24 May 2010, 17:09 | #41 |
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Does it have MBR? Or only single partition without partition tables?
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24 May 2010, 17:21 | #42 |
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24 May 2010, 18:37 | #43 |
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I guess this is some faked legacy feature.. Use older WinUAE and create HDF file and check if it starts with MBR or DOS partition data.
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24 May 2010, 18:47 | #44 | |
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68020 and 68030 "cycle exact" is at least somewhat accurate, 68040 using 68020/030 timing would be totally incorrect. [floppy speed stuff removed] |
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24 May 2010, 19:04 | #45 | |
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24 May 2010, 20:10 | #46 | |
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24 May 2010, 20:32 | #47 |
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Updated winuae.zip should fix this (only restrict NTFS partitions if they are mounted in Windows)
Should also fix keyboard/mouse Test/Remap issue. |
25 May 2010, 07:09 | #48 |
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Works like a charm. Thanks Toni!
EDIT: WinUAE seems to "forget" the remapped keys upon exiting. Whenever I start WinUAE and load up the configuration file I saved the remapped keys to again, they are gone. Logs and configuration file included. Last edited by lennonlives; 25 May 2010 at 13:25. |
26 May 2010, 16:31 | #49 |
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http://www.winuae.net/files/b/winuae_2200b5.zip
Beta 5: - autovsync was broken in b3 - added NTSC checkbox to Quickstart panel - use DirectInput keyboard if rawinput keyboard is not found, same with mouse. (do not disable both if only mouse or keyboard is found like in b4) - DirectInput keyboard and mouse didn't work in Test/Remap modes - Gameports remap keyboard configuration was not loaded correctly - Write Allocate 68030 data cache bit emulated - better "too fast" 68020 CE interrupt workaround - CD32 CD on fly media changes fixed (both internal mounter and real/virtual drives) - CD32 CD unknown command handling modified (Last Ninja 3) |
26 May 2010, 19:27 | #50 |
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Remapped keyboard configuration loads just fine now! Thanks a lot, Toni!
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27 May 2010, 03:06 | #51 |
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I am testing a lot of CD32 games with new betas, more are working, but in special, this not work:
Project-X SE & F17 Challenge The cd boot, can select games and see instruccions, Project-X is working, but F17 Challenge hangs after intro...tested in old betas with same result and tested with two iso versions, F17 not working. 8( Well, always can use WHDLOAD version or adf version, but could be nice get it working in cd32. Anyway Great job, the emulator is FANTASTIC!!! Very Thanks! |
27 May 2010, 10:45 | #52 | |
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INMHO, if it's just a matter of displaying defaults from input devices, Game Ports Panel isn't supposed to interfere with Conf #1,2 & 3 at all. |
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27 May 2010, 11:34 | #53 |
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"tends"? It is automatically enabled if you change any gameports port related option.
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27 May 2010, 11:49 | #54 |
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I wrote "tends" because it doesn't happens everytime.
Only reason why I would willingly activate default settings for my input device would be if I have to deal with some kind of issues (it's a kind of fail safe mode, right ?), so I don't really get why Game Ports Panel should be interfering without me using some kind of button or tick box. Or may be I'm missing something . |
27 May 2010, 11:55 | #55 | |
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27 May 2010, 12:29 | #56 |
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Certainly, I will try again later with Cache configuration files off.
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27 May 2010, 12:48 | #57 |
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Interesting conclusion when cache configuration files only caches names of files to quickly populate configuration panel list.. Stop jumping to conclusions so quickly or I have to start cleaning up this thread.
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28 May 2010, 08:00 | #58 | |
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AND AGAIN: is this REALLY 2.2 beta related? Last edited by Toni Wilen; 28 May 2010 at 08:17. |
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28 May 2010, 11:22 | #59 |
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OK, saving this other config. with Configuration #1 selected works.
Yet, if Game Ports Panel is a compatibility mode, then it should be desirable to explicitly enable it by other mean than having it selected, for example by ticking a "use compatibility settings" check box in Game Ports view. Just my 2 cent. Last edited by NewDeli; 28 May 2010 at 11:53. |
28 May 2010, 12:22 | #60 | |
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Previously it was confusing when Game Ports looked like it worked but changing any option didn't nothing if Input configuration was set.. This might be changed in future when/if Game Ports can both "import" and "export" to/from Input configuration. ("export" is easy, "import" is not trivial) |
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