English Amiga Board


Go Back   English Amiga Board > Main > Amiga scene

 
 
Thread Tools
Old 26 October 2013, 19:37   #41
Predseda
Puttymoon inhabitant
 
Predseda's Avatar
 
Join Date: Mar 2007
Location: Tromaville
Age: 46
Posts: 7,560
Send a message via ICQ to Predseda
Quote:
Originally Posted by lilalurl View Post
What about Predseda?
I agree Thats also why i do not dare to draw most of the graphics.

Last edited by Predseda; 26 October 2013 at 19:44.
Predseda is offline  
Old 26 October 2013, 23:11   #42
vitux
Banned
 
Join Date: Nov 2012
Location: Spain
Posts: 495
Quote:
Originally Posted by davesade View Post
I made that picture in GIMP, you can clearly see that resolution of picture doesn't really fit... But as an illustration, what we are trying to achieve - yes, this would be our goal. To be realistic - we can't really compete with Team 17 in terms of graphic, but we will try our best .
With that seems a little is sufficient
vitux is offline  
Old 27 October 2013, 04:47   #43
turrican3
Moon 1969 = amiga 1985
 
turrican3's Avatar
 
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
your game look great
but, this a 4 players game, if it's good, i would like to buy great new amiga games but never i will buy this game just because where i live it will be hard to find 3 guys to play with me on amiga...
but, i wish you the best for this game.
turrican3 is offline  
Old 27 October 2013, 14:07   #44
Predseda
Puttymoon inhabitant
 
Predseda's Avatar
 
Join Date: Mar 2007
Location: Tromaville
Age: 46
Posts: 7,560
Send a message via ICQ to Predseda
Quote:
Originally Posted by turrican3 View Post
your game look great
but, this a 4 players game, if it's good, i would like to buy great new amiga games but never i will buy this game just because where i live it will be hard to find 3 guys to play with me on amiga...
but, i wish you the best for this game.
Don't worry, if succesfull enough we could create one player sequel.
Predseda is offline  
Old 28 October 2013, 10:31   #45
davesade
marquis
 
Join Date: Oct 2013
Location: Czech Republic
Posts: 26
@turrican3 - Do you have at least one friend, who would be interested in this game? There will be a 2 player mode (controlling 4 characters, switching between them) available on release. And later maybe, if there is a sequel, there will be an option of a 1 player mode.
davesade is offline  
Old 30 October 2013, 11:13   #46
Predseda
Puttymoon inhabitant
 
Predseda's Avatar
 
Join Date: Mar 2007
Location: Tromaville
Age: 46
Posts: 7,560
Send a message via ICQ to Predseda
Shadows are now switchable on/off, it is able speed up the game for cca 20 percent on slower machines.
Predseda is offline  
Old 30 October 2013, 14:33   #47
Mrs Beanbag
Glastonbridge Software
 
Mrs Beanbag's Avatar
 
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,243
Quote:
Originally Posted by Predseda View Post
Don't worry, if succesfull enough we could create one player sequel.
Create one you can play over null modem or even the Internet.
Mrs Beanbag is offline  
Old 31 October 2013, 03:32   #48
turrican3
Moon 1969 = amiga 1985
 
turrican3's Avatar
 
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
Quote:
Originally Posted by mrs beanbag View Post
create one you can play over null modem or even the internet.
+1
turrican3 is offline  
Old 31 October 2013, 09:25   #49
Predseda
Puttymoon inhabitant
 
Predseda's Avatar
 
Join Date: Mar 2007
Location: Tromaville
Age: 46
Posts: 7,560
Send a message via ICQ to Predseda
We have to finish at least something first
Predseda is offline  
Old 31 October 2013, 12:52   #50
davesade
marquis
 
Join Date: Oct 2013
Location: Czech Republic
Posts: 26
Multiplayer component is strong in this game and technicaly it will be possible to have also network version, no doubt. But most likely not on the release day. I will put on the future to do list .
davesade is offline  
Old 31 October 2013, 12:57   #51
Mrs Beanbag
Glastonbridge Software
 
Mrs Beanbag's Avatar
 
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,243
yeah just a suggestion! I don't expect it in v1.
Mrs Beanbag is offline  
Old 02 November 2013, 14:15   #52
davesade
marquis
 
Join Date: Oct 2013
Location: Czech Republic
Posts: 26
Official developer's blog launched! You can find us at:
http://www.chaosguns.com/

All important updates are going to be published there, however from time to time we will repost it here, to keep you informed.

Last edited by davesade; 02 November 2013 at 21:11.
davesade is offline  
Old 08 November 2013, 14:27   #53
Predseda
Puttymoon inhabitant
 
Predseda's Avatar
 
Join Date: Mar 2007
Location: Tromaville
Age: 46
Posts: 7,560
Send a message via ICQ to Predseda
Now implementing underwater passages. Demo is being released soon, before Christmas we hope.
Predseda is offline  
Old 19 November 2013, 12:01   #54
davesade
marquis
 
Join Date: Oct 2013
Location: Czech Republic
Posts: 26
I'm proud to show you current status of the engine and demo level:
[ Show youtube player ]
davesade is offline  
Old 19 November 2013, 23:46   #55
Graham Humphrey
Moderator
 
Graham Humphrey's Avatar
 
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 37
Posts: 11,168
Looks great so far!

What with this, Solid Gold, Tales Of Gorluth, Jet Hunt and our new game it's an exciting time for Amiga games that's for sure.
Graham Humphrey is offline  
Old 09 January 2014, 13:54   #56
davesade
marquis
 
Join Date: Oct 2013
Location: Czech Republic
Posts: 26
Hi guys,
just to let you know, that after a christmas break, we are back in development. We are intensively working on finishing the demoversion.

Until it's done, please have a look at the control scheme, so you can start practising with your joysticks .

http://www.chaosguns.com/2014/01/con...haos-guns.html

More updates soon!
davesade is offline  
Old 10 January 2014, 01:33   #57
vitux
Banned
 
Join Date: Nov 2012
Location: Spain
Posts: 495
Thanks update
I think it would have been a better perspective isometric view
so that you can better appreciate the graphic art of the personages characters
vitux is offline  
Old 10 January 2014, 08:54   #58
Predseda
Puttymoon inhabitant
 
Predseda's Avatar
 
Join Date: Mar 2007
Location: Tromaville
Age: 46
Posts: 7,560
Send a message via ICQ to Predseda
Graphics was completely re-drawn BTW, now it looks just awesome, uncomparable to the old one shown in the last video.

Last edited by Predseda; 10 January 2014 at 13:53.
Predseda is offline  
Old 10 January 2014, 13:39   #59
davesade
marquis
 
Join Date: Oct 2013
Location: Czech Republic
Posts: 26
Currently our coder is implementing enemies. When this is done, I will create new video update. I'm really excited with current graphics, I hope you will enjoy it!
davesade is offline  
Old 10 January 2014, 14:09   #60
vitux
Banned
 
Join Date: Nov 2012
Location: Spain
Posts: 495
Wow! exciting, waiting for to see them.:-)
vitux is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Amiga games (WIP / Released) index funK Amiga scene 302 07 January 2023 13:24
Amiga A4000T Eagle Schematics PCB Layout (WIP) psyalemao Hardware mods 4 04 May 2017 09:38
AMIGA Light Guns cebulba support.Hardware 21 15 March 2015 18:55
New Amiga game WIP - Dizzy-type game (currently untitled) Graham Humphrey Amiga scene 98 08 January 2015 01:05
Amiga Demobase WIP sjakie43 support.Demos 64 25 August 2009 22:25

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 06:28.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.09255 seconds with 13 queries