08 October 2015, 06:17 | #21 | |
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Quote:
SNES was one of the versions with parallax, these are the sprite rips from the stages. |
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08 October 2015, 07:06 | #22 |
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This is amazing, keep up the great work!
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08 October 2015, 13:53 | #23 |
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@Akira cheers mate!
That's me done for the stages. I couldn't really think of meaningful updates for the Crusher, Military and Sentinel stages, but four others I've either replaced outright or enhanced in some way. |
08 October 2015, 13:54 | #24 |
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Very cool.
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08 October 2015, 14:50 | #25 |
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Awesome
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08 October 2015, 15:32 | #26 |
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08 October 2015, 15:48 | #27 |
PSPUAE DEV
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08 October 2015, 21:55 | #28 |
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09 October 2015, 00:33 | #29 |
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09 October 2015, 05:32 | #30 |
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Yes, yes, it was!
You made my day. To Earok: this is a fantastic effort, congratulations for the sustained work on this ungrateful task! Although I have zero love for the Arcade game I think that correcting the wrongs inflicted upon the world by the spawns of greed and stupidity that US Gold were is a much noble and worthwhile mission and I can only encourage you to proceed even further. This said, you should also contact the current licensee to ask for permission to officially re-release it, I would buy it just to nick US Gold in their golden grave. Errata: As Earok pointed out, US Gold are not responsible for this game, I clearly misremembered. Last edited by ReadOnlyCat; 09 October 2015 at 15:14. Reason: Added errata. |
09 October 2015, 09:28 | #31 |
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@ReadOnlyCat Thanks! Heh, I didn't think US Gold had anything to do with it though?
In any case, here's my update for the day. Some of the other ports of the game had animated death sequences, although they mostly just boiled down to the robot flailing on the floor there were two exceptions - the Sentry being kicked or tossed off the stage, and the Supervisor exploding. Although those death scenes remain as still images in my version, I've added additional frames with comic book-esque framing (the source for the additional frames were the SNES and DOS versions, respectively). |
09 October 2015, 10:17 | #32 |
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Good
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09 October 2015, 10:56 | #33 |
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All this Rise talk I thought I'd give it another go on winuae
HAAyaaaa!!! |
09 October 2015, 11:09 | #34 |
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Awesome project!
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09 October 2015, 15:11 | #35 | |
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Quote:
However much regret I have that US Gold ever existed I cannot reasonably go on falsely accusing them of misdeeds they are not responsible for, so thanks for correcting me. |
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09 October 2015, 21:07 | #36 |
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10 October 2015, 08:16 | #37 |
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Release candidate 1 is out now! This will be the final build if I don't make any further changes (I'll launch this officially in a week or so on http://cd32.co.uk)
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10 October 2015, 12:59 | #38 |
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Very nice work again Earok, my CD32 would be in the attic if not for your efforts! Thanks.
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19 October 2015, 21:53 | #39 |
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19 October 2015, 22:06 | #40 |
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Very cool! Thank you very much.
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