English Amiga Board


Go Back   English Amiga Board > Main > Amiga scene

 
 
Thread Tools
Old 14 January 2024, 16:13   #61
Predseda
Puttymoon inhabitant
 
Predseda's Avatar
 
Join Date: Mar 2007
Location: Tromaville
Age: 46
Posts: 7,561
Send a message via ICQ to Predseda
4MB FAST onboard. Thats all.
Predseda is offline  
Old 14 January 2024, 16:22   #62
tom256
Registered User
 
Join Date: Dec 2011
Location: Poland
Posts: 166
Quote:
Originally Posted by d4rk3lf View Post
Is there any significant speed difference between 020 and 030 with same amount of Mhz?
Not much, around 10%. Modern turbo card with EC020 and fast memory can be equal or faster than 030 accelerator from 90's.
tom256 is offline  
Old 14 January 2024, 16:23   #63
Bren McGuire
Registered User
 
Bren McGuire's Avatar
 
Join Date: Nov 2019
Location: Croydon
Posts: 594
if it was up to me and if i knew people would be like this 30 years later i would not have released anything because these threads is just sad to see
Bren McGuire is offline  
Old 14 January 2024, 16:28   #64
pixie
Registered User
 
pixie's Avatar
 
Join Date: May 2020
Location: Figueira da Foz
Posts: 408
Quote:
Originally Posted by CCCP alert View Post
Should have been launched without a disk drive and just a CD-ROM drive, floppy games are simplistic, hard drives are expensive, CD-ROM solves this problem and negates the need for either given the disk drive port on the machine.
And it could make it attractive to software houses in a time where cd roms where hard to copy
pixie is offline  
Old 14 January 2024, 17:17   #65
8bitbubsy
Registered User
 
8bitbubsy's Avatar
 
Join Date: Sep 2009
Location: Norway
Posts: 1,715
Quote:
Originally Posted by Cris1997XX View Post
Yeah, a lot of new machines were coming out in the early 90s and they had more advanced PCM synthetizers (SNES, Neo Geo, Atari Jaguar, Sega CD, etc.) Heck, the FM Towns from 1989 had a Ricoh RF5c68
Yeah, even the Gravis Ultrasound (for PCs) came out in 1992. 32 hardware channels with forward/bidi looping, free stereo panning, volume ramping and 16-bit sample support. Paula was quite outdated at the time, for sure.
8bitbubsy is offline  
Old 14 January 2024, 17:35   #66
Gorf
Registered User
 
Gorf's Avatar
 
Join Date: May 2017
Location: Munich/Bavaria
Posts: 2,425
Quote:
Originally Posted by pixie View Post
Quote:
Should have been launched without a disk drive and just a CD-ROM drive, floppy games are simplistic, hard drives are expensive, CD-ROM solves this problem and negates the need for either given the disk drive port on the machine.
And it could make it attractive to software houses in a time where cd roms where hard to copy

And since your both seem to have only games in mind, best selling it without a keyboard as well, no?
Oh wait, we got this: it is called CD32

For me and may others at the time the reason for buying an Amiga was that is was NOT just a gaming console, but a full fledged general purpose computer with an advanced preemptive multitasking operating system capable of running all kinds of creativity and productivity software.

The first thing (the few) people were buying for the CDTV was an external floppy drive - later this was even included in the package…
Gorf is offline  
Old 14 January 2024, 18:10   #67
sokolovic
Registered User
 
sokolovic's Avatar
 
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,508
A cd rom only computer is probably the worst idea ever among everything listed here. How do you save your works on this kind of machine ?
sokolovic is offline  
Old 14 January 2024, 19:12   #68
redblade
Zone Friend
 
redblade's Avatar
 
Join Date: Mar 2004
Location: Middle Earth
Age: 40
Posts: 2,127
Sell A600HD with 68010 CPU @ 12MHz CPU with 512K RAM @ Slow RAM Location but FAST RAM with a empty slot available for people who are good with soldering Irons.

If the machine was released at the same time in 1992.

Pay the extra $2USD per 1000 for the 68EC020FG25 maybe clocked at 21.xMHz Or half clocked to 24.xMHz.

Made available with CD32 Joypad and Street Fighter II (Not shitty US GOLD version) by CAPCOM bundle.

More ASM examples on how to use AGA at launch.

