06 March 2010, 03:41 | #61 | |
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which is the purpose of this thread?
Quote:
the Amiga Scene has enough all-talk-no-action as it is thanks! |
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11 March 2010, 23:18 | #62 |
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back on topic, gnostic, could you look into the following config options;
Code:
input.1.joymouse_speed_analog=20 input.1.joymouse_speed_digital=10 input.1.joymouse_deadzone=33 input.1.mouse_speed=100 I am trying to find a good setting for using PS3 pad on linux/OSX (since it works on both) with either e-uae or puae , unfortunately e-uae has bugs where left/right d-pad mapping doesnt work (fixed on puae) , and also 'halts' the movement of the mouse pointer when using the analogue stick (which i currently cannot test if it is fixed). On p-uae, no matter what changes i make, the pointer moves really fast! thanks |
11 March 2010, 23:42 | #63 |
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@Horace: Did you try typing? Anything unusual?
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12 March 2010, 00:06 | #64 |
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just using the keyboard normally you mean? seems fine. i was doing my tests using Action replay 3 funnily enough (since thats on my default a500 config)
Unless you mean, did i try adjusting the settings above? in which case, yes i did, and it made no difference on puae at all. (but did affect the original e-uae) sadly, puae is fairly useless to me until the HD stuff is fixed, and the mouse->pad mapping is the most important winuae update for me by far! edit: i should probably add that i was using the puae build for OSX previously put into the Zone. Last edited by Hungry Horace; 12 March 2010 at 02:55. |
12 March 2010, 08:58 | #65 |
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Oh, I did mean using the keyboard. When I hit a key, say 'd' in the shell with normal speed, then I get 'dddddddddddddddddddddd'. Typing words is an acade game all by itself.
But I think this behaviour is new, and if you didn't encounter it, it's probably something about my OS. I have other keyboard problems with all versions of UAE from time to time. |
12 March 2010, 12:36 | #66 | |
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they are now winuae config compatible so;
input.joymouse_speed_analog= input.joymouse_speed_digital= input.joymouse_deadzone= input.joystick_deadzone= input.mouse_speed= input.autofire= Quote:
buy vaporizer Last edited by GnoStiC; 20 January 2011 at 11:13. |
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12 March 2010, 12:38 | #67 | |
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i had the exact same problem some time ago and it fixed itself so i never knew what caused that
i've no problems with latest versions. Quote:
herbal vaporizers Last edited by GnoStiC; 20 January 2011 at 11:13. |
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12 March 2010, 15:14 | #68 | |
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Quote:
still the same problem i'm afraid. do these not tie up to an input config number then? |
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15 March 2010, 16:50 | #69 |
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www.gamzeguckiran.com/puaex_2010_03_15.tar.gz
just a release to show you that i'm still alive :} ________ volcano digital review Last edited by GnoStiC; 20 January 2011 at 11:13. |
15 March 2010, 21:33 | #70 |
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Hey, that's good news.
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22 March 2010, 11:10 | #71 | |
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Quote:
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22 March 2010, 12:18 | #72 | |
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i don't have aos4 and without any error messages, i can't help you.
