17 December 2007, 21:40 | #61 |
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17 December 2007, 21:42 | #62 |
Missile Command Champion
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Well... you have 3 days left.
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17 December 2007, 21:58 | #63 |
Global Caturator
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Come on there CFOU! Spend those ten minutes on the install and we'll even let you go today!
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18 December 2007, 00:02 | #64 |
CaptainM68K-SPS France
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i leave in holidays the 21 too my friend Elsasser Lothringen here i am
Friburg Germany too ahahah |
20 December 2007, 09:57 | #65 | |
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Quote:
now load/save/continue is working on HD for level 1,2 and 4 but i have gfx problem reloading level3... |
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20 December 2007, 10:02 | #66 |
Lesser Talent
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Good progress CFOU, keep it up Not long left...
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20 December 2007, 13:22 | #67 |
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20 December 2007, 22:40 | #68 |
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last work finished:
- continue option supported - Level3 reloading fixed - load/save ingame finished (F9) - load/save high score finished To do: - try & patch level 4 code (all levels need special patch but code is similar to level 1 & 2) - remove all disk accesses - finish package - fix rawdic imager |
28 December 2007, 19:23 | #69 | |
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Quote:
- all disk accesses removed - custom1=1 used for trainer (unlimited lives) To do: - try & patch level 4 code (all levels need special patch but code is similar to level 1 & 2) |
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28 December 2007, 19:33 | #70 |
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Great, CFOU!
CanĀ“t wait to see the final release. Thank you. |
01 January 2008, 18:28 | #71 |
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it's soon finished but original and cracked versions are a file damaged it's seems it's background scrolling datas of level4 does somebody know if game's creator can be easy contacted? perhaps they will can send to me good datas to include in the whdload's package and fix game? (it's a 30 ko file) |
01 January 2008, 18:53 | #72 |
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No good news CFOU, maybe you could try to contact Alexis Wilke. He mentioned his work for Ovedrive with a HOL link here:
http://alexis.m2osw.com/resume.html I found no contact infos for the graphic artist Sohor Ty. |
01 January 2008, 19:21 | #73 | |
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Quote:
overdrive oriignal level4 was bugged because coder used special splitted packed format to create background level disk (rom disk) but i think for level 4 by error coder has used normal packer, so backgournd was not unpacked corectly and background scrolling was not present in game.... the great new is i think datas are good .... i have just to add special code to dispatch datas by $4000 part for game disk creator code or try to repackdatas.... |
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01 January 2008, 19:27 | #74 |
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There is nothing you can't fix, right CFOU?
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01 January 2008, 19:29 | #75 |
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01 January 2008, 21:13 | #76 |
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01 January 2008, 21:23 | #77 |
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02 January 2008, 15:52 | #78 |
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Nice work again CFOU!
Damn you guys are good |
02 January 2008, 17:25 | #79 |
CaptainM68K-SPS France
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Yay
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03 January 2008, 10:13 | #80 |
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i am just finishing to fix another original bug:
- sometimes in level 1 auto-scroll became crazy when you arrive at bottom-right corner of the game area... so you cought not finish level in current beta version you can skip bug pressing F5 in game so i'am including automatic debug code in game.... there are again another important bug in original... when you win a level using 'continue' option, game crash because restart code used is continue code (with save game) but next level are not still saved (only background scrolling of next level is saved on romdisk)... So you must finish 3 first games part using 'new game' option. I am fixing it too... Last edited by CFou!; 04 January 2008 at 10:52. |
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