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Old 17 December 2007, 21:40   #61
CFou!
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Mee too. I'm looking forward for your patch.



64 colors sound nice. We will see it then... on Xmas?
I hope, but it's not sure because i go in holidays on 21/12/2007
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Old 17 December 2007, 21:42   #62
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Well... you have 3 days left.
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Old 17 December 2007, 21:58   #63
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Come on there CFOU! Spend those ten minutes on the install and we'll even let you go today!
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Old 18 December 2007, 00:02   #64
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i leave in holidays the 21 too my friend Elsasser Lothringen here i am

Friburg Germany too ahahah
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Old 20 December 2007, 09:57   #65
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Now i can play game level 1,2 & 3

To do:
- save position ingame (key F9)
- verify High Score safe
- support 'continue option'
- try & patch level 4 code (all levels need special patch )
- remove all disk accesses
- finish package

Have somebody a save game disk to play level 4?

now load/save/continue is working on HD for level 1,2 and 4

but i have gfx problem reloading level3...
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Old 20 December 2007, 10:02   #66
killergorilla
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Good progress CFOU, keep it up Not long left...
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Old 20 December 2007, 13:22   #67
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Good progress CFOU, keep it up Not long left...

i am fixing reloading level3 code, it's seems relocation adress code after save game was bugged (perhaps in original) indeed an adress (background scroll position) was not relocable
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Old 20 December 2007, 22:40   #68
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last work finished:
- continue option supported
- Level3 reloading fixed
- load/save ingame finished (F9)
- load/save high score finished

To do:
- try & patch level 4 code (all levels need special patch but code is similar to level 1 & 2)
- remove all disk accesses
- finish package
- fix rawdic imager
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Old 28 December 2007, 19:23   #69
CFou!
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last work finished:
- continue option supported
- Level3 reloading fixed
- load/save ingame finished (F9)
- load/save high score finished

To do:
- try & patch level 4 code (all levels need special patch but code is similar to level 1 & 2)
- remove all disk accesses
- finish package
- fix rawdic imager
last work finished:
- all disk accesses removed
- custom1=1 used for trainer (unlimited lives)

To do:
- try & patch level 4 code (all levels need special patch but code is similar to level 1 & 2)
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Old 28 December 2007, 19:33   #70
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Great, CFOU!

CanĀ“t wait to see the final release.

Thank you.
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Old 01 January 2008, 18:28   #71
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Great, CFOU!

CanĀ“t wait to see the final release.

Thank you.

it's soon finished

but original and cracked versions are a file damaged it's seems

it's background scrolling datas of level4

does somebody know if game's creator can be easy contacted?

perhaps they will can send to me good datas to include in the whdload's package and fix game? (it's a 30 ko file)
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Old 01 January 2008, 18:53   #72
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No good news CFOU, maybe you could try to contact Alexis Wilke. He mentioned his work for Ovedrive with a HOL link here:

http://alexis.m2osw.com/resume.html

I found no contact infos for the graphic artist Sohor Ty.
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Old 01 January 2008, 19:21   #73
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No good news CFOU, maybe you could try to contact Alexis Wilke. He mentioned his work for Ovedrive with a HOL link here:

http://alexis.m2osw.com/resume.html

I found no contact infos for the graphic artist Sohor Ty.
great news!!!

overdrive oriignal level4 was bugged because coder used special splitted packed format to create background level disk (rom disk)

but i think for level 4 by error coder has used normal packer, so backgournd was not unpacked corectly and background scrolling was not present in game....

the great new is i think datas are good .... i have just to add special code to dispatch datas by $4000 part for game disk creator code or try to repackdatas....
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Old 01 January 2008, 19:27   #74
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There is nothing you can't fix, right CFOU?
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Old 01 January 2008, 19:29   #75
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There is nothing you can't fix, right CFOU?

if it's really the problem, datas must be good.... so i can fix it
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Old 01 January 2008, 21:13   #76
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if it's really the problem, datas must be good.... so i can fix it

now level4 is working and patched
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Old 01 January 2008, 21:23   #77
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now level4 is working and patched
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Old 02 January 2008, 15:52   #78
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Nice work again CFOU!

Damn you guys are good
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Old 02 January 2008, 17:25   #79
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Yay
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Old 03 January 2008, 10:13   #80
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Yay
i am just finishing to fix another original bug:
- sometimes in level 1 auto-scroll became crazy when you arrive at bottom-right corner of the game area... so you cought not finish level

in current beta version you can skip bug pressing F5 in game

so i'am including automatic debug code in game....


there are again another important bug in original... when you win a level using 'continue' option, game crash because restart code used is continue code (with save game) but next level are not still saved (only background scrolling of next level is saved on romdisk)... So you must finish 3 first games part using 'new game' option. I am fixing it too...

Last edited by CFou!; 04 January 2008 at 10:52.
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