Quote:
volcano vaporizer reviews Last edited by GnoStiC; 20 January 2011 at 11:13. |
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22 March 2010, 20:20 | #73 |
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any chance of someone uploading a an IntelMac build? (gilgamesh? hehe)
I m trying to compile but failing (i'm not very experienced with this kind of stuff) maybe a "definitive" set of ./configure parameters, suitable for this would be enough (although i am not hopeful) |
22 March 2010, 21:37 | #74 |
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Oh, I don't have a Mac. (I'm on the wrong thread here, I know) and had to reinstall my OS, so the buildsystem (the part for gtk 32bit which is really problematic on a 64bit openSUSE) is gone. Now I can't compile either, but I don't really know whether it is Puae's or my fault. The error messages are
Code:
zfile.o: In function `wrp': zfile.c:(.text+0x20bf): undefined reference to `unwarp' drawing.o: In function `vsync_handle_redraw': drawing.c:(.text+0x4c8dd): undefined reference to `gui_flicker_led' filesys.o: In function `action_examine_next': filesys.c:(.text+0x55d9): undefined reference to `gui_flicker_led' filesys.o: In function `action_read': filesys.c:(.text+0x67db): undefined reference to `gui_flicker_led' filesys.o: In function `action_write': filesys.c:(.text+0x6d33): undefined reference to `gui_flicker_led' filesys.o: In function `action_seek': filesys.c:(.text+0x70fd): undefined reference to `gui_flicker_led' filesys.o:filesys.c:(.text+0x75be): more undefined references to `gui_flicker_led' follow |
23 March 2010, 07:46 | #75 | |
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that's me.. fixed now :}
Quote:
RC161 Last edited by GnoStiC; 20 January 2011 at 11:14. |
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23 March 2010, 10:07 | #76 | |
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Quote:
Dropping a note to let you know that the sound problems [1] I had with the release 2010-02-22 are now gone with the release 2010-03-15 (compiled under ubuntu 9.04). Good news !!! [1] every +- 5 seconds I had small cuts in sound |
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23 March 2010, 16:50 | #77 | ||
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Quote:
You add CPU cheking, and check it from proc: , which aos4 does not have (unix specific). So, i just "cancel" it, and configure still works. Nextly, after checking on CPU, it create ./config.status, then creating Makefiles, and then (right after create all makefiles): Quote:
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25 March 2010, 13:04 | #78 |
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Kubuntu 9.10 x64 :
Compilation ok : GUI : ok but start = "segmentation fault" Code:
foul@Foulnux:/$ uae PUAE 2.1.0 Build date: Mar 24 2010 23:24:13 SDLGFX: Initialized. SDLGFX: Using SDL version 1.2.13. SDLGFX: Display is 32 bits deep. SDLGFX: Found screenmode: 1680x1050. SDLGFX: Found screenmode: 1600x1024. SDLGFX: Found screenmode: 1440x900. SDLGFX: Found screenmode: 1400x1050. SDLGFX: Found screenmode: 1360x768. SDLGFX: Found screenmode: 1280x1024. SDLGFX: Found screenmode: 1280x960. SDLGFX: Found screenmode: 1152x864. SDLGFX: Found screenmode: 1024x768. SDLGFX: Found screenmode: 960x720. SDLGFX: Found screenmode: 960x600. SDLGFX: Found screenmode: 960x540. SDLGFX: Found screenmode: 928x696. SDLGFX: Found screenmode: 896x672. SDLGFX: Found screenmode: 840x525. SDLGFX: Found screenmode: 832x624. SDLGFX: Found screenmode: 800x600. SDLGFX: Found screenmode: 800x512. SDLGFX: Found screenmode: 720x450. SDLGFX: