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#161 |
Registered User
Join Date: Dec 2018
Location: Earth
Posts: 1,075
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Fantastic work Bob !
![]() A Great Port; but it always crashes on my test WinUAE. (did not test it yet on real hardware) So i did this fast WHDLoad fix. (only problem, the Quitkey wont work) https://eab.abime.net/showthread.php?t=101226&page=8 Maybe JOTD or CFOU can do a proper slave when they have some time. ![]() You know, with a working Quitkey and Highscore saving; that would be awesome ![]() Greetings, Torti |
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#162 | |
Registered User
Join Date: Jun 2017
Location: Finland
Posts: 367
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Quote:
I downloaded the ADF through the link on the Indie Retro News page first, and it crashed during loading in WinUAE. Then I used the copy in the Zone, and it worked flawlessly both in WinUAE and on a real A500. |
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#163 |
Registered User
Join Date: Dec 2018
Location: Earth
Posts: 1,075
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The ADF in the Zone is exactly the same as the one on Indie Retro News.
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#164 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,984
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#165 |
BiO-sanitation Battalion
Join Date: Jun 2017
Location: Scotland
Posts: 152
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#166 |
Registered User
Join Date: Dec 2018
Location: Earth
Posts: 1,075
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My WinUAE config is a 68020 with WB3.9 BB4, AGA, 32 MB Ram ect.
(with the amazing Icon.library (Smurf Edition) from PerterK & Workbench.library 45.194) Tried to run it from that Workbench. The Titlescreen can be seen for a second (with the bar tender) and then crashes right after that. I use the WHDLoad fix for now ![]() BTW, is there any way to get back to the Workbench ? That would be neat ![]() Anyway, HUGE thanks for this great Port Bob ![]() Last edited by Torti-the-Smurf; 29 May 2023 at 20:52. Reason: found a typo |
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#167 | |
BiO-sanitation Battalion
Join Date: Jun 2017
Location: Scotland
Posts: 152
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Quote:
There's no way to return easily to the OS as the game kills it completely when it takes over the machine at startup. B |
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#168 |
Registered User
Join Date: Dec 2018
Location: Earth
Posts: 1,075
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Same happends with a plain 3.1 Workbench Disk and Kickstart 3.1.
(WB in DF0: and Tapper in DF1 ; just for a quick test) PS: Same thing happends on a real A1200 |
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#169 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
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slave will be done when game is stabilized.
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#170 |
Registered User
Join Date: Dec 2018
Location: Earth
Posts: 1,075
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Very appreciated JOTD
![]() Greetings, Torti ![]() |
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#171 |
Registered User
![]() Join Date: Apr 2008
Location: France
Age: 41
Posts: 467
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Hi ! Ah, couldn't get it to work on my A1230 (didn't try to boot from the floppy though).
Is there any documentation somewhere on how to make generic whdload slaves ? ![]() Cheers & thanks so much ![]() |
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#172 | |
BiO-sanitation Battalion
Join Date: Jun 2017
Location: Scotland
Posts: 152
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Quote:
B |
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#173 |
Registered User
Join Date: Dec 2016
Location: Italy
Posts: 768
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Zoned a new set of Glow + 2x Standard Icons:
https://eab.abime.net/zone/Tapper_GI.lha |
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#174 | |
Registered User
Join Date: Dec 2018
Location: Earth
Posts: 1,075
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Quote:
Sure, but i collect all the Games i like on my Workbench ![]() ![]() @ torturedutopian I don´t know if there is a documentation on how to make a generic WHDLoad slave, but really; it´s not difficult, compared to a custom Slave. That´s the real deal ! ![]() Last edited by Torti-the-Smurf; 29 May 2023 at 21:16. Reason: adding a response for torturedutopian´s question. |
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#175 |
Registered User
Join Date: Jun 2017
Location: Finland
Posts: 367
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#176 | |
Registered User
Join Date: Aug 2008
Location: Salisbury
Posts: 750
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Quote:
Don't know what you've written it with, asm, c, blitz. But if it's asm and you're using bss sections, you should clear th first. |
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#177 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
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note that if the program doesn't handle wb startup, clicking on the icon will crash the system.
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#178 | |||
old bearded fool
Join Date: Jan 2010
Location: Bangkok
Age: 56
Posts: 779
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Quote:
Quote:
Quote:
EDIT: The 'load' binary expects the game data file located in 'sys:game.bin', so that might be a problem for some when using a hard drive (or CF). EDIT 2: I tried the game on my A1200, works fine from a booted system (AmigaOS 3.1) using shell (CLI), great game! ![]() Works even better after I hex edited (using FileX) the 'load' binary to load 'game.bin' instead of 'sys:game.bin' so now both 'load' and 'game.bin' files can reside in the same directory when launching the game with 'load'. Last edited by modrobert; 03 June 2023 at 11:24. Reason: Added info about loader. |
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#179 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
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is this game completed? it's not clear.
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#180 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,916
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