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Old 07 February 2017, 14:25   #21
Cpt. Hindsight
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If you choose "Stick" as option for the extra select, you can choose the power-up by a brief Decathlon-like joystick waggling and the space key is working as well.

btw: My first option is always a speed up and a fully equipped (three times) spread shot is a good option to keep you away from most trouble.
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Old 07 February 2017, 14:38   #22
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Yeah spread shot is ideal to learn the game. Once you know the first two levels well you can go right to the powerful weapon no. 5.

Quote:
Originally Posted by S0ulA55a551n View Post
This is order I am doing power ups in for what its worth

number 2 - bombs
number 2 - torpedoes
Number 5 weapon
number 1 - speed up
Number 5 - Weapon
Number 6 - front drone
Numebr 6 rear drone
Number 7 -sheild
Pretty good order. You get a free shield from the mushroom anyway so drones can come first.
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Old 07 February 2017, 19:28   #23
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Quote:
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Yeah spread shot is ideal to learn the game. Once you know the first two levels well you can go right to the powerful weapon no. 5.


Pretty good order. You get a free shield from the mushroom anyway so drones can come first.


Yeah


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Old 07 February 2017, 20:15   #24
john4p
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After about 20 retries where I died in level 1 or 2 made it to level 4:



84,836
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Old 08 February 2017, 20:05   #25
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108,630

Remembered you can fly into the fish.
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Old 09 February 2017, 22:14   #26
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173,581

This one just wouldn't let me pass.
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Old 10 February 2017, 19:38   #27
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Quote:
Originally Posted by john4p View Post

173,581

This one just wouldn't let me pass.
Great score, mate!

To be honest I am not having much fun with this game... it's too fast for me!!!

This is my best result for now: 55700
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Old 10 February 2017, 23:48   #28
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Thanks m8! I have the advantage that we've played this already here: http://eab.abime.net/showthread.php?t=50259 (almost exactly 7 years ago) so I know the game quite well. Back then I also started with 50k like you. Levels 1 and 2 are not easy. But once you've learned them the game opens up and it becomes fun.
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Old 12 February 2017, 13:44   #29
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Finished the game:



Prior to this I've failed against the final boss but my score was better:



207,506
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Old 12 February 2017, 19:46   #30
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Died intentionally to get this score:



226,490

Think with this ruleset about 250k is the maximum without score leeching. Will now play with the 2010 settings (normal, 3 lives, extra life every 20k) and try to beat mosfet's score.
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Old 13 February 2017, 01:12   #31
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@john4p: I've been away a few days, what is the 250k score ceiling you mentioned, and who came up with it? Great score by the way.
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Old 13 February 2017, 10:34   #32
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That's just my personal estimation (maybe I'm wrong). Since we're playing this time with 1 extra life at 8000 and no further extra lives (except for when you manage to fly through the rat's stomach) scores like 400k+ in 2010 are not possible. Back then we played with the rule "every 20000 points you get an extra life" so you could milk a lot more. By milking your lives in stage 5-1, 5-3 or 5-4 you can earn about 10k per life.
Note for newcomers: we discern between milking (can't be done infinitely) and leeching (can be done infinitely).
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Old 13 February 2017, 14:58   #33
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Quote:
Originally Posted by john4p View Post
That's just my personal estimation (maybe I'm wrong). Since we're playing this time with 1 extra life at 8000 and no further extra lives (except for when you manage to fly through the rat's stomach) scores like 400k+ in 2010 are not possible. Back then we played with the rule "every 20000 points you get an extra life" so you could milk a lot more. By milking your lives in stage 5-1, 5-3 or 5-4 you can earn about 10k per life.
Note for newcomers: we discern between milking (can't be done infinitely) and leeching (can be done infinitely).


Well that is interesting to know. Cause I purposely do not die to get more score as to me the is still leeching. This has never been mentioned before


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Old 13 February 2017, 15:49   #34
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If you could milk 20k per life with the rule "1 extra life every 20k points" then the milking would turn into leeching because you could theoretically do it forever. Then it'd be forbidden.
But since you can only get 10k per life you'll definitely run out of lives after some time so you can't do it forever and thus it's not considered leeching (with this round's "only one extra life at 8000 points" it's even clearer).
Thought so that this rule may have not been brought up recently thus the explanation.
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Old 14 February 2017, 20:02   #35
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This is my best score so far...

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Old 18 February 2017, 12:14   #36
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Guys I think somehow the setup I have meant the games wasn't playing properly. ?????

I have just randomly started playing it via the quick launch in fs-uae instead of via an emulated a4000 and it now seems to be more bullet hell.

The version i was playing before, hardly anything shot at me, which was weird. Now everything shoots at you at lot ?

Is this correct, it was hard enough before ? but is now really hard

both times have been set to normal
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Old 18 February 2017, 13:47   #37
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I thought that i noticed more bullets in the version that maddi recorded in video on lemon but I just wasnt sure i recalled the game correctly.

Are you playing different versions? ADF vs WhdLoad?
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Old 19 February 2017, 09:57   #38
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Old 19 February 2017, 14:55   #39
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We are now into the final week of the round. Just six EAB players so far compared to 14 (!) Lemon players, though I am sure a few of our regulars will show up during the week.

However, Lemon has had some new blood recently and I feel it should be our turn. So if you're yet to take the plunge... why not start now? If you used to play some years back but drifted away, why not make a comeback? If you know anyone who might fancy some competition play, take a minute to point them in our direction.

Let's get some fresh faces and inject some more enthusiasm into Team EAB
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Old 19 February 2017, 20:11   #40
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My former highscore is something about 110 k, maybe I can better this score in the next week.

I submitted this screenshot in progress because my ending score was something like 948<5 - overally, the program seems not to be overly stable because it also quitted with address errors several times.
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