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Old 09 July 2016, 10:04   #1101
sandruzzo
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I made a decision to add guarda band clipping to rigar, in oder to speed up clipping. Added 64 more pixel, and all if fine! Working on fly enemy that carry the ones that will be left
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Old 13 July 2016, 10:09   #1102
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Updated demo. Now we have the fly enemy that release the ones who run. You can find .adf into my google drive folder
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Old 13 July 2016, 10:50   #1103
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was about testing it, but some files cannot be read by the executable, due to a typo:
Quote:
OK
17 Executable Open Gfx/RygarSprite/RygarBob12cMask.raw Read OK
18 Executable Open Gfx/EnemeiesRaw/Buddies.raw Read Fail
19 Executable Open Gfx/EnemeiesRaw/BuddiesMask.raw Read Fail
the drawer name is wrong in the executable: Gfx/EnemeiesRaw vs Gfx/EnemiesRaw

edit: I cannot find a working configuration in winuae 3.3.0. on what machine is the game supposed to run?
i have to add: i made it working, with a second folder with the graphic, with the wrong name:
Gfx/EnemiesRaw/
Gfx/EnemeiesRaw/
both folder are now on the floppy, so the game loads. but i get gurus on a500, 1200.

Last edited by emufan; 13 July 2016 at 11:07.
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Old 13 July 2016, 11:47   #1104
sandruzzo
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Quote:
Originally Posted by emufan View Post
was about testing it, but some files cannot be read by the executable, due to a typo:

the drawer name is wrong in the executable: Gfx/EnemeiesRaw vs Gfx/EnemiesRaw

edit: I cannot find a working configuration in winuae 3.3.0. on what machine is the game supposed to run?
i have to add: i made it working, with a second folder with the graphic, with the wrong name:
Gfx/EnemiesRaw/
Gfx/EnemeiesRaw/
both folder are now on the floppy, so the game loads. but i get gurus on a500, 1200.
here all work fine. I'll try to upload again. On it, maybe I've found the bug. Give me some time

Can you check if this version go?

Last edited by sandruzzo; 13 July 2016 at 12:01.
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Old 13 July 2016, 12:19   #1105
emufan
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this one does work, 1200 config 2mb chip 030/882, some gfx glitches, but I can run around

Last edited by emufan; 13 July 2016 at 13:29.
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Old 13 July 2016, 12:26   #1106
sandruzzo
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Quote:
Originally Posted by emufan View Post
this one does work, 1200 config 2mb chip 030/882, some gfx glitches, but I can run around
Thanks for testing. I know about gfx shit on screen. Just working on enemies system. I hope so far we have the rygar spirit on place!

Little update, fly enemy will get onm screen endless

Last edited by sandruzzo; 13 July 2016 at 12:34.
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Old 13 July 2016, 12:35   #1107
emufan
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Quote:
Originally Posted by sandruzzo View Post
Thanks for testing. I know about gfx shit on screen. Just working on enemies system. I hope so far we have the rygar spirit on place!
running on a500 there is no gfx corruption.
but rygar sprite hangs on this location - same when testing on a1200 machine
like a hidden obstacle, when i run more to the right side, the sprite moves out of sight on the left side. but the scene still scrolls to the right side. after a while rygar is again in the centre of the screen.
anyway good work

Last edited by emufan; 13 July 2016 at 13:30.
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Old 13 July 2016, 12:37   #1108
sandruzzo
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Quote:
Originally Posted by emufan View Post
running on a500 there is no gfx corruption.
but rygar sprite hangs on this location - same when testing on a1200 machine
like a hidden obstacle, when i run more to the right side, the sprite moves out of sight on the left side. but the scene still scrolls to the right side. after a while rygar is again in the centre of the screen.
anyway good work
Thanks for bug reports. I'll check that out!
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Old 13 July 2016, 12:47   #1109
emufan
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Quote:
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Thanks for bug reports. I'll check that out!
np. another screenshot - i there is indeed a hidden obstacle, the cubic rock is misplaces, maybe.
so using my gamepad , now i can jump and walk over the hidden obstacle.
the location of this bug, is maybe 10 second after the start.
maybe the length of the cubic rock, then i fall again on the ground.
there is another cubix rock, maybe again 10 second to the right side, with the same problem

Last edited by emufan; 13 July 2016 at 13:30.
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Old 13 July 2016, 12:48   #1110
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Quote:
Originally Posted by emufan View Post
np. another screenshot - i there is indeed a hidden obstacle, the cubic rock is misplaces, maybe.
so using my gamepad , now i can jump and walk over the hidden obstacle.
the location of this bug, is maybe 10 second after the start.
maybe the length of the cubic rock, then i fall again on the ground
I think so: misplacing!
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Old 13 July 2016, 12:56   #1111
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Quote:
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I think so: misplacing!
yep

edit: i hope you dont mind, but maybe another issue:
I cannot jump, when rygar is running, "shooting" works when running, but not jumping.
i have the stop moving, jump, then moving again, while in the air

Last edited by emufan; 13 July 2016 at 13:02.
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Old 13 July 2016, 13:02   #1112
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Quote:
Originally Posted by emufan View Post
yep

edit: i hope you dont mind, but maybe another issue:
I cannot jump, when rygar is running, "shooting" works when running, but not jumping.
i have the stop moving, jump, then moving again, while inthe air
Added 2 flying enemies on screen. I'll try do add as much as we can to test how much of them we can have to have 50 hz game
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Old 13 July 2016, 13:11   #1113
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Quote:
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Added 2 flying enemies on screen. I'll try do add as much as we can to test how much of them we can have to have 50 hz game
I just saw your addition, and re-downloaded the game disk.
much more action on the screen now, but after a while the game hangs, with some graphic corruption.

Last edited by emufan; 29 July 2016 at 11:59.
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Old 13 July 2016, 13:16   #1114
sandruzzo
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Quote:
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I just saw your addition, and re-downloaded the game disk.
much more action on the screen now, but after a while the game hangs, with some graphic corruption.
New one incoming
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Old 13 July 2016, 13:22   #1115
emufan
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New one incoming
does also crash with the screen corruption - a500 full ecs, 1mb chip
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Old 13 July 2016, 13:33   #1116
sandruzzo
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Quote:
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does also crash with the screen corruption - a500 full ecs, 1mb chip
on aga? I work on it
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Old 13 July 2016, 13:40   #1117
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Quote:
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on aga? I work on it
a1200 020 - it hangs after maybe 30 seconds, while running to right side.
winuae 3.3.0 gives a HALT3 in it's status bar- no idea what that means.

#1) now a guru 8000000B -.
and I can reduce the time, when i shoot offten. the sprite of the shoot-star is missing after first shot.

#2) just running to the right side, without shooting, freezes after maybe 20 second - winuae shows again a HALT3.

Last edited by emufan; 13 July 2016 at 13:47.
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Old 13 July 2016, 13:46   #1118
sandruzzo
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Quote:
Originally Posted by emufan View Post
a1200 020 - it hangs after maybe 30 seconds, while running to right side.
winuae 3.3.0 gives a HALT3 in it's status bar- no idea what that means.

#1) now a guru 8000000B -.
and I can reduce the time, when i shoot offten. the sprite of the shoot-star is missing after first shot.
Ok, I know shoot bug. Can you see the enemies on the screen?
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Old 13 July 2016, 13:52   #1119
emufan
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Ok, I know shoot bug. Can you see the enemies on the screen?
yes, flying dragons drops enemies
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Old 13 July 2016, 14:50   #1120
DamienD
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From a very quick test I couldn't jump either
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