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Old 02 July 2023, 06:40   #21
giantclam
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...ahh yes, I didn't see the '2'....

I ?think? the cursor keys are hardcoded to match the amiga cursor keys in emulation. Maybe I'm wrong, and someone more familiar with fs-uae might correct me (or whether this is overidden by .uae config params?)... I'm not sure...

From the first link posted above by wiisoldier, you look at the 2 tables.

For example, you want to map numpad 2 to the down cursor key;

keyboard_key_kp2=action_key_cursor_down

You do likewise for the other key=action pairings

IF the cursor keys are hardcoded, this may not work, or both cursor and numpad will be working. You could try unmapping the host cursor key... ie;

keyboard_key_down=none

That may not work if it's hardcoded...
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Old 02 July 2023, 08:48   #22
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Is there a way to release hardcoded?
It works in winuae, but not in fsuae.
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Old 02 July 2023, 09:23   #23
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When you play the game, you have to jump forward, but you can't.
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Old 02 July 2023, 10:01   #24
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Can you try playing a game called nicky2?Then you will know my opinion.
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Old 02 July 2023, 10:44   #25
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Quote:
Originally Posted by steg2000 View Post
When you play the game, you have to jump forward, but you can't.
This is how the keyboard controls behave in this game, it's pretty much unusable and remapping arrow keys to numpad will not fix it. What you want is to map emulated joystick controls to keyboard.
Quote:
Originally Posted by steg2000 View Post
It works in winuae, but not in fsuae.
This is because WinUAE maps joystick to numpad in it's default config.
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Old 02 July 2023, 10:51   #26
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Is it viable with fsuae?
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Old 02 July 2023, 10:56   #27
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Can you tell me how? joystic
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Old 02 July 2023, 10:56   #28
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joystick
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Old 02 July 2023, 10:59   #29
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Is it viable with fsuae?
Sorry, I haven't used fs-uae but I assume it should be configurable in the menus.
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Old 02 July 2023, 11:06   #30
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What you want is to map emulated joystick controls to keyboard.
Quote
Can you tell me just this?
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Old 02 July 2023, 11:56   #31
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Quote:
Originally Posted by steg2000 View Post
When you play the game, you have to jump forward, but you can't. Can you try playing a game called nicky2?Then you will know my opinion.

I just tried both the whdload and a couple of ADF files for this title ~ keyboard controls work as expected ; likewise gamepad DPad works as expected ... I can find no problems, perhaps the gamepad is a bit easier to play with.


Note: the ADF versions I tried more closely emulated real gameplay with this title compared to real Amiga hardware. (but load times are slow, if this were something I wanted to play often I'd stick it on a hardfile).




Quote:
Originally Posted by steg2000
What you want is to map emulated joystick controls to keyboard.
Quote
Can you tell me just this?

https://fs-uae.net/docs/input-actions


Following on from the example above for the down key;


keyboard_key_kp2=action_joy_0_down
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Old 02 July 2023, 12:18   #32
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I just tried both the whdload and a couple of ADF files for this title ~ keyboard controls work as expected
You didn't test well enough, the game does have issues with simultaneous arrow key inputs, and also behaves same way on real amiga.
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Old 02 July 2023, 12:32   #33
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Quote:
Originally Posted by Aardvark View Post
You didn't test well enough, the game does have issues with simultaneous arrow key inputs, and also behaves same way on real amiga.

You're probably right =) It's likely why I found joy input better than keyboard <grin>

...mind you, if the numpad arrows were mapped to joy up/down/left/right then in theory the emulator will see joy events not keypresses.
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Old 02 July 2023, 14:08   #34
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keyboard_key_kp2 = action_joy_1_down
keyboard_key_kp4 = action_joy_1_left
keyboard_key_kp5 = action_joy_1_fire_button
keyboard_key_kp6 = action_joy_1_right
keyboard_key_kp8 = action_joy_1_up
I tried it and it worked.Thank you.
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Old 02 July 2023, 14:38   #35
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I'm done with the number keypad, but I don't want you to use the arrow keys.Is there a way?
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Old 02 July 2023, 14:51   #36
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See if this works;

keyboard_key_down=action_none
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Old 02 July 2023, 15:02   #37
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Thank you. It works.
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Old 03 July 2023, 01:03   #38
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Can I map cursor keys to cursor keys?
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Old 03 July 2023, 13:39   #39
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Now you're just being silly ~ can you map your right hand to your right hand? =)

I took Aardvark's advice, and did a bit more testing ... and can confirm this title is a real pita if you just use keyboard (and I'll believe Aardvark's report wrt using real Amiga hardware).

That said, game-play with an ADF version & SFC controller was actually fun/challenging..




@Aardvark ~ did you ever try this on Amiga with joystick or such?
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Old 05 July 2023, 01:36   #40
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keyboard_key_down = action_none
keyboard_key_kp0 = action_joy_1_fire_button
keyboard_key_kp2 = action_joy_1_down
keyboard_key_kp4 = action_joy_1_left
keyboard_key_kp5 = action_joy_1_fire_button
keyboard_key_kp6 = action_joy_1_right
keyboard_key_kp8 = action_joy_1_up
keyboard_key_left = action_none
keyboard_key_right = action_none
keyboard_key_up = action_none
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