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Old 21 December 2006, 00:52   #21
killergorilla
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Works absolutely fine, really good conversion too.

Recommended to all who liked the original
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Old 21 December 2006, 01:05   #22
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Quote:
Originally Posted by killergorilla
Works absolutely fine, really good conversion too.

Recommended to all who liked the original
Great stuff!

Just out of curiosity, how did you find the difficulty setting? Too hard? Too easy? Just right?
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Old 21 December 2006, 13:00   #23
killergorilla
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Well I thought it was going to be miles too fast judging by the video on the site, but it was fine, just the same speed as I remember on the Amiga

The Slow setting is hilarious, you can go put the kettle on before your egg leaves your 'duck'

Nicely done though, seriously it's very polished.
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Old 21 December 2006, 23:29   #24
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Quote:
Originally Posted by killergorilla
Well I thought it was going to be miles too fast judging by the video on the site, but it was fine, just the same speed as I remember on the Amiga

The Slow setting is hilarious, you can go put the kettle on before your egg leaves your 'duck'

Nicely done though, seriously it's very polished.
HEHE. The slow setting is really in there for kiddies! That said, even my 8 year old niece prefers to play on 'normal' speed.

I think you become accustomed to the face pace of the game, and without thinking, you're reacting and thinking faster, so it demands a little more from the player ...

Please recommend it to your friends though, I have loads of copies left still, and absolutely no clue how to do the marketting and promotion thing! lol.
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Old 22 December 2006, 06:04   #25
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Advertise on a site like Atariage.com. While not quite on topic, they do seem to buy/sell/support homebrew. I'd guess you could also sell a bunch at any sort of classic computer show (ie. CGE, etc.).
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Old 24 December 2006, 16:32   #26
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Shame there is no pay-pal option!
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Old 24 December 2006, 21:46   #27
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There is a PayPal option!!

Actually, you're not the first person to think there isn't, perhaps it's not clear enough?

On this page: http://www.qwak.co.uk/order.htm

"Click on one of the following 'PAY NOW' buttons" ... "then be taken to a PayPal page"
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Old 24 December 2006, 21:48   #28
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I'll order a copy in the new year, I quite liked Quak on the Amiga, and I didn't pay for it then.... eek!

I will now
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Old 25 December 2006, 18:27   #29
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I'll order a copy in the new yr (Well once finances start again now i'm back to work)..

My kids will love it
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Old 29 December 2006, 01:36   #30
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Got my copy yesterday! Great job. It's very enjoyable.

One question, is there a way to choose the starting level? Or, any other cheats?
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Old 29 December 2006, 13:40   #31
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What happens after the 300 copies are sold? Are more going to be produced?
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Old 30 December 2006, 19:46   #32
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Quote:
Originally Posted by Galahad/FLT
I'll order a copy in the new year, I quite liked Quak on the Amiga, and I didn't pay for it then.... eek!

I will now
Great stuff! This will absolve you of all your 'sins' ... lol. Hope you'll enjoy the GBA version.
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Old 30 December 2006, 19:47   #33
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Quote:
Originally Posted by bippym
I'll order a copy in the new yr (Well once finances start again now i'm back to work)..

My kids will love it
I'm sure they will!

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Old 30 December 2006, 19:50   #34
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Quote:
Originally Posted by adolescent
Got my copy yesterday! Great job. It's very enjoyable.

One question, is there a way to choose the starting level? Or, any other cheats?
Glad you like it!

Sorry, you can't actually choose the starting level (you'll be able to do this with the PC version .. coming soon).

Sadly, there are no cheats. When you have the game playing prowess of a ninja ... you don't need to cheat. ;-)
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Old 30 December 2006, 19:55   #35
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Quote:
Originally Posted by Antiriad
What happens after the 300 copies are sold? Are more going to be produced?
After all 300 copies have sold (err don't you mean *if* they sell?) ...

After that a publisher with a big bag of money will come along and the game will be released through 'normal channels' and they will beg me to produce a version for the DS (and they will also give me a big red ferrari).

That may or may not happen!

Last edited by cosmic4z; 31 December 2006 at 01:56.
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Old 01 January 2007, 00:00   #36
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any chance you could release the source code + graphics to the Amiga Demo version please
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Old 09 January 2007, 21:39   #37
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Releasing source? Just not likely to happen, unless you can demostrate a way for that to pay the bills! hehe.
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Old 09 January 2007, 21:47   #38
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He means for the demo amiga versions, not the full release or the GBA version
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Old 11 January 2007, 12:53   #39
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Great game, which deserved a dose of CPR! I just wish I could play it in full screen mode in the Mac version of Virtualboy Advance. There doesn't seem to be a stretch option as there is in Windows. Booo!

You get a permanent clicking noise when playing it in BoycottAdvance by the way. I know this isn't an issue with the game, it's a known emulator bug. Just a FYI for any other Mac users.
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Old 18 January 2007, 12:27   #40
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Quote:
Originally Posted by bippym
He means for the demo amiga versions, not the full release or the GBA version
yep.

just code + data to a one level demo pleassy
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