CBM advertise external RAM expansion with Motorola 56K DSP for tracker heads that could also be used as a low speed modem.
redblade is offline  
Old 14 January 2024, 19:23   #69
tarr
Registered User
 
tarr's Avatar
 
Join Date: Sep 2006
Location: Italy
Posts: 181
Real hardware sprites, six or eight audio channel and faster CPU for 3d games.
tarr is offline  
Old 14 January 2024, 19:23   #70
eXeler0
Registered User
 
eXeler0's Avatar
 
Join Date: Feb 2015
Location: Sweden
Age: 50
Posts: 2,973
Quote:
Originally Posted by sokolovic View Post
A cd rom only computer is probably the worst idea ever among everything listed here. How do you save your works on this kind of machine ?
Not defending the idea of a CD only A1200 (aka CD32) but to be fair, he didn't say "remove the external floppy connector" ;-)
eXeler0 is offline  
Old 14 January 2024, 19:42   #71
MortenSkov
Registered User
 
Join Date: Oct 2023
Location: Denmark
Posts: 4
I agree with Bruce that launching the A1200 in 1991 would be a massive boost.

If I just stay with the premise of the original post the A1200 should have launched in 1992 with 60mb hd - 3.5 inch, so the case should probably be slightly larger, but it would help keep the price down - and 1 or 2 mb of fast memory to take full advantage of the 14.2 mhz 020.

Oh, and the CD1200 should be ready to launch alongside the CD32 when it launches in the fall of 1993 - or 1992, if we get Bruce in charge. ;-)
MortenSkov is offline  
Old 14 January 2024, 20:03   #72
Havie
Registered User
 
Havie's Avatar
 
Join Date: Mar 2012
Location: UK
Posts: 1,895
Definitely needed 2mb of fast ram - 4mb overall would have helped game developers as well as doubling the speed of the 1200 from launch.

And as lots of games companies seemed unable to make games with music and sound effects (have no idea why - even the ST with it's weedy sound chip did better sometimes) - an upgrade to the sound - 8 channels?

Hard disk would have been nice - there obviosuly were had disk models but they weren't the base standard.

But perhaps we are thinking about this the wrong way.

What if you keep the 1200 basic model as it (we have seen that it's really not too shabby when programmed by an enthusiastic committed programmer) and they also released other models not just based on having a hard disk but with an 030 processor as an official pack.

If this system - 030, hard disk 4mb memory was a high end option, I wouldn't have been surprised if this eventually became the preferred one (as long as the bug games companies made their games for it - Doom anyone). Yes, it would have been expensive but cheaper than the equivalent PC and we have seen that people spent money to play games (and they still do).
Havie is offline  
Old 14 January 2024, 20:04   #73
grond
Registered User
 
Join Date: Jun 2015
Location: Germany
Posts: 1,924
HD-floppy drive, 020 CPU without fastmem on daughterboard (upgrade boards and upgraded baseconfigs would then be available later on), no RF modulator, no PCMCIA, 3.5" IDE connector with 40MB harddisk in a slightly larger case. Possibly internal connector for a scandoubler.

Assuming AGA was up for enhancements, 32 bit blitter, chunky 8bit mode, no update to sprite engine compared to ECS, 16 bit audio 4ch or 8bit audio 8ch, panning, wider transfer from floppy to avoid half-speed spinning when using HD floppy disks.
grond is offline  
Old 14 January 2024, 20:07   #74
Cris1997XX
Registered User
 
Join Date: Oct 2022
Location: Roma
Posts: 343
Quote:
Originally Posted by MortenSkov View Post
I agree with Bruce that launching the A1200 in 1991 would be a massive boost.

If I just stay with the premise of the original post the A1200 should have launched in 1992 with 60mb hd - 3.5 inch, so the case should probably be slightly larger, but it would help keep the price down - and 1 or 2 mb of fast memory to take full advantage of the 14.2 mhz 020.

Oh, and the CD1200 should be ready to launch alongside the CD32 when it launches in the fall of 1993 - or 1992, if we get Bruce in charge. ;-)
An Amiga 1200 with 2MB fastRAM and a 20MB hard disk in 1991 would've been pretty great, just in time for important games like Wolfenstein 3D, Mortal Kombat, Street Fighter 2, etc.
Cris1997XX is offline  
Old 14 January 2024, 20:54   #75
buzzybee
Registered User
 
Join Date: Oct 2015
Location: Landsberg / Germany
Posts: 526
Commodore should have defined a controller standard by 1992 at the A1200 release. They should have taken care of a capable mass storage device with capable copy protection, and should have killed the Chip-Mem bottleneck.

So, the ideal A1200 of 1992 would have been launched with a quality 6-button controller, 2 MB Chip, and 1 MB Fast-Mem, and a built-in CD-ROM drive.

