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Old 27 August 2015, 09:02   #41
klx300r
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Quote:
Originally Posted by TCD View Post
I only see 'Use a bank account' and 'Use a new card' as payment options here. I have a kickstarter account, but not even my IBAN is accepted on their website. Maybe they just don't like money from third world countries like Germany

Edit: Just tried it again and now at least my IBAN (bank account) option worked Really wish they'd add PayPal for the EU though.
ah my apologies as I remembered I used PayPal to support the Elite Dangerous kickstart but ya unfortunately not available for Tower57.

Great you still supported it
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Old 27 August 2015, 09:43   #42
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Still at least 700 additional pledgers is needed and the campaign ends in 6 days...
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Old 27 August 2015, 11:31   #43
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Still at least 700 additional pledgers is needed and the campaign ends in 6 days...
I've always been a glass half full type of guy so I say all the 1463 pledgers have to do is up their pledge by a small margin and it'll be a breeze to get this baby kickstarted
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Old 27 August 2015, 17:01   #44
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Alas the reverse is usually true; near the end people start to lower their pledges
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Old 27 August 2015, 17:17   #45
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People can't "lower their pledges" can they?

If there was an intermediate physical reward pledge between €12 (Bare Bones) and €35 (Collector's Edition) I would increase my pledge.

Last edited by alexh; 27 August 2015 at 17:22.
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Old 27 August 2015, 20:45   #46
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People can't "lower their pledges" can they?

If there was an intermediate physical reward pledge between €12 (Bare Bones) and €35 (Collector's Edition) I would increase my pledge.
So would I.
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Old 28 August 2015, 01:52   #47
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5 days left & looking good!
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Old 28 August 2015, 09:42   #48
gimbal
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People can't "lower their pledges" can they?

If there was an intermediate physical reward pledge between €12 (Bare Bones) and €35 (Collector's Edition) I would increase my pledge.
Of course you can, and you can also cancel it to make matters worse. Nothing is set in stone until the expiry date is reached.

https://www.kickstarter.com/help/sea...e+my+pledge%3F

"On Kickstarter, it is only possible to pledge to each project once from a single account. Accordingly, backers can only choose one reward tier per pledge. However, you can change your pledge amount and reward selection for as long as a project is live."
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Old 28 August 2015, 17:27   #49
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Well, I just changed my pledge up to increase the odds that it'll happen Will be a close call though.
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Old 28 August 2015, 18:04   #50
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Pixel art is really good. Looks like a snes-psx hybrid game. I imagine many many hours doing the art. Would be nice to tell what programs you use.


ok just checked your channel. https://picarto.tv/live/channel.php?watch=Cyangmou

Wacom Intuos 4 tablet
Gimp 2.6.12 - for static sprites, pixel art illustration and tilesets.
Graphics Gale - full version - for animations

Last edited by nobody; 28 August 2015 at 19:22.
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Old 28 August 2015, 18:57   #51
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Well, I just changed my pledge up to increase the odds that it'll happen Will be a close call though.

I'll do the same, but will wait until the last day, just in case it get funded before then.
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Old 29 August 2015, 00:07   #52
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4 days left & rocking! We can do it guys
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Old 30 August 2015, 16:45   #53
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I'll do the same, but will wait until the last day, just in case it get funded before then.
Seems like you might not have to It's at 43,000 now and still 3 days to go. Would be great if this happens
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Old 31 August 2015, 02:13   #54
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Just wanted to drop the message that we are successfully funded and just ~800€ short on the AmigaOS4/MorphOS port.

Sorry for not getting back earlier, but running this campaign is busy as hell.

We also opened up Paypal - so support without a credit card is now possible.

@Nobody: yes it's a lot of work to do the art and many hours went into that. Wspecially if you consider that the art team is just me. But I know that it's possible to get it done and on the other hand we don't wnated to go the minimalist-indie way like so many pixelart games do.
I want to create something which takes the style as far as possible, that it still looks ok in a few years, if one isn't turned off by pixel art.

Also be sure of our deepest thanks for all of your support so far.
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Old 31 August 2015, 08:48   #55
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Thanks for adding paypal it solve my problems because I want to support Your project and now I can.
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Old 31 August 2015, 11:26   #56
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http://www.indieretronews.com/2015/0...oter-with.html

Hopefully we can push it a bit more
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Old 31 August 2015, 13:38   #57
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IT IS THERE! Although I can not appreciate Amiga port, because my machines cant handle OS4 or Morphos, I am really glad that this possibility came to life.
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Old 31 August 2015, 13:38   #58
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AmigaOS4 and MorphOS goals reached (46025 euros atm) - hooray!

edit:
Hehe, Predseda posted it a like 2 secs before me!
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Old 31 August 2015, 13:54   #59
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AmigaOS4 and MorphOS goals reached (46025 euros atm) - hooray!

edit:
Hehe, Predseda posted it a like 2 secs before me!
That's what happens when I spread the news throughout Facebook
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Old 31 August 2015, 13:56   #60
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Great to see the project fully funded
I hope the team gets more $ towards the final hours, they deserve it, might even up my pledge (don't tell the wife
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