2002, 08:08 | #2 |
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When will the dumped games be released ? Is there any chance that the games will run with winuae soon?
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28 October 2002, 11:41 | #3 | |
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Re: CAPS Update (28 October 2002)
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28 October 2002, 13:15 | #4 | |
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Quote:
Please note, when we start releasing images - it will not be a huge deluge of the 2000+ games that are dumped. Each one has to have all the box artwork and manuals scanned before release - so they will come one at a time - but hopefully quite regularly. |
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28 October 2002, 13:17 | #5 | |
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Re: Re: CAPS Update (28 October 2002)
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However, all credit should go to the people behind the scenes. I just write up the status reports. I will pass it along though! |
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28 October 2002, 14:53 | #6 |
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Great read Fiath
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29 October 2002, 16:03 | #7 | |
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Quote:
Thanks. |
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29 October 2002, 17:50 | #8 |
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Excellent stuff Faith. A well worthwhile project indeed. Your WIP made for a good read, and I wish you the best of luck with this endevour. I cant wait to see the results.
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30 October 2002, 07:26 | #9 | |
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There a couple of forseeable exceptions: 1) Companies that just want to provide their games on the website - the dumps will go out even if we do not have the scans. 2) If a game is really rare and we don't think we will be able to get scans for it - or at least a long time. However you do raise a good point - one we didn't think of. We will have to discuss it. Thanks for your input! I don't think it will be much of a problem to start with though - seeing as many games will have to wait purely because we need to find the time to get to them. Disks dumped by the dumping tools will never be playable in UAE. no. There are various reasons for this as listed in the Feb 02 WIP (I think) - basically we want to make sure the images are 100% true to the original, not modified, error'ed or have a virus. There are also some technical things preventing it - dump files were never designed to be runnable and contain data only really pertinent to (in a form for) analysation. Last edited by fiath; 30 October 2002 at 07:31. |
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30 October 2002, 07:27 | #10 | |
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Quote:
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30 October 2002, 09:11 | #11 |
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it sounds really great. maybe i'll get me more time to enjoy one game at time. thanks
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30 October 2002, 14:26 | #12 | |
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Quote:
Personally I think (when everything is running) you should in every case provide contributors with working disk images of the games they sent in. You could add the request not to spread it if this is of importance to you. Otherwise the motivation would be quite low if they would have to scan any paperstuff and manuals too only to get an emulator ready backup of their games. If you would not do so - not the supporters would benefit by donating, but any inactive dudes who *laugh* as they had no hassle but can leech all the stuff from alt.binaries... It should not result in this scenario. Recently I created some more rare dumps with your tool. Hope you still require original "Paperboy"... Will upload the stuff later and e-mail you... |
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31 October 2002, 02:52 | #13 |
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WHOA! Just the thought of Bernd dumping his rarities from his collection is enough to leave me in a state of euphoria!
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20 November 2002, 15:56 | #14 |
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Talking about dumps, there is this guy selling some boxed amiga games. Nine games exactly: Darkman - Elf - Epic - Lethal Weapon - Nightbreed - Push Over - Addams Family - Disposable Hero - Lotus III.
If this can be of any help I can buy them, scan the manuals, dump the games, or whatever is needed... |
20 November 2002, 16:07 | #15 |
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Pic of the games:
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20 November 2002, 16:12 | #16 |
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Nice looking boxes there Fiss, I assume the manuals are just as clean looking
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20 November 2002, 18:29 | #17 | |
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That would be very handy if you could. How much were you planning to pay? I hope it is not too much. Anyway, remember you need 68020+ KS2.0+ 2Mb+ Amiga to dump the games with CT. (a A1200 is just fine) As for scanning: All scans should be 300 dpi and *at least* 80% quality JPEG's (though I do mine at 85%). If any of the manual is of low colour/detail then save it as PNG, because JPEG doesn't handle that very well. If we can get them, we scan *everything*. All sides of the box (unless north/south east/west sides are the same), disk, protection cards etc. I know it is a lot of work, but it will all be worth it in the end! For more information (and getting CT - C.A.P.S. Transfer - the dumping program) please shoot a mail off to: contributions@caps-project.org Thanks! |
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20 November 2002, 19:30 | #18 |
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Out of curiosity you scan all 4 sides of the box, is this so you can "rebuild" the box virtually, and move it around in real time with the mouse?
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20 November 2002, 20:42 | #19 |
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Haha.
It is so preservation is complete. I don't think after that, that there will be an ounce more we can do for each game (other than finding all the different versions/languages). As you probably noticed from that gameinfo.xml I posted in another thread - this will allow fontend writers to (say) create a 3D box - and all the nice stuff that may come with that. I don't think we have any plans to do this ourselves atm - too much time is taken up by finding every game ever released for the Amiga. This is what the gameinfo.xml's are designed for - to enable people to do amazing stuff with the "content" that comes out of C.A.P.S. - done by other people probably better than we could ourselves anyway. Just imagine - forget the frontends - why not build a complete Amiga encyclopedia (program) - an Almanac - every game, with everthing that came with it accessable with the click of the mouse... ... Well, that is my idea of heaven anyway. |
20 November 2002, 21:39 | #20 |
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Fiath,
Do you have a list of Amiga Games you need scans of? Id like to contribute in some way to this. Oh, and was that an Amstrad monitor you had with Cody at that exhibition in the summer??? |
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