12 August 2002, 19:54 | #41 |
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Rats...almost forgot my other point: I think Spindizzy (C54) and Spindizzy Worlds (Amiga) are maybe different games based on the same theme (although both are from Electric Dreams).
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12 August 2002, 21:58 | #42 | |
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I mean that overused generalization produces such statements like: PC&Win=Every user of PC uses Windows. Some other ppl think of Amiga=A500+Dynablaster game. |
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12 August 2002, 22:21 | #43 | |
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Yes, there are probably no Amiga games on more than 1 CD. You gave the reason for yourself in the next sentences. PC and many other hardware platforms evolute, Amiga stands in one point for some time that's the reason. Btw, are you suggesting that a game using 2-3 CDs is to be worse than a single CD game? As for English translation. I have no problems understanding this boorish language which I learned at home just playing a few PRG games. Mabe my English isn't perfect but I understand you clearly without having to look at dictionary. I bet, you even in 5 years spent in Poland wouldn't learn my language. Anyway, our last posts have nothing to do with System Shock. Last edited by LUKas007; 12 August 2002 at 22:40. |
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13 August 2002, 00:03 | #44 |
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Sorry for ruining it for you twist. Just thought it was a funny word to use in your vocabulary. Always thought of it as just a game, but it can easily make sense as a word I guess.
And I did make a mistake. Spindizzy was on the C64 and CPC to mention 2 platforms, but I don't think it was on the Amiga. The Amiga had spindizzy worlds, completely different game. Missed the changing of your spinning thing though. I always liked changing it, and wasn't it part of puzzles some places? Lukas : Btw, are you suggesting that a game using 2-3 CDs is to be worse than a single CD game? I'd be suggesting that size isn't nescesarily the same as quality. The vortex : 4 CD game, horrible Undying : 2 CDs, not too good but not horrible either. Megaman X4 : 1 cd, good gameplay Rayman : 1 cd, good lastability (till you reinstall and lose your saves) Nomad soul : 3 Cds, fairly good game. Resident evil 2 : 2 CDs, somewhat of a yawn. ... 2-3 CDs usually means you'll be switching discs a lot (which was one of the reasons harddisks and CDs became popular apart from speed, no need to be a Disk Jockey to play a game). or that you'd be filling your harddisk with stuff. I never played Baldurs gate, but I could imagine it'd be a bit bothersome switching discs. They released a DVD version of that which would save you the trouble. Last edited by Drake1009; 13 August 2002 at 00:09. |
13 August 2002, 04:02 | #45 |
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Ok, now that you have made it clear, Lukas, I see you compare people's misconception with Windows on every PC vis a vis people misconception of every Amiga owner using the A 500.
Thats fair. But my point is this: the vast majority of PC owners/users, I'd say close to 99 percent, use Windows. So you see, it was not too much of a stretch for me to assume you were boosting the OS (windows) and not the hardware. Glad we cleared that up. Now, although I am a rabid retrogamer (with preference to Amiga, Atari St and Megadrive), my two favourite game genres, flight sims and racing games, are better on PC than those oldies. The reason is that the oldies cannot in any way match the physics models, damage models etc of the best PC flight sims and racers. Now get this ....very, very few PC racers/ flight sims get it right. Formula One 2002 and IL 2 Sturmovik, two of the best now, are near perfect. To a serious simulation fan like me, the physics models are crucial. Thats the problem with PC hardware; it's not the hardware, its the people who utilize it poorly when coding the bloated PC games out there. On the other hand, on the Amiga, because there was so little to work with in terms of space, the coders had to be efficient. Hence, most racing and flight simulations were excellent and as close to realistic as possible back then. A much higher percentage than nowadays. See? Thats my point freind. More is NOT neccesarily better. Now, I think you miss Twist's point. Basically, the jist is the same as mine. But you make a serious flaw in stating that Amiga's stood in time. No way, they progressed from rally limited graphics and sound to games like Napalm and Foundations: Director's Cut and Myst. This all on the basic PPC architecture. |
13 August 2002, 06:58 | #46 | |
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Your comments about whether I could learn Polish are mere speculation and you have nothing to support that aside from disdain. Derogatory adjectives happily ignored. Perhaps we should stop here and allow this thread to return back on topic. |
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13 August 2002, 12:07 | #47 | |
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13 August 2002, 12:32 | #48 |
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DO remember though Twist that this thread is actually off topic split out.
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14 August 2002, 00:50 | #49 | |
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