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Old 30 July 2015, 13:18   #101
clebin
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Quote:
Originally Posted by clebin View Post
Does anyone have a copy of the 4-player Dogfight mentioned earlier? (my memory is telling me Dogfight II but could be wrong)

It's not listed on HOL, Lemon Amiga, Amiga Coding or PDGames. EDIT: Ok I thought I'd found it on Aminet but Dogfight Simulator looks like another game. In the game I'm referring to, the planes are viewed from overhead on a plain blue background. You can choose from a variety of planes including, I think, a small one that was really tough to hit (unless that was us hacking it - I remember making a plane that was 1 pixel wide!) Superb game, but it seems that it's been sadly lost.

Chris
It's Dogfight II by Aaron and Adam Fothergill. I've recovered a copy from my old hard-disk. The game is mentioned on AmigaPD but until now, no copy seemed to exist on the web:

http://www.amigapd.com/interview-aar...othergill.html

Photo attached. I'll be sure to upload to the Zone and let AmigaPD know!

Chris
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Old 30 November 2015, 20:37   #102
s2325
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Originally Posted by RetroMan View Post
Well, the page is in german, but the game is great, mixture between Battle Isle and Command & Conquer

-> Schlachtfeld AMOS Version

Oh, and http://www.amiga-arena.de recently annouced the re-release of this game, converted in C on the Amiga
Schlachtfeld 2 [ Show youtube player ]
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Old 07 January 2021, 14:01   #103
Birdy2b
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Hello from Syntex team

Quote:
Originally Posted by Djay View Post
cool link...

anyone remember ADDICT (i think they were british too)

Hello, I'm Bird (Syntex musician) I'm the owner of the Syntex web site.
I change this old URL with the new.
Thanks for talking about my team. Amiga never die ...


https://syntexamigademo.pagesperso-orange.fr/index2.htm
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Old 07 January 2021, 14:04   #104
Birdy2b
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Originally Posted by Frog View Post
The demo group Syntex was wellknown for making their demos in Amos, you can find all their prods at http://www.mic.fr/users/~bird/DemoDown.html

Hello, tha,k you after many year for talking about my old team


Here the new link for our Amos Demo


https://syntexamigademo.pagesperso-orange.fr/index2.htm
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Old 07 January 2021, 16:39   #105
Jobbo
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I wrote "The Great Escape Of Billy Burglar" in Amos.

It was put together in two weeks for a CUAmiga compo that was never judged.

It's no fun at all but I was very pleased with myself for figuring out the bitplane lighting effect.

http://www.lemonamiga.com/games/details.php?id=2014
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Old 07 January 2021, 16:50   #106
alain.treesong
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Hi Bird,
The link you provide seems not to work (for me it downloads a file).
This link seems to work :
https://syntexamigademo.pagesperso-o.../DemoDown.html

I also do sometimes demos in Amos :
https://www.pouet.net/groups.php?which=14768

If you have some unreleased music, perhaps we will be able to do something with that.
(and we could pehaps speak french )

Salut
Aghnar
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Old 08 January 2021, 18:15   #107
Gilbert
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Tetris Joe Was written in AMOS. I wrote it and the dodgy music. It was 1 or 2 player and was in 32 colours with a COPPER sky and if you pressed "N" it turns all the colours to night-time colours

Does anyone remember Magic Forest - one of the games that came with AMOS? It wasn't the greatest game but I really like the atmosphere it created. I'm sure there was a Magic Forest 2 that came with AMOS Pro but that didn't seem as good somehow.

Aaron Fothergill (writer of Magic Forest and Jet Strike) used to answer if you rang the AMOS Helpline. He helped me out with a BOB corruption problem I was having once. They (him and his brother) wrote TOME (Total Map Editor) for AMOS and I think there may have been an early version of Jetstrike that came with that

Last edited by Gilbert; 07 July 2021 at 18:06.
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Old 08 January 2021, 20:42   #108
saimon69
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Tetris Joe Was written in AMOS [ Show youtube player ]
I wrote it and the dodgy music. It was 1 or 2 player and was in 32 colours with a COPPER sky and if you pressed "N" it turns all the colours to night-time colours
Do you still have the source somewhere? Would love to see it modified so to have a version of Flash Point, possibly one with two players together ^^
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Old 09 January 2021, 21:49   #109
Gilbert
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Originally Posted by saimon69 View Post
Do you still have the source somewhere? Would love to see it modified so to have a version of Flash Point, possibly one with two players together ^^

Cool, is Flash Point a puzzle game? I can't find it on YouTUbe

No sorry not where I live now, but a guy on here asked for about 8 years ago so he could make it public. I sent him the discs and he sent them back to me. So it's probably somewhere around. You are welcome to use it if you want - I never finished it so it's not very well optimised/friendly or even very tidy.

I remember just making sure I did certain tasks on different frames so it ran at 50fps. AMOS isn't the fastest but you can fit a lot into one second

Last edited by Gilbert; 07 July 2021 at 18:06.
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Old 09 January 2021, 22:00   #110
saimon69
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Originally Posted by Gilbert View Post
Cool, is Flash Point a puzzle game? I can't find it on YouTUbe
Here it is:
[ Show youtube player ]

Uses same elements as Tetris but to pass the round you need to destroy the glowing dots (or Flash Points) changing the dynamic from mere survival to a timed puzzle game; for two players i envision either a time challenge(whomever finishes first wins) or passing destroyed blocks in a similar way to Puyo Puyo
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Old 10 January 2021, 17:17   #111
Gilbert
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Originally Posted by saimon69 View Post
Here it is:
[ Show youtube player ]

Uses same elements as Tetris but to pass the round you need to destroy the glowing dots (or Flash Points) changing the dynamic from mere survival to a timed puzzle game; for two players i envision either a time challenge(whomever finishes first wins) or passing destroyed blocks in a similar way to Puyo Puyo
That looks good. A nice variation on the Tetris theme. Yes that looks like it would be possible with my Tetris code. Actually looks like it uses less colours-on-screen than my game.

Last edited by Gilbert; 07 July 2021 at 18:06.
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