Found screenmode: 720x400. SDLGFX: Found screenmode: 700x525. SDLGFX: Found screenmode: 680x384. SDLGFX: Found screenmode: 640x512. SDLGFX: Found screenmode: 640x480. SDLGFX: Found screenmode: 640x400. SDLGFX: Found screenmode: 640x350. SDLGFX: Found screenmode: 576x432. SDLGFX: Found screenmode: 512x384. SDLGFX: Found screenmode: 416x312. SDLGFX: Found screenmode: 400x300. SDLGFX: Found screenmode: 360x200. SDLGFX: Found screenmode: 320x240. Found 3 joystick(s) Found x11pc raw keyboard mapping Using cooked keymap Opening cfgfile '/home/foul/.uaerc'...okay. unknown config entry: 'kdb_lang=fr' Testing the RDTSC instruction ... done. TSC frequency: 2999,500000 MHz Found x11pc raw keyboard mapping Using raw keymap Found x11pc raw keyboard mapping Using raw keymap Entered action_replay_load() ROM loader.. Rmemory init end SDLGFX: Added P96 mode: 320x200x32 SDLGFX: Added P96 mode: 320x200x8 SDLGFX: Added P96 mode: 320x240x32 SDLGFX: Added P96 mode: 320x240x8 SDLGFX: Added P96 mode: 320x256x32 SDLGFX: Added P96 mode: 320x256x8 SDLGFX: Added P96 mode: 320x400x32 SDLGFX: Added P96 mode: 320x400x8 SDLGFX: Added P96 mode: 640x350x32 SDLGFX: Added P96 mode: 640x350x8 SDLGFX: Added P96 mode: 640x480x32 SDLGFX: Added P96 mode: 640x480x8 SDLGFX: Added P96 mode: 640x512x32 SDLGFX: Added P96 mode: 640x512x8 SDLGFX: Added P96 mode: 800x600x32 SDLGFX: Added P96 mode: 800x600x8 SDLGFX: Added P96 mode: 1024x768x32 SDLGFX: Added P96 mode: 1024x768x8 SDLGFX: Added P96 mode: 1152x864x32 SDLGFX: Added P96 mode: 1152x864x8 SDLGFX: Added P96 mode: 1280x1024x32 SDLGFX: Added P96 mode: 1280x1024x8 SDLGFX: Added P96 mode: 1680x1050x32 SDLGFX: Added P96 mode: 1680x1050x8 SDLGFX: Added P96 mode: 1600x1024x32 SDLGFX: Added P96 mode: 1600x1024x8 SDLGFX: Added P96 mode: 1440x900x32 SDLGFX: Added P96 mode: 1440x900x8 SDLGFX: Added P96 mode: 1400x1050x32 SDLGFX: Added P96 mode: 1400x1050x8 SDLGFX: Added P96 mode: 1360x768x32 SDLGFX: Added P96 mode: 1360x768x8 SDLGFX: Added P96 mode: 1280x960x32 SDLGFX: Added P96 mode: 1280x960x8 SDLGFX: Added P96 mode: 960x720x32 SDLGFX: Added P96 mode: 960x720x8 SDLGFX: Added P96 mode: 960x600x32 SDLGFX: Added P96 mode: 960x600x8 SDLGFX: Added P96 mode: 960x540x32 SDLGFX: Added P96 mode: 960x540x8 SDLGFX: Added P96 mode: 928x696x32 SDLGFX: Added P96 mode: 928x696x8 SDLGFX: Added P96 mode: 896x672x32 SDLGFX: Added P96 mode: 896x672x8 SDLGFX: Added P96 mode: 840x525x32 SDLGFX: Added P96 mode: 840x525x8 SDLGFX: Added P96 mode: 832x624x32 SDLGFX: Added P96 mode: 832x624x8 SDLGFX: Added P96 mode: 800x512x32 SDLGFX: Added P96 mode: 800x512x8 SDLGFX: Added P96 mode: 720x450x32 SDLGFX: Added P96 mode: 720x450x8 SDLGFX: Added P96 mode: 720x400x32 SDLGFX: Added P96 mode: 720x400x8 SDLGFX: Added P96 mode: 700x525x32 SDLGFX: Added P96 mode: 700x525x8 SDLGFX: Added P96 mode: 680x384x32 SDLGFX: Added P96 mode: 680x384x8 SDLGFX: Added P96 mode: 640x400x32 SDLGFX: Added P96 mode: 640x400x8 SDLGFX: Added P96 mode: 576x432x32 SDLGFX: Added P96 mode: 576x432x8 SDLGFX: Added P96 mode: 512x384x32 SDLGFX: Added P96 mode: 512x384x8 No disk in drive 0. CPU cycleunit: 256 (0,500) Building CPU table for configuration: 68000 24-bit 1876 CPU functions Building CPU, 44316 opcodes (0 0 1) CPU=68000, FPU=0, JIT=CPU/FPU=8192. Erreur de segmentation foul@Foulnux:/$ |
25 March 2010, 13:24 | #79 |
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@Foul : did you tried without .uaerc ?
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25 March 2010, 13:30 | #80 |
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of course ..same thing ....
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