Additional stuff like more Paula channels, more hardware sprites, chunky pixel mode, etc., would have been welcome. But only if appropriately implemented and easy to handle for game developers. As is, the AGA chipset feels like it is bolted onto the existing hardware, and therefore it takes much more effort to get comparable results to other platforms.
buzzybee is offline  
Old 14 January 2024, 21:16   #76
Bruce Abbott
Registered User
 
Bruce Abbott's Avatar
 
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,708
Quote:
Originally Posted by 8bitbubsy View Post
Yeah, even the Gravis Ultrasound (for PCs) came out in 1992. 32 hardware channels with forward/bidi looping, free stereo panning, volume ramping and 16-bit sample support. Paula was quite outdated at the time, for sure.
Gravis Ultrasound
Quote:
Computer Gaming World in 1993 criticized the UltraSound's Sound Blaster emulation and lack of native support in games, stating that "it is hard to recommend this card to anyone other than a Windows MIDI musician"
$200 for a card with iffy compatibility and lacking support in games.

I'm all for improvements to Paula so long as they don't cost an arm and a leg. But the idea that it was outdated compared to the very latest (announced in October 1992) top-of-the-line PC sound card is silly.

However PC sound cards did have one thing the Amiga didn't - synth sound. An OPL3 chipset should have quite cheap and easy to put in the Amiga, along with a mixer with panning. I would pull each channel out of Paula separately so they can be panned. With 4 channels of digitized sound plus 18 channels of synth sound it would exceed the capabilities of the vast majority of PC sound cards without costing a fortune.
Bruce Abbott is offline  
Old 14 January 2024, 21:20   #77
UltraNarwhal
Registered User
 
UltraNarwhal's Avatar
 
Join Date: Apr 2019
Location: UK
Posts: 303
Same specs but with ability for 128 16 colour hardware sprites of 8x8 - 64x64, a rear expansion port (like C64) to allow cartridge based games and peripherals.
UltraNarwhal is offline  
Old 14 January 2024, 21:36   #78
Cris1997XX
Registered User
 
Join Date: Oct 2022
Location: Roma
Posts: 343
Quote:
Originally Posted by Bruce Abbott View Post
Gravis Ultrasound$200 for a card with iffy compatibility and lacking support in games.

I'm all for improvements to Paula so long as they don't cost an arm and a leg. But the idea that it was outdated compared to the very latest (announced in October 1992) top-of-the-line PC sound card is silly.

However PC sound cards did have one thing the Amiga didn't - synth sound. An OPL3 chipset should have quite cheap and easy to put in the Amiga, along with a mixer with panning. I would pull each channel out of Paula separately so they can be panned. With 4 channels of digitized sound plus 18 channels of synth sound it would exceed the capabilities of the vast majority of PC sound cards without costing a fortune.
The YMF262 was released in 1990 as Wikipedia says, and it would've been way too recent for Amiga 1200. Plus the developers didn't take full advantage of its FM Synth capabilities, instead they just used it for lazy MIDI conversions, so I'd argue an OPL2 chip would've been just fine
Cris1997XX is offline  
Old 14 January 2024, 22:22   #79
pandy71
Registered User
 
Join Date: Jun 2010
Location: PL?
Posts: 2,865
Quote:
Originally Posted by Samurai_Crow View Post
@pandy71
The magic of the Alice chip, like the Agnus before, was the precomputed ROM lookups. You couldn't fit Alice and Lisa on the same chip until 1998 and a die shrink alone couldn't do it.

This was discussed at the 1998 Amiga DevCon in St. Louis. The only way to get Alice small enough to fit was to reduce the bus width to 8 bits for the blitter and compensate by octupling the clock speed instead of merely quadrupling it.
I don't see ROM LUT's in Alice schematics - largest block is IMHO barrel shifter (and to be honest i don't see need for any ROM to perform Blitter functionality) and technology present this time allowed for 1 million + transistors - definitely aggregated - and i've heard many weird stories - some of them sounds bit silly. Definitely VLSI and HP has capability to put 1 million transistors on chip there.
pandy71 is offline  
Old 14 January 2024, 22:31   #80
pandy71
Registered User
 
Join Date: Jun 2010
Location: PL?
Posts: 2,865
Quote:
Originally Posted by Bruce Abbott View Post
Gravis Ultrasound$200 for a card with iffy compatibility and lacking support in games.
Issue was inability developers to provide proper GUS support.
pandy71 is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
I’m looking for any military spec Amigas please Pyromania request.Other 12 10 May 2020 13:03
Launched a web server on A1200 with 2MB RAM damex Amiga websites reviews 0 18 January 2020 13:11
Buying Amiga A1200 for games - best spec? pault2007 Nostalgia & memories 22 06 August 2007 14:36
out of box spec for A1200? + other ?? technium support.Hardware 5 27 August 2004 10:21
Dream A1200 spec Antiriad Amiga scene 14 19 August 2002 01:29

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 09:39.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.11114 seconds with 14 queries