25 August 2016, 10:18 | #81 |
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Big problem since the anniversary update from micrososoft.
I have win10, nvidia, doublebuffering. The f12-quit key not working anymore in ocs-ecs-aga-fullscreennmodus. The monitor is black no input is possible. Must r e b o o t. In window mode its ok. |
25 August 2016, 10:18 | #82 | |
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How many samples is "1" for sound buffer now? (or is it not handled like that anymore). Some of my older configs have max_buffer set to 256, which was the lowest my machine could take without noticeable problem.. but of course any audio issues I've reported in the past were using a "normal" config |
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25 August 2016, 11:15 | #83 | |
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Do you also mean ALT+F4 won't quit it? Or ALT-TAB does not work? (Which means OS or driver bug) |
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25 August 2016, 14:34 | #84 |
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@ALL
Be sure you're NOT USING nVidia drivers 372.54 because they have a number of known issues with many games too... Vsync, g-sync, textures, strange crashes, shadows are also affected. https://forums.geforce.com/default/t...ased-8-15-16-/ 368.81 WHQL or .95 (hotfix) were ok. |
25 August 2016, 15:36 | #85 | |
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Note that buffer config entry does not match actual buffer, it is just artifact of ancient times.. |
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25 August 2016, 15:48 | #86 | |
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Now it is just two states, active or inactive. Slider selects how idle Amiga needs to be before state changes. Active = fastest possible CPU mode, inactive = temporary internal switch to approximate cpu mode. This guarantees very low CPU usage when Amiga is idle without breaking compatibility. It is possible DMA HD transfer may not yet cause idle state change properly. |
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25 August 2016, 15:52 | #87 | |
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25 August 2016, 19:01 | #88 |
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I think I have found the reason for low latency vsync slowdowns (which can also affect other modes). No fix yet..
EDIT: may be fixed (at least partially) in winuae.7z Last edited by Toni Wilen; 25 August 2016 at 19:37. |
25 August 2016, 20:05 | #89 |
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Now it works much better (non vsync and low latency vsync). In DirectDraw mode it is probably the same now as in 3.3 (I think so), Direct3D is a little slower than 3.3 but much faster than it was before (3.4.0 b1 & b2). Thanks! You are great!
PS. I was just during the preparation of films to show the differences between 3.3 and 3.4b. Altogether now, they probably are not needed now: (video recording with phone ) If littering is that I delete videos from the forum. 3.3.0 without vsync - [ Show youtube player ] 3.3.0 low latency vsync - [ Show youtube player ] 3.4.0b2 without vsync - [ Show youtube player ] 3.4.0b2 low latency vsync - [ Show youtube player ] Last edited by michaljarz; 25 August 2016 at 20:10. |
25 August 2016, 20:59 | #90 |
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Indeed. The Low Latency Vsync problem is fixed now. Great!
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25 August 2016, 21:23 | #91 |
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Now I've discovered something new. In the current beta, my system does not start when I turn on "RTG board => Hardware vertical blank interrupt". In 3.3.0 it was OK.
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25 August 2016, 22:39 | #92 |
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Using latest winuae.7z with my config (with Fullscreen Low Latency VSync also) the speed / reaction of OS41FE is back to normal . I still have freezes with it (f12, alt-tab, ctrl-alt-del, end+f9 isn't working and i have to restart PC then) after the boot sound (without cracking), but found the reason of it: it was SB128 that i was using (that's working without issues with 3.3.0). After disabling SB128 issue is gone and everything is working as it should (with Paula).
EDIT: attached config have SB128 disabled already. Last edited by Snake79; 25 August 2016 at 22:53. |
26 August 2016, 00:08 | #93 |
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The newest build didn't fix the SB128 problem. New logs attached.
The only thing I changed is I installed the DiskImage.device package. I will check in to that. |
26 August 2016, 10:15 | #94 |
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RTG hardware interrupt and SB128 hangs are now fixed.
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26 August 2016, 10:43 | #95 |
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Thanks! RTG VB interrupt works!
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26 August 2016, 12:39 | #96 |
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Wazp3D break...
Since 3.4.0b Wazp3D doesn't work - crash when run Cow3D.
3.3.0 and previous work OK. |
26 August 2016, 12:45 | #97 | |
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Quote:
(I also don't like native API, it is mainly ugly hack and does not have any real API design..) EDIT: need much simpler test case.. Last edited by Toni Wilen; 26 August 2016 at 12:57. |
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26 August 2016, 14:18 | #98 |
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3.4.0b Wazp3D with OS3 (AFA OS) works well (I attach little video)
Last edited by AMIGASYSTEM; 05 October 2016 at 20:05. |
26 August 2016, 17:03 | #99 |
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Yes, SB128 is now fixed. Thank you!
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26 August 2016, 17:08 | #100 |
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I tested Wazp3D with many configs - unsuccessfull. 3.3.0 work, 3.4.0 not. Fresh Workbench 3.1 installation also.
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