12 June 2020, 14:38 | #21 |
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@Weaselrama There is ongoing development on the 68k version yes. Neoman and I have some plans for this.
Our plan so far:
Project board available here: https://github.com/AmigaPorts/MilkyTracker/projects/1 Newer nightlies are located here: https://www.amigadev.com/ports/MilkyTracker Glad you enjoy it! Regards, Marlon Beijer AmigaDev Team |
12 June 2020, 14:45 | #22 |
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Thanks for the reply! So I'm understanding you, you're going to offer a MUI-based version *in addition* to a version that features the classic Milky UI? If the new version was MUI-only, I don't think I'd personally be interested in it any longer. Since I haven't written mods since around 1991 and am more interested in playing them, I gotta have the eye candy. However, *adding* a MUI-based version would be a boon for many users.
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12 June 2020, 15:03 | #23 |
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I think you misread. Intuition GUI beside Milky UI and a separate Milky Player what will use MUI as GUI.
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12 June 2020, 15:18 | #24 |
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12 June 2020, 15:49 | #25 | |
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Quote:
Neither of these are mutually exclusive. Which means there will be something for everyone. For those that prefer the SDL based chunky pixelmode MilkyTracker UI, they can keep using that. For those that want to create tracks on lower end Amigas there will be an optional Intuition based UI. For those that want to listen to mods while doing something else (browsing web, writing emails, etc) there will be an optional player. All 3 will have support for the native playback alongside the AHI playback. |
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12 June 2020, 16:03 | #26 |
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Thanks for the confirmation. This is outstanding. I look forward to the release. I'll be checking out the latest nightlies from the updated link shortly.
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12 June 2020, 17:34 | #27 | |
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Quote:
Ah, improved downsampling on Amiga and PC would be VERY appreciated, sometimes pretty often downsamples come ugly |
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12 June 2020, 17:52 | #28 |
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I have some results testing nightlies. My config: FS-UAE 68060 FPU OS 3.9 KS 3.1 JIT enabled.
Nightly #81 seems to be the most stable of 2020 nightlies. I can run it and close it without it dumping. Caveat: You must close the main window before the Output Window. If you even iconify the Output Window, you get a CON error, suspend/reboot. However, closing the main app then Output gives good results. Curiously, this is a "run once" app. Whether you play some Mods or change the screen resolution (I'm using 800 x 600 currently), if you try to re-run it, it dies with a suspend/reboot message. The error code is #80000008 or the entire Workbench freezes. These are better results than I get with the "stable" release. I have a question: Where does Milkytracker store it's config file? Thanks! |
12 June 2020, 20:20 | #29 |
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Hmm, that is a regression bug. Need to find what's causing that. It used to happen before, but was fixed, but it seems like the issue is reintroduced. Thanks for letting us know.
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13 June 2020, 00:00 | #30 |
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@Marlon,
Forgive me if I missed the explanation, but I have a FB group member asking why it takes a 68060 to run the app as it stands today. I have a few good ideas as to why, but could you explain it in terms a less-experienced user would read and understand? Given the options I see and the defaults for how it handles audio, not mention the graphics and animations, it doesn't surprise me it needs a lot of processing power at all. Also - how/where does it store its configuration settings? Thanks! |
13 June 2020, 00:14 | #31 | ||
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None of the drawing or audio tasks are being offloaded from the CPU, and frankly 040 is not enough for that. Especially because some of the drawing functions in MilkyTracker are very poor. We aim to improve that with the previously mentioned updates. It's barely enough with an overclocked 060 cpu. Quote:
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13 June 2020, 00:52 | #32 |
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Ok...the Nightly #81 isn't dropping a config file and it's also not saving settings except screenmode - I switched from 640 x 480 to 800 x 600.
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19 October 2020, 10:12 | #33 |
titan sucks!
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For anyone who's interested, here you can download builds of this native Amiga version:
http://www.codeamiga.org/milkytracker/ Work is still in progress. But it's running nicely already. |
19 October 2020, 14:01 | #34 | |
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Quote:
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19 October 2020, 14:37 | #35 |
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This is a collaboration between us. New builds will come frome previous link as well, when it's all synced up
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19 October 2020, 14:38 | #36 |
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Cool project!
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19 October 2020, 14:54 | #37 |
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