09 July 2016, 10:04 | #1101 |
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I made a decision to add guarda band clipping to rigar, in oder to speed up clipping. Added 64 more pixel, and all if fine! Working on fly enemy that carry the ones that will be left
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13 July 2016, 10:09 | #1102 |
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Updated demo. Now we have the fly enemy that release the ones who run. You can find .adf into my google drive folder
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13 July 2016, 10:50 | #1103 | |
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was about testing it, but some files cannot be read by the executable, due to a typo:
Quote:
edit: I cannot find a working configuration in winuae 3.3.0. on what machine is the game supposed to run? i have to add: i made it working, with a second folder with the graphic, with the wrong name: Gfx/EnemiesRaw/ Gfx/EnemeiesRaw/ both folder are now on the floppy, so the game loads. but i get gurus on a500, 1200. Last edited by emufan; 13 July 2016 at 11:07. |
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13 July 2016, 11:47 | #1104 | |
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Quote:
Can you check if this version go? Last edited by sandruzzo; 13 July 2016 at 12:01. |
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13 July 2016, 12:19 | #1105 |
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this one does work, 1200 config 2mb chip 030/882, some gfx glitches, but I can run around
Last edited by emufan; 13 July 2016 at 13:29. |
13 July 2016, 12:26 | #1106 | |
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Little update, fly enemy will get onm screen endless Last edited by sandruzzo; 13 July 2016 at 12:34. |
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13 July 2016, 12:35 | #1107 | |
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but rygar sprite hangs on this location - same when testing on a1200 machine like a hidden obstacle, when i run more to the right side, the sprite moves out of sight on the left side. but the scene still scrolls to the right side. after a while rygar is again in the centre of the screen. anyway good work Last edited by emufan; 13 July 2016 at 13:30. |
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13 July 2016, 12:37 | #1108 | |
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13 July 2016, 12:47 | #1109 |
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np. another screenshot - i there is indeed a hidden obstacle, the cubic rock is misplaces, maybe.
so using my gamepad , now i can jump and walk over the hidden obstacle. the location of this bug, is maybe 10 second after the start. maybe the length of the cubic rock, then i fall again on the ground. there is another cubix rock, maybe again 10 second to the right side, with the same problem Last edited by emufan; 13 July 2016 at 13:30. |
13 July 2016, 12:48 | #1110 | |
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13 July 2016, 12:56 | #1111 |
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yep
edit: i hope you dont mind, but maybe another issue: I cannot jump, when rygar is running, "shooting" works when running, but not jumping. i have the stop moving, jump, then moving again, while in the air Last edited by emufan; 13 July 2016 at 13:02. |
13 July 2016, 13:02 | #1112 |
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Added 2 flying enemies on screen. I'll try do add as much as we can to test how much of them we can have to have 50 hz game
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13 July 2016, 13:11 | #1113 | |
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much more action on the screen now, but after a while the game hangs, with some graphic corruption. Last edited by emufan; 29 July 2016 at 11:59. |
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13 July 2016, 13:16 | #1114 |
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13 July 2016, 13:22 | #1115 |
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13 July 2016, 13:33 | #1116 |
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13 July 2016, 13:40 | #1117 |
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a1200 020 - it hangs after maybe 30 seconds, while running to right side.
winuae 3.3.0 gives a HALT3 in it's status bar- no idea what that means. #1) now a guru 8000000B -. and I can reduce the time, when i shoot offten. the sprite of the shoot-star is missing after first shot. #2) just running to the right side, without shooting, freezes after maybe 20 second - winuae shows again a HALT3. Last edited by emufan; 13 July 2016 at 13:47. |
13 July 2016, 13:46 | #1118 | |
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13 July 2016, 13:52 | #1119 |
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13 July 2016, 14:50 | #1120 |
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From a very quick test I couldn't jump either
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