11 May 2007, 19:44 | #41 | |
Banned
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11 May 2007, 19:48 | #42 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,453
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I meant better amiga arcade conversions in general, Damien. The most arcade ports like Outrun, Mr. Heli, Final Fight etc. sucks.
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11 May 2007, 19:50 | #43 |
A1000 Addict
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Location: Eastern USA
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Super Mario Bros.
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11 May 2007, 22:07 | #44 |
Zone Friend
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H.E.R.O. was as PD game for Amiga.
Code:
ftp://de.aminet.net/pub/aminet/game/misc/heroed2.lha Short: Amiga version of the classic C-64 H.E.R.O. by Activision Author: Wiebo.de.Wit@p30.f407.n286.z2.fidonet.org => EVO, WdW, Soft Ice & Jazz Uploader: Peter.Koen@p5.f310.n286.z2.fidonet.org Type: game/misc -- Introduction -- Hello H.E.R.O. Helpers (H.H.H. for short) Something is going to happen. A big interactive event is going to take place. We are about to release a game which we had to miss for a long time now (too long if you ask me!). Coming soon is an Amiga version of the old Activision game H.E.R.O. And that's not all. You can be a part of its release. In the archive you will find a level-editor and an enemy-editor to make levels for our game. You can make levels with the map editor and add the enemies later on. If you choose to do so, you will be given the change to actually play these levels in an actual H.E.R.O. game. Now here's the deal: If you choose to make levels, and they're fun to play, you can pass them on to us, and we'll implement them in the game! Or we'll keep them to use them in a future H.E.R.O.-deluxe release (or something like that)... The finished H.E.R.O. game can be registered and you will recieve a complete version. Hopefully an AGA version will be an option featuring fully rendered graphics and enhanced sounds and stuff.... Last edited by s2325; 11 May 2007 at 22:15. |
11 May 2007, 22:14 | #45 |
Registered User
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Location: San Jose, Costa Rica
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Let me think...
Civilization II and Archon III are my wishes.
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11 May 2007, 22:22 | #46 |
Something
Join Date: Feb 2006
Location: Amigaland, Nostalgia
Age: 48
Posts: 757
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Gods II
Using 2megs of A1200, 256 colours, more tiles, bigger worlds, more items. Oh sweet lord, why |
11 May 2007, 22:33 | #47 |
Pirate
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Location: Denmark
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I remember waiting for the "Romantic Encounters At The Dome" data disk but it never came
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11 May 2007, 22:42 | #48 |
Registered User
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Transport Tycoon (1994) Cult classic on pc
Need for Speed (1994) After Lotus, we got this!, nicee Full Throttle (1995) Another top Adventure by LucasArts One Must Fall 2097 (1994) Awesome fighting game with great music Raptor: Call of the Shadows (1994) One of the best vertically-scrolling shoot 'em up games ever! |
12 May 2007, 00:04 | #49 |
No right to judge him.
Join Date: Sep 2006
Location: United Kingdom
Posts: 52
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Well let's see...
- first and foremost a whole series of games set in the Perihelion universe!!! Sequels, add-ons, whatever. I believe its atmosphere and character design had so great a potential that it was a shame to see it wasted with one simple, linear RPG. This one could have blown away every single SSI game, had it only been properly exploited. - the final game in the Amber trilogy - Battletoads, the arcade port, which was miles ahead of the lame NES title. - a remake of BodyBlows made by competent game designers, some who DO understand what is that made Street Fighter 2 so great. - Hybris with a couple more levels. - Banshee, same deal. - an impeccable port of the aforementioned Street Fighter 2: super, turbo, hyper, vanilla, doesn't matter... just one that would allow us to show that "the miggy could do it". - Captain Commando, though rather unpopular and ported many years later to SNES and PSX. - The Curse of Monkey Island - Frontier with more impressive graphics and sound (that would NOT mean First Encounters, obviously) - a sequel to It Came from the Desert with loads of live-action FMV, that would span across a plethora of CD's and at the same time would NOT overlook gameplay (after all it did work for Wing Commander). - Anyone remember Lambda? - Mortal Kombat 3, possibly with higher specs than its predecessors - Nascar Racing - Nuclear War with a multiplayer option - versions of Overlord and Dawn Patrol for high-end machines, not the scaled-down ECS ports. - Police Quest IV (possibly ported by Revolution Software just like they did with King's Quest VI). - the sequel to Willy Beamish that never happened - all the Wing Commander games from WC2 on (though Prophecy would have been PPC-only, as was with Freespace), and an optimised AGA version of WC1. - last but not least... SYNDICATE WARS !! Last edited by Kurtz; 12 May 2007 at 00:16. |
12 May 2007, 00:07 | #50 |
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Besides Rastan, I would have liked Contra. C64 games that should have been ported: M.U.L.E., Knight Games, Skate Or Die!, Might & Magic, Phantasie II, and Karateka.
http://www.lemon64.com/games/details.php?ID=1558 http://www.lemon64.com/games/details.php?ID=1446 http://www.lemon64.com/games/details.php?ID=2321 http://www.lemon64.com/games/details.php?ID=1675 http://www.lemon64.com/games/details.php?ID=1918 http://www.lemon64.com/games/details.php?ID=2820 http://www.lemon64.com/games/details.php?ID=1413 Prince of Persia II should have came out on the Amiga. I was also waiting for Battletech II, but when I saw it on the PC, I didn't care anymore. |
12 May 2007, 00:11 | #51 |
Something
Join Date: Feb 2006
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Posts: 757
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Fantastic dizzy
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12 May 2007, 02:14 | #52 |
Ya' like it Retr0?
Join Date: Jul 2005
Location: United Kingdom
Age: 49
Posts: 9,768
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Resident evil would of been awsome for the amiga too!!!
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12 May 2007, 04:06 | #53 | |
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.. so get porting people!! hehe
Quote:
From memory it was looking incredibly good, and ran at a blistering framerate |
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14 May 2007, 14:21 | #54 |
Cat lover
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Absolutely Player Manager 2 by Dino Dini.
Unfortunately advertising only was released. |
14 May 2007, 14:38 | #55 |
Unregistered User
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Myth with same playability as ZX Spectrum version, Saboteur 1 and 2 with Amiga graphics and music. Monkey Island 3,4,5,6, ........ 99,100,101 made in same style like MI 1 and 2. Every month new Monkey Island
Silworm 2, SWIV 2, Speedball 3 (with career mode). |
14 May 2007, 14:52 | #56 |
Zone Friend
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Swiv have some unofficial continuations on Amiga.
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14 May 2007, 14:58 | #57 | |
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Quote:
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14 May 2007, 16:39 | #58 |
Zone Friend
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It's Raid, Raid 2 - Mission X, Raid 3 - Total Fire, Raid 4 - Super Raid
Last edited by s2325; 21 November 2008 at 19:05. |
14 May 2007, 16:41 | #59 |
uber cool demi god
Join Date: Jun 2006
Location: Kent/England
Posts: 2,073
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Maybe the Sonic's and the Mario's would of been cool?
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14 May 2007, 18:01 | #60 |
In deep Trouble
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Age: 51
Posts: 841
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World of Warcraft
And Football Manager 2007 :look Guildwars is boring, so don't bother porting it :P |
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