15 September 2023, 08:46 | #21 | ||||
Puttymoon inhabitant
|
I have been patreoning BitBeam from the begining. I had this conversation with Mike about DaemonClaw a year ago:
Quote:
Quote:
Quote:
Quote:
|
||||
15 September 2023, 19:26 | #22 | |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,572
|
Quote:
|
|
16 September 2023, 16:23 | #23 | |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,045
|
Quote:
|
|
16 September 2023, 17:25 | #24 |
Registered User
Join Date: Nov 2019
Location: Croydon
Posts: 587
|
|
17 September 2023, 03:36 | #25 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,572
|
Yeah, the best retirement gift for you
|
17 September 2023, 15:20 | #26 |
Registered User
Join Date: Dec 2020
Location: Italy
Posts: 1,929
|
|
17 September 2023, 23:04 | #27 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,785
|
|
18 September 2023, 00:25 | #28 |
Registered User
Join Date: Dec 2020
Location: Italy
Posts: 1,929
|
|
01 October 2023, 00:06 | #29 |
Registered User
Join Date: May 2006
Location: The Netherlands
Age: 44
Posts: 199
|
They put a video up explaining things about the lack of an Amiga version in the kickstarter:
[ Show youtube player ]
|
03 October 2023, 17:46 | #30 |
Registered User
Join Date: Nov 2019
Location: Croydon
Posts: 587
|
|
03 October 2023, 18:55 | #31 |
Registered User
Join Date: Dec 2020
Location: Italy
Posts: 1,929
|
indeed a bit strange video the last one, sound different ie from their reply on Kickstarter
about the other hw work, incredible they already doubled the funds in less than a month Last edited by kremiso; 03 October 2023 at 19:14. |
03 October 2023, 19:49 | #32 |
Registered User
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,492
|
Still that is strange that they didn't include the Amiga version in the kickstarter. It could have been interesting to see how many people would pledge for it.
This game looks very promising anyway but I really hope there will be an Amiga release. |
03 October 2023, 20:21 | #33 |
Total Chaos forever!
Join Date: Aug 2007
Location: Waterville, MN, USA
Age: 49
Posts: 2,188
|
As has been repeatedly mentioned, the Amiga version will be based on the same engine as Metro Siege. Since the Amiga version of Metro Siege is not out yet, there's no point in starting the clock on a Kickstarter for a project whose infrastructure is not available yet.
|
03 October 2023, 20:27 | #34 |
Puttymoon inhabitant
|
^this
|
03 October 2023, 20:37 | #35 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,045
|
There's no coding work being done on the Amiga version at the moment. So it wouldn't make sense to add it in this Kickstarter.
|
04 October 2023, 06:10 | #36 | |
Registered User
Join Date: Nov 2019
Location: Croydon
Posts: 587
|
kind of strange to talk about a game that does not exist and will not exist until an engine that is largely nowhere near finished is done
wait it isnt strange they're trying to get amiga people to support them without any actual amiga software to show for Quote:
|
|
04 October 2023, 07:26 | #37 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,837
|
Sounds a lot like 'low priority' which makes sense. Also hope this will come to the Amiga... eventually.
|
04 October 2023, 09:33 | #38 | ||
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,045
|
Quote:
Quote:
The fact is that if Mike wasn't such an Amiga enthusiast he'd never even consider pushing this idea any further. Especially since Daemon Claw's kickstarter has already gone over 100k, nearly doubling their initial 50k goal and budget. Besides Daemon Claw, there are basically very interesting conclusions to draw from the above story for the entire Amiga scene. Like the fact that the Mega Drive is getting consistently loads of high quality releases simply because it has managed to become a viable platform for professional devs. I'm not implying here that the Amiga scene lacks talent or quality releases (far from it and thank god for that) but the reality is that this comes with a huge personal cost (time, money and effort) for the developers. Chances are stacked against big projects in this case, forcing them to become long year marathons, because no amount of love for the platform, talent or good will can make up for the fact that this work is still done on people's free time and on top of a day-job. |
||
04 October 2023, 09:53 | #39 |
Registered User
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,492
|
Tsak, you're right. I'm personnally very happy that the Amiga is even considered at all. I'll wait patiently (and I prefer to see Metro Siege released first on the Amiga, as this game clearly fits a massive hole in the machine library, and in a spectacular way !)
That said, I'm curious why nobody tries to make any kickstarter for an Amiga game (not saying that for BitBeamCannon particularly). When I see how much was raised for all the kickstarters made for the Amiga (keyboard, keycaps, Checkmate, optical mouse etc), I would be very surprised that a kickstart for a very polished game like MetroSiege would'nt be a massive success, even if it is only for the Amiga. I'd gladely pay for it personnally, and I'm sure many others would do so. As I see in the KS there is currently 811 backers for the Megadrive version. It's not like there were millions or even thousand of backers there anyway. And the game is probably more expensive to make on the Megadrive because of the cartdrige. Last edited by sokolovic; 04 October 2023 at 11:22. |
04 October 2023, 13:36 | #40 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,785
|
if there is one thing about this topic I'd criticize personally, it's that the impression was created over time that this game was actually in some stage of development already on the Amiga.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
The origins of LHA | Leffmann | Amiga websites reviews | 22 | 25 October 2018 00:31 |
Gaming Clichés and Their Origins? | Dastardly | Retrogaming General Discussion | 23 | 19 February 2010 10:50 |
Dragon Age Origins | mattbarton.exe | Retrogaming General Discussion | 53 | 01 January 2010 14:36 |
Need the tune name/author/origins... | Shoonay | Nostalgia & memories | 16 | 10 June 2006 13:47 |
|
|