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Old 09 April 2009, 14:06   #1
Mclane
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Gamebase 1.6 under Vista 64bit latest Winuae beta

Hi folks,

Winuae beta 21 runs very nicely under Vista 64bit but trying to load a file under Gamebase 1.6 causes a crashdump. I presume it's to do with the script and possible command line changes under the new beta?

Anyone care to have a look for me please as my clever head is in lost property

Thanks in advance...

BTW, it's not the UAC as that sucker was turned off 2 seconds after I installed Vista..
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Old 09 April 2009, 14:11   #2
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Confirmed it's a script vs beta issue...Used Winuae 1.53 and it all works.

Any knowledgeable person able to make make the changes to the script for the beta with joystick control..
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Old 09 April 2009, 14:16   #3
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Tried beta 22? (http://eab.abime.net/showpost.php?p=...&postcount=364)

Quote:
Originally Posted by Toni Wilen
- command line parameter parsing crash fixed
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Old 09 April 2009, 14:26   #4
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Quote:
Originally Posted by TheCyberDruid View Post
Didn't see 22 out, thanks..

No crash now but it appears not to pass on the imagine to the emulator now, Winuae loads up but just goes to a kickstart screen. Somehow they must have changed a command line or added a new one?

Thanks for the super fast help, any more would be appreciated..
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Old 09 April 2009, 14:36   #5
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Just an update, the above is NOT down to a script, it's a new bug in Winuae, someone else was having issues booting under 22 and I found out it's because it won't boot zipped games at the mo.

Will be fine when he fixes that..

Thanks for your super fast help....Great community here!
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Old 09 April 2009, 14:41   #6
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Ah, okay. Just tested the command line here (without Gamebase though) and it works fine with 'normal' disk images (ADF & DMS). Hope Toni can fix this easily

Edit : Confirmed that zipped disks can't be opened.
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Old 09 April 2009, 14:48   #7
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Quote:
Originally Posted by TheCyberDruid View Post
Ah, okay. Just tested the command line here (without Gamebase though) and it works fine with 'normal' disk images (ADF & DMS). Hope Toni can fix this easily

Edit : Confirmed that zipped disks can't be opened.
When Toni added zip support my HD cried with relief, i hope it can return soon
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Old 10 April 2009, 10:40   #8
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Hmm...Toni released a fixed winuae but although if I run it on its own and it reads zipped files I still can't get it to work under gamebase, still goes to the kickstart screen..
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Old 10 April 2009, 14:30   #9
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Righty...23 is out but the problem was in the script, there was a syntax error in it.

A big thanks to Toni for finding this out and telling me what to do...

To make it work load up the Winuae 1.3 with joystick script, go down to the 3rd from bottom line that looks like this

Add_CLP(-f "%dbpath%\GameBase Amiga.uae" -0% etc etc etc

Now change it to this

Add_CLP(-f "%dbpath%\GameBase Amiga.uae" -0 % etc etc etc

the difference is a space between the -0 and the %

so stick that space in and off you go, all works..
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Old 10 April 2009, 18:03   #10
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Has anybody experienced WHD games running sluggish via GameBase with the 1.6.0 betas ?
I have a ClassicWB setup also for WHD games and there's nothing wrong here.
But when I start a WHD game from GameBase it starts out ok but after a while it starts to stutter and run really sluggish.
I loaded the WHDLoad.uae config in WinUAE and re-saved to remove/update obsolete settings, still does the same thing.
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Old 13 April 2009, 15:03   #11
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Quote:
Originally Posted by Retroplay View Post
Has anybody experienced WHD games running sluggish via GameBase with the 1.6.0 betas ?
I have a ClassicWB setup also for WHD games and there's nothing wrong here.
But when I start a WHD game from GameBase it starts out ok but after a while it starts to stutter and run really sluggish.
I loaded the WHDLoad.uae config in WinUAE and re-saved to remove/update obsolete settings, still does the same thing.
Can't say I've noticed that..
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Old 23 July 2009, 05:14   #12
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Issue with WHDLoad

I keep getting an AmigaDos error that the kickstart *.a4000 cannot be found. I have all the roms and rtb files in the WHD directory per the setup. To make it more confusing, some WHD games will work, but most won't. Does anyone else have this issue? Is there an issue with the default script from 1.6 and the updated winuae? Any help would be greatly appreciated! Thanks
 
Old 23 July 2009, 09:49   #13
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Quote:
Originally Posted by zodiac View Post
I have all the roms and rtb files in the WHD directory per the setup.
The files need to be in 'Devs:Kickstarts'. Maybe that is the problem.
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