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Old 21 December 2016, 21:00   #1
Toni Wilen
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WinUAE 3.4.0 released

WinUAE 3.4.0 (21.12.2016) released. http://www.winuae.net/ (new site, more content returning later..)

New emulated hardware:

Graphics adapters:

- ColorBurst
- Harlequin
- OpalVision (OpalPaint, King of Karate)

Accelerator boards:

- Blizzard 1230 MK II and III.
- IVS Vector 68030.

HD controllers:

- Blizzard 1230 MK II and III SCSI Kit.
- Buddha.
- Expansion Systems Dataflyer Plus.
- FileCard 2000/OSSI 500
- Mainhattan A-Team.
- Microbotics HardFrame.
- SCRAM 500/2000.

Network adapters:

- AmigaNet.
- Ariadne.
- Ariadne II.
- LAN Rover/EB920.
- NE2000 compatible PCMCIA.
- NE2000 compatible ISA (x86 bridgeboard compatible).
- X-Surf and X-Surf 100 (Partial).

American Laser Games arcade game hardware:

- LaserDisc player (video file)
- Genlock (using video file genlock mode)
- Light gun and buttons.

New features:

- RAM/RTG RAM handling updated, all size combinations are now supported.
- Autoconfig board GUI list with custom sorting support.
- RAM Z2/Z3 board full autoconfig data customization support.
- Up to 4 Z2 and Z3 RAM boards can be enabled simultaneously.
- Multiple display and sound boards can be now enabled simultaneously.
- Genlock realtime custom image, video file or capture stream overlay.
- Genlock mode screenshot/video alpha channel support.
- Accelerator board 68000 fallback mode supported.
- Game Ports panel custom mapping autofire support.
- Network access on screen led.
- Single step (emulate one frame + pause) input event.
- MIDI and Genlock video volume control.

Updates:

- Reduced input latency.
- Reduced WASAPI sound mode latency.
- WinPCap network mode now uses generated local MAC address, no more MAC conflicts between Windows and emulated Amiga.
- If some RAM board is not JIT Direct capable, only board’s access mode changes to JIT Indirect. Global JIT Direct option is not switched off.
- Most RAM size/position related JIT Direct restrictions are gone.
- Environment variables in file paths (%VAR%) are now always expanded.
- Implemented AGA only bitplane DMA overrun emulation (Moon Child).
- Host path 260 character limit removed (Windows 10 v1607+ only).

Bug fixes:

- Shortcuts with Shift key work again.
- Custom Game Port remapping does not disappear mysteriously anymore.
- Mounting file with size less than 512 bytes as a harddrive work again.
- CDTV statefiles fixed.
- On the fly directory/archive mounting only worked once under OS4.x.
- Worms DC and ACSYS (possibly others) graphics glitch fixed.
- Bad sprite collision optimization fixed (Jumpman Junior).
- Stop PPC emulation first, before freeing any emulation resources to prevent random crashes at exit.
- FPS.Adj config file handling fixed.
- ATAPI CD emulation odd data size fix (HDToolbox hang)
- default.uae with unplugged device: set to none, not layout A.

And more…

[bug reports in this thread will be ignored]
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Old 21 December 2016, 21:13   #2
DamienD
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Awesome Toni

Thank you as always for all your constant / continued hard work. You da man!!!

<runs off to download>
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Old 21 December 2016, 21:22   #3
Retro-Nerd
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Great. And finally a website overhaul, nice.
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Old 21 December 2016, 22:02   #4
SaphirJD
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Thanks, also nice site update
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Old 21 December 2016, 22:04   #5
Snake79
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Great Job! Keep Hope Alive!
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Old 21 December 2016, 22:12   #6
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Many Thanks Toni, keep up the great work ;-)
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Old 21 December 2016, 22:37   #7
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Thanks Toni, but I do not see the version to download 32Bit?
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Old 21 December 2016, 22:55   #8
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Thanks Tony. Very professional looking website now, great job..
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Old 21 December 2016, 23:15   #9
DamienD
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Quote:
Originally Posted by AMIGASYSTEM View Post
Thanks Toni, but I do not see the version to download 32Bit?
Yeah confused me for a minute also

Anyway; 32-bit "[zip-archive]" highlighted below:



32-bit "[Installer]" is above highlighted.
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Old 21 December 2016, 23:16   #10
dlfrsilver
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Quote:
Originally Posted by AMIGASYSTEM View Post
Thanks Toni, but I do not see the version to download 32Bit?
I second you, both my laptop and PC Desktop machines are 32bits. I don't have any 64bits computer.

I hope Toni will compile a 32bits version of Winuae.
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Old 21 December 2016, 23:19   #11
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See my post above yours my friend

...but I agree, Toni (or Jani probably) should make it clearer.
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Old 21 December 2016, 23:29   #12
AMIGASYSTEM
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Quote:
Originally Posted by DamienD View Post
Yeah confused me for a minute also

Anyway; 32-bit "[zip-archive]" highlighted below:

32-bit "[Installer]" is above highlighted.
Thank's my friend, my 62 years are taking their toll
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Old 21 December 2016, 23:31   #13
dlfrsilver
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Quote:
Originally Posted by DamienD View Post
See my post above yours my friend

...but I agree, Toni (or Jani probably) should make it clearer.
thanks, i must be too tired.
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Old 22 December 2016, 00:10   #14
Steve
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Another amazing release! Best emulator by miles. Thanks Toni!
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Old 22 December 2016, 00:35   #15
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Just to say that I make everything with your great emulation. A lot of actual work in the Amiga just wouldn't be made without it.
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Old 22 December 2016, 00:48   #16
DamienD
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Quote:
Originally Posted by Retrofan View Post
Just to say that I make everything with your great emulation. A lot of actual work in the Amiga just wouldn't be made without it.
x 2

Everything I do Amiga wise is done via WinUAE
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Old 22 December 2016, 00:54   #17
Neil79
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Wicked!

Social media shared too
http://www.indieretronews.com/2016/1...-emulator.html
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Old 22 December 2016, 00:57   #18
PeterK
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An absolutely crazy update! I would need a thousand years to do that much if I ever could ...

Thanks a lot for this great work, Toni !
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Old 22 December 2016, 02:27   #19
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Good job!
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Old 22 December 2016, 07:22   #20
ransom1122
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Toni,

This might be an out of this world type of request, but is it possible to modify and expand the size of a pre existing HDF file whilst data exists in the HDF file? For example a 10MB HDF to a 12MB HDF.
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