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#41 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
Also, can you please re-enable these cheats that got disabled: ‘T’_________________________________Extra time....but maybe with "All powers now" could leave off the Cross i.e. shield? |
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#42 | |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
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Quote:
I need to find the bug that stops the items appearing in the stones... that one seriously affects game play. Graeme |
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#43 |
Registered User
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#44 |
Registered User
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another small bugs :
Enemies present on first platform lvl2 : ![]() Can't pick Bonus : ![]() Half dragon : ![]() Last edited by Foul; 15 June 2020 at 22:12. |
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#45 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,588
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#46 |
Registered User
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10.000pts Trick is not working on WHDLoad version... tryed many times without succeed...
Arcade version : [ Show youtube player ] Maybe i will stop listing bugs lol... ![]() ![]() 70.000pts on first Star ??? ![]() ![]() last new one for this evening : entirely lvl with no bonus under Stones : ![]() Last edited by Foul; 10 June 2020 at 23:56. |
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#47 |
Registered User
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During my hundreds of games ... I have never seen this bonus
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#48 |
Registered User
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The cross bonus shield timer is not stopped during the bonus stage :
![]() and sometime, when i kill Frogs on the rope.... the Guy just drops the rope and falls .. must record... |
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#49 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,359
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I suggest rewriting the game from scratch.
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#50 |
Registered User
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lol... nope... it's still excellent
![]() 2 lasts : When i enter lvl 5 password : game bug and start at lvl 6 : ![]() Just after, without touching anything, password for lvl 5 is still set but starting at 1 : ![]() |
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#51 |
Registered User
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No 160.000pts after taking all 5 PowerUp :
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#52 |
Registered User
Join Date: Sep 2019
Location: Italy
Age: 51
Posts: 302
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After finally getting hold of an Amiga 1200 I can finally try Rygar for AGA.
But unfortunately it doesn't work. At the end of the loading screen, goes out of sync and stays black (Commodore 1084s). Initially I thought it was a floppy disk or drive problem but I have found that Rygar is the only game that doesn't work for me. The Amiga 1200 (PAL) is standard with Kickstart 3.0. To create the floppy disk I used: Rygar_Final_2ButtonFix, downloaded from the game site and tried to write it both on 1200 from gotek DF1: on DF0: when in doubt I tried to write it also with an Amiga 500 and an Amiga 600 but the result is the same. ![]() Has anyone had a similar problem? |
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#53 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,359
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another thing that maybe was mentionned. After a level, the first time you press fire just doesn't fire. Then it works.
But you can lose a life if you don't know this |
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#54 | |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,488
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Quote:
Have you tried to disconnect DF1: ? |
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#55 |
Registered User
Join Date: Sep 2019
Location: Italy
Age: 51
Posts: 302
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#56 |
Registered User
Join Date: Sep 2019
Location: Italy
Age: 51
Posts: 302
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Problem solved:
in the boot settings I have disabled CC0: and CPU CACHE. Magically Rygar booted up successfully. |
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#57 | |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,488
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Quote:
Sure it's a lack of memory problem, but why can't it be replicated in emulation? Maybe different fragmentation? But why in case? EDIT: it could also be that the version we are using is not exactly identical, I am using the one I had in my hdd ![]() Can you try the version I put in the Zone? Last edited by ross; 31 October 2021 at 23:58. |
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#58 |
Registered User
Join Date: Sep 2019
Location: Italy
Age: 51
Posts: 302
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Tonight I try to alternatively disable CC0: and CPU CACHE. And I will also test the available version "In the zone".
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#59 |
Registered User
Join Date: Sep 2019
Location: Italy
Age: 51
Posts: 302
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I played Rygar a dozen times last night, visually it's impressive. It's pretty much the same as the arcade I poured a lot of money into in the arcade days. Same goes for the music and the sounds, really well done. What I was wondering is if McGeezer intends to fix the various bugs in the future. Or whether the development is to be considered finished as it is.
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#60 | |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
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Quote:
There's one thing about making Amiga games, you learn a hell of a lot on the journey and so I'll revisit it and fix a few things next year. |
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