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Old 20 April 2018, 08:48   #161
Reido
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Top work!!
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Old 20 April 2018, 16:27   #162
Steril707
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A bit off topic, but ten years ago I tried to do a conversion for the Atari VCS:

[ Show youtube player ]

But coding a sprite multiplexer in asm on that thing broke me and so I gave up.

Last edited by Steril707; 20 April 2018 at 16:35.
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Old 20 April 2018, 20:09   #163
mcgeezer
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Quote:
Originally Posted by Steril707 View Post
A bit off topic, but ten years ago I tried to do a conversion for the Atari VCS:

[ Show youtube player ]

But coding a sprite multiplexer in asm on that thing broke me and so I gave up.
Nice Steril. I never had the pleasure of programming one of those.
Not sure if I'm happy or sad about it though.
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Old 21 April 2018, 19:52   #164
DamienD
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Had a quick play tonight before I head out

Made it to level 33



I did encounter a bug though on level 18 after picking up the P, luckily I could capture a screenshot:



Also, level 26 and 27 have the same background. Is that intentional?





Such a cool, fun game. Well done mcgeezer!!!
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Old 21 April 2018, 20:57   #165
saimon69
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hmm better to modify a bit the cityscape asset, like taking out that TEHKAN logo to avoid trouble
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Old 21 April 2018, 22:20   #166
mcgeezer
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Quote:
Originally Posted by DamienD View Post
Had a quick play tonight before I head out

Made it to level 33

I did encounter a bug though on level 18 after picking up the P, luckily I could capture a screenshot:



Also, level 26 and 27 have the same background. Is that intentional?


Such a cool, fun game. Well done mcgeezer!!!

Thanks Damien, glad you are enjoying the game. The difficulty all needs adjusting once I get the last two enemies working properly.

The first one is obviously a bug - looks like a dodgy blit, never seen that before so I'll check things over.

The levels being the same is intentional and is how the arcade behaves. There's a few levels like that.
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