23 November 2007, 17:10 | #21 | |
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I'm using Csh 5.31 but I don't think I downloaded it on aminet. (don't remember why) I'll also try the Csh 5.50 from aminet in order to see if it's the same because as you point it right, I think there are many different implementations. I'll try to find back where I downloaded it from. Here's my .cshrc. It's temporary and uncomplete. # Docs set _man sys:agr/apps/utils/Csh-5.31/csh.doc # Classes class slave suff=.slave class slave actions exec="wl" # Alias alias l ls alias ll ls # TODO: pipe more alias d ls -s alias m cd : alias b cd .. alias less PPLess alias fm sys:fm alias fm2 sys:agr/apps/utils/FileMaster/FileMaster-2.1 alias fm3 sys:agr/apps/utils/FileMaster/FileMaster-3.0.68000 alias ced sys:agr/apps/utils/CygnusEd-3.5/CED alias vz sys:agr/apps/utils/VirusZ-III-1.02/VirusZ alias ep sys:agr/apps/music/Eagleplayer-2.03/EaglePlayer alias dt sys:agr/apps/music/DeliTracker-2.32/DeliTracker2 alias wl "%a whdload $a preload" alias wld "%a cd $a; wl *.slave; cd .." alias whd "%a wl $a*.slave" alias whdpack "%a cp $a $a.orig; ProPack p d -m 2 -o $a; echo $a >> packed.txt" # Sets set f10 wl "*.slave"^M |
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23 November 2007, 21:41 | #22 | |
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Tho a list of 1500 games would use some ram.. but I might find a way to spool it off the disk |
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24 November 2007, 12:08 | #23 |
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Nice one Bippy!
A simple text file like used in Lazybench is the way to go! For instance, a list of paths to 2000 games or so probably only takes up something like 100K, probably less. I'm unsure if using a custom/binary format is faster and more efficient, probably is. I just did a "list" command on the contents of a classic workbench pack - the huge text document listed 6000+ files along with sizes, directory information, paths etc and it only came to 400K. Then you'd need a fast way to sort them. Lazybench can sort them alphabetically really quickly as well as having other user definable display options in its tooltypes. Its simplicity, the fact it's a background commodity and the light footprint is why I think it currently makes a great solution. The only downside is the user has to add the paths to the text file themselves - anyone who knows shell should be able to create a complete list of whdload executables fairly quickly however, or just use it to add their fav ones. It would be nice to have a requester that adds single or multiple games quickly. For snapshots, I'd just use the icon.info that comes with the game itself and perhaps list tooltype info. That should keep it resource light. I'm no programmer however and I'm sure you have your own ideas. Just thought I'd have a quick brainstorm. Last edited by Bloodwych; 24 November 2007 at 12:37. |
26 November 2007, 00:13 | #24 | |
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Bloodwych:
A loOOooOng time ago I programmed a phonecode program for a BBS I was a member of.. The UK phonecodes file is 390kb and contains about 50000 codes.. It took a while to sort I'll tell ya! Here is the history taken from the guide for it Quote:
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26 November 2007, 00:30 | #25 | |
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I dropped asm coding on amiga since 1995 so I wouldn't be able to do it after more than 10 years of abstinence. Besides, I never coded anything in AmigaDOS. |
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26 November 2007, 00:43 | #26 |
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05 December 2007, 17:54 | #27 |
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Using Linux to install (to AMIGrAve)
Hello. I just noticed this thread, after I installed a Classic WB
on my A3000 using Linux only with no problems. I see from the thread that you had permission problems after copying all the files over to an Amiga disk from Linux. I just want to point out that "zip" (or at least the Info-Zip version of "zip" that's on my computer) preserves permissions just fine, so you can zip up the mounted HDF directory tree, move it over to a physical amiga HD, and then use Bloodwych's install disk. Works perfectly, as far as I can tell. Sorry if I'm repeating what might have become obvious after Bloodwych's responses to the original post. Regards, Larry |
05 December 2007, 19:42 | #28 |
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Thanks for the info bluby! Oh, and welcome to EAB.
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06 December 2007, 15:57 | #29 |
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Thanks for the welcome, and of course for a great desktop
package. I'm pretty new to Amigas in general, and have been having a lot of fun with them. Sometimes the ancient hardware drives me a little nuts, but that's half the fun. By the way, not to beat a dead horse, but there's another more direct way to transfer the files with correct permissions from the mounted HDF file to a real Amiga partition. If you mount the HDF file with a loop device e.g. mount -t affs -o loop=/dev/loop System.hdf /mnt/foo and the physical Amiga partition normally e.g. mount -t affs /dev/sdaXYZ /mnt/bar then you can just use tar. Go to /mnt/foo, and do tar cf - * |(cd /mnt/bar ; tar xfp -) (note the parens around the commands after the pipe!) Tar is automatically recursive, the "-" tells it to send its output to stdout, and the "p" tells it to preserve permissions. This will be much faster than using unzip on the real Amiga. I haven't actually tried this with ClassicWB, but it's a standard way to clone filesystems in Unix-like OS. Regards, Larry |
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