English Amiga Board


Go Back   English Amiga Board > Coders > Coders. General

 
 
Thread Tools
Old 08 March 2011, 14:07   #61
deicidal
Registered Insane
 
deicidal's Avatar
 
Join Date: Feb 2010
Location: Ununited Kingdom
Posts: 792
I was planning on having a dig through my old floppies tonight and adf'ing some stuff so if i come accross it i will do that as well
deicidal is offline  
Old 08 March 2011, 14:54   #62
pmc
gone
 
pmc's Avatar
 
Join Date: Apr 2007
Location: completely gone
Posts: 1,596
Thanks man, appreciated.
pmc is offline  
Old 08 March 2011, 15:23   #63
Leffmann
 
Join Date: Jul 2008
Location: Sweden
Posts: 2,269
Quote:
Originally Posted by pmc View Post
Following on from this, I've been using CRM1.91t (I'm assuming that one's the latest version) and it seems to have very nice ratios.

Decrunch time takes longer than for example StoneCracker but the size of crunched files can't be argued with.

One thing though, and this is probably a *very* stupid / lazy question but where can I get the separate decrunch source code...? It doesn't seem to be in the CRM1.91t.lha archive available on aminet. Also, the docs say that it was something you got supplied with once you were a registered user (which obviously, I'm not...)

Seems clear that the decrunch source is floating around somewhere - can anyone point me to it...?
Decruncher source is in this thread a few posts down:
http://eab.abime.net/showthread.php?t=47728
Leffmann is offline  
Old 08 March 2011, 15:50   #64
pmc
gone
 
pmc's Avatar
 
Join Date: Apr 2007
Location: completely gone
Posts: 1,596
Thanks Leffmann - much appreciated.
pmc is offline  
Old 29 July 2014, 11:57   #65
BanisterDK
Registered User
 
Join Date: Jan 2012
Location: Denmark
Posts: 143
I know this is an old thread but it seems to me there is no multi file packers around or am I mistaken ?

I'm looking for something like the the C64 multifile crunchers/bytepackers etc. etc.
BanisterDK is offline  
Old 29 July 2014, 12:45   #66
WayneK
Registered User
 
Join Date: May 2004
Location: Somewhere secret
Age: 50
Posts: 364
No, you are correct afaik. Of course various packers (imploder, stonecracker, etc) can handle multiple files but they are all saved out as individual packed files...

You will have to code a little 'stub' to incbin and depack/relocate/whatever the packed data for each project, there is nothing I can think of like exomizer (for example) that will do it all for you!
WayneK is offline  
Old 30 July 2014, 18:20   #67
mr.spiv
Registered User
 
mr.spiv's Avatar
 
Join Date: Aug 2006
Location: Finland
Age: 51
Posts: 241
crunchers <3
mr.spiv is offline  
Old 30 July 2014, 23:20   #68
Mrs Beanbag
Glastonbridge Software
 
Mrs Beanbag's Avatar
 
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,243
I roll my own, Lempel Ziv is really not difficult
Mrs Beanbag is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
crunchers with c and asm sources xxxxx Coders. General 46 22 August 2019 08:20
Crunchers that support overlays? BarryB support.Apps 9 07 March 2017 11:58
Old crunchers absence Coders. General 3 25 June 2012 18:47
Which version of Afterburner do you prefer? paul773car Retrogaming General Discussion 3 10 September 2009 05:28
Old crunchers for A500/WB1.3? Photon Coders. General 21 03 December 2004 02:14

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 09:41.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.36748 seconds with 13 queries