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Old 11 May 2007, 19:44   #41
DamienD
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Quote:
Originally Posted by DrBong
- Mega-Apocalypse.....great Mad Planets clone with funky Rob Hubbard music and speech!
Forgot about this, it totally rocks
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Old 11 May 2007, 19:48   #42
Retro-Nerd
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I meant better amiga arcade conversions in general, Damien. The most arcade ports like Outrun, Mr. Heli, Final Fight etc. sucks.
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Old 11 May 2007, 19:50   #43
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Super Mario Bros.
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Old 11 May 2007, 22:07   #44
s2325
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H.E.R.O. was as PD game for Amiga.
Code:
ftp://de.aminet.net/pub/aminet/game/misc/heroed2.lha
Short:    Amiga version of the classic C-64 H.E.R.O. by Activision
Author:   Wiebo.de.Wit@p30.f407.n286.z2.fidonet.org  => EVO, WdW, Soft Ice & Jazz
Uploader: Peter.Koen@p5.f310.n286.z2.fidonet.org
Type:     game/misc
                              -- Introduction --
Hello H.E.R.O. Helpers (H.H.H. for short)
Something is going to happen. A big interactive event is going to take place.
We are about to release a game which we had to miss for a long time now (too
long if you ask me!). Coming soon is an Amiga version of the old Activision
game H.E.R.O. And that's not all. You can be a part of its release.
In the archive you will find a level-editor and an enemy-editor to make levels
for our game. You can make levels with the map editor and add the enemies later
on. If you choose to do so, you will be given the change to actually play these
levels in an actual H.E.R.O. game.
Now here's the deal:
If you choose to make levels, and they're fun to play, you can pass them on to
us, and we'll implement them in the game! Or we'll keep them to use them in a
future H.E.R.O.-deluxe release (or something like that)...
The finished H.E.R.O. game can be registered and you will recieve a complete
version. Hopefully an AGA version will be an option featuring fully rendered
graphics and enhanced sounds and stuff....

Last edited by s2325; 11 May 2007 at 22:15.
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Old 11 May 2007, 22:14   #45
MainCore
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Let me think...

Civilization II and Archon III are my wishes.
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Old 11 May 2007, 22:22   #46
Ultron
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Gods II

Using 2megs of A1200, 256 colours, more tiles, bigger worlds, more items.

Oh sweet lord, why
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Old 11 May 2007, 22:33   #47
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I remember waiting for the "Romantic Encounters At The Dome" data disk but it never came
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Old 11 May 2007, 22:42   #48
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Transport Tycoon (1994) Cult classic on pc

Need for Speed (1994) After Lotus, we got this!, nicee

Full Throttle (1995) Another top Adventure by LucasArts

One Must Fall 2097 (1994) Awesome fighting game with great music

Raptor: Call of the Shadows (1994) One of the best vertically-scrolling shoot 'em up games ever!
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Old 12 May 2007, 00:04   #49
Kurtz
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Well let's see...

- first and foremost a whole series of games set in the Perihelion universe!!! Sequels, add-ons, whatever. I believe its atmosphere and character design had so great a potential that it was a shame to see it wasted with one simple, linear RPG. This one could have blown away every single SSI game, had it only been properly exploited.

- the final game in the Amber trilogy

- Battletoads, the arcade port, which was miles ahead of the lame NES title.

- a remake of BodyBlows made by competent game designers, some who DO understand what is that made Street Fighter 2 so great.

- Hybris with a couple more levels.

- Banshee, same deal.

- an impeccable port of the aforementioned Street Fighter 2: super, turbo, hyper, vanilla, doesn't matter... just one that would allow us to show that "the miggy could do it".

- Captain Commando, though rather unpopular and ported many years later to SNES and PSX.

- The Curse of Monkey Island

- Frontier with more impressive graphics and sound (that would NOT mean First Encounters, obviously)

- a sequel to It Came from the Desert with loads of live-action FMV, that would span across a plethora of CD's and at the same time would NOT overlook gameplay (after all it did work for Wing Commander).

- Anyone remember Lambda?

- Mortal Kombat 3, possibly with higher specs than its predecessors

- Nascar Racing

- Nuclear War with a multiplayer option

- versions of Overlord and Dawn Patrol for high-end machines, not the scaled-down ECS ports.

- Police Quest IV (possibly ported by Revolution Software just like they did with King's Quest VI).

- the sequel to Willy Beamish that never happened

- all the Wing Commander games from WC2 on (though Prophecy would have been PPC-only, as was with Freespace), and an optimised AGA version of WC1.

- last but not least... SYNDICATE WARS !!

Last edited by Kurtz; 12 May 2007 at 00:16.
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Old 12 May 2007, 00:07   #50
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Besides Rastan, I would have liked Contra. C64 games that should have been ported: M.U.L.E., Knight Games, Skate Or Die!, Might & Magic, Phantasie II, and Karateka.

http://www.lemon64.com/games/details.php?ID=1558
http://www.lemon64.com/games/details.php?ID=1446
http://www.lemon64.com/games/details.php?ID=2321
http://www.lemon64.com/games/details.php?ID=1675
http://www.lemon64.com/games/details.php?ID=1918
http://www.lemon64.com/games/details.php?ID=2820
http://www.lemon64.com/games/details.php?ID=1413

Prince of Persia II should have came out on the Amiga. I was also waiting for Battletech II, but when I saw it on the PC, I didn't care anymore.
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Old 12 May 2007, 00:11   #51
Ultron
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Fantastic dizzy
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Old 12 May 2007, 02:14   #52
Zetr0
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Resident evil would of been awsome for the amiga too!!!
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Old 12 May 2007, 04:06   #53
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.. so get porting people!! hehe

Quote:
- Anyone remember Lambda?
Oh yeh! I remember the beta's of that coming out while I was still leeching warez back in the late 90's.. 3D space shooter wasnt it?
From memory it was looking incredibly good, and ran at a blistering framerate
 
Old 14 May 2007, 14:21   #54
fc.studio
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Absolutely Player Manager 2 by Dino Dini.
Unfortunately advertising only was released.
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Old 14 May 2007, 14:38   #55
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Myth with same playability as ZX Spectrum version, Saboteur 1 and 2 with Amiga graphics and music. Monkey Island 3,4,5,6, ........ 99,100,101 made in same style like MI 1 and 2. Every month new Monkey Island
Silworm 2, SWIV 2, Speedball 3 (with career mode).
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Old 14 May 2007, 14:52   #56
s2325
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Swiv have some unofficial continuations on Amiga.
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Old 14 May 2007, 14:58   #57
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Quote:
Originally Posted by s2325
Swiv have some unofficial continuations on Amiga.
Really? What? Are they as good as SWIV! I know about SWIV 3D for PC.
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Old 14 May 2007, 16:39   #58
s2325
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It's Raid, Raid 2 - Mission X, Raid 3 - Total Fire, Raid 4 - Super Raid

Last edited by s2325; 21 November 2008 at 19:05.
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Old 14 May 2007, 16:41   #59
seuden
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Maybe the Sonic's and the Mario's would of been cool?
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Old 14 May 2007, 18:01   #60
Doc Mindie
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World of Warcraft

And Football Manager 2007

:look

Guildwars is boring, so don't bother porting it :P
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