03 December 2005, 21:56 | #1 |
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LvlRip 1.06 released...
i think its time to make the current version public...
the changes from the last beta versions are: -first time a GUI added -usage of memory banks... -optimized scrolling (in my opinion to fast... ) -reload of tiles and leveldata...if dismissed the right ones... -different tileformats.. -realtime byte MOD (first byte will be modified realtime while pressing a key) a tutorial about the usage will be added soon... have fun with it... http://www38.websamba.com/LvlRip/lvlrip1.06.zip BTW: 60 % of all tilebased games are ripable with this tool... Last edited by Joe Maroni; 03 December 2005 at 22:17. |
04 December 2005, 19:42 | #2 |
Total Chaos AGA is fun!
Join Date: Jun 2005
Location: USA
Posts: 873
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Does this ware run on Amiga or PC?
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04 December 2005, 20:41 | #3 |
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on PC...believe me an Amiga would be to slow...
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05 December 2005, 21:42 | #4 |
Administrator
Join Date: Feb 2001
Location: Paris / France
Age: 45
Posts: 3,084
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Cool a public release!
I hope to see a lot of new gamemap with your tool good work! |
05 December 2005, 21:58 | #5 |
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Location: Germany
Age: 46
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06 December 2005, 05:31 | #6 |
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Last edited by Joe Maroni; 06 December 2005 at 06:43. |
06 December 2005, 12:34 | #7 |
Oh noes!
Join Date: Mar 2003
Location: Neverland
Posts: 766
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Um.. why not add the tutorial to the zip, or at least a basic man/usage text?
And the guide: "Create an uncompressed Savestate of the first level and load the savestate into" I take it you need WIN uae to create the save state? Not actionreplay or something similar? |
06 December 2005, 14:44 | #8 |
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it must be a memory dump...how to create this is your choice...
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13 August 2006, 20:17 | #9 |
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new version should be released soon...
now its possible to get maps of games with mirrowed tiles... |
21 August 2006, 20:46 | #10 |
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it´s out now and can be downloaded in the zone...
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21 August 2006, 22:01 | #11 |
Something
Join Date: Feb 2006
Location: Amigaland, Nostalgia
Age: 48
Posts: 757
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A full map of Gods ... hmmmm
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22 August 2006, 20:23 | #12 |
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i´ve done 4 maps of gods weeks ago...i´ll upload them asap...
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22 August 2006, 21:58 | #13 |
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Location: England
Posts: 218
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Great tool! Now if somebody could cook up a 15th anniversary gods remake Speaking of gods, just noticed a major longplay (201MB) over at recorded amiga - http://recordedamigagames.ath.cx/mod...dex.php?id=185 - this looks like it should be interesting!
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22 August 2006, 22:04 | #14 |
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Doesn't Gods Country already have the maps?
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22 August 2006, 22:08 | #15 |
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Location: England
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Yep, I think those maps are ripped from the Sega Genesis version.
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29 March 2007, 19:50 | #16 |
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next version will be available at weekend and here is a little guide about all this buttons.
tutorials will follow... http://x_to.turricanforever.de/gui.html |
29 March 2007, 20:35 | #17 |
Something
Join Date: Feb 2006
Location: Amigaland, Nostalgia
Age: 48
Posts: 757
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Nice, very nice!
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31 March 2007, 10:57 | #18 |
Joy Division
Join Date: Nov 2006
Location: East Yorkshire
Age: 60
Posts: 239
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This looks nice, can't wait !
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09 April 2007, 17:09 | #19 |
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Join Date: Aug 2006
Location: England
Posts: 218
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Looking great! Useful tool for game remakers out there me thinks!
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10 April 2007, 20:23 | #20 |
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it was developed for ripping gamemaps easier....nothing more...
but the code is written so easy that it won´t be a problem to create a leveleditor out of it... |
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