09 December 2022, 14:42 | #261 | |
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Quote:
Note that doublescanned (and other programmed) modes were never really made to work with filters properly. Usage is quite rare (most use normal modes or RTG). Better post all information you can think of in separate thread and I'll take a closer look after 4.9.9 is out. It is far too late now. |
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09 December 2022, 18:13 | #262 | |
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Quote:
Hi Toni, thanks for the help. Via Uaegfx configuration AmigaOs 4.1 boots. Unfortunately not anymore via Vodoo 3 emulation and I get a green screen when booting. Tested with WinUae 4.9.9 RC 1. I created the log file as you explained. Sorry for my bad English. |
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09 December 2022, 21:19 | #263 |
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Your config works fine here. Try removing everything unnecessary first (like recuding Z3 memory size. It shouldn't make any difference when using 64-bit version but perhaps there is some limit in older Windows versions?).
("picasso_getwritewatch 87" messages are mostly harmless) btw, don't enable 68k CPU more compatible or data cache. It only makes booting slower until PPC CPU takes over. |
10 December 2022, 15:20 | #264 |
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Pinball Illusion AGA ( IPF 0710 or WHDLoad versions ).
There seems to be a slight glitch between the "Loading" screen and the start of the game since beta 1 ( pic 1,2,3 ). It's ok with version 4.9.1 and older versions. Quickstart A1200 ( and others configs ). To reproduce with Quickstart A1200 ( or WHDLoad version 2.2 ) : Select the first table " Law'n Justice " and wait for the game to start ( the glitch occurs just before the table appears ). Note : i'm not fast enough to produce a proper save state for this case ( with IPF 0710 ). It's going too fast. Thanks. Last edited by Zarnal; 12 December 2022 at 14:21. |
10 December 2022, 16:08 | #265 |
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11 December 2022, 20:16 | #266 |
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https://download.abime.net/winuae/fi...ae_41000b10.7z
https://download.abime.net/winuae/fi...64_41000b10.7z Beta 10 (RC2) Official release in max 1 week: - Bumped version to 4.10.0 - 64-bit natmem limit increased to support G-REX PCI VRAM modification detection (Only draw lines that have been modified). Previously Voodoo 3 + G-REX always forced whole screen refresh. G-REX PCI memory space is above 2G "limit". Check also current limit to prevent "picasso_getwritewatch 87" log messages when running 32-bit version. - SupraDrive AMAB5 and AMAB6 are also 8k. Removed extra duplicated 8k. Previous SupraDrive 2000DMA ROM is called "44-25B" (Hand written text on ROM label did say 44-25B but I thought it was some kind of checksum or something but SupraRomChk on SupraBoot3.8B install disk does detect it as "44-25B"). Updated 2000DMA ROM mapping, SupraRomChck now detects supported ROMs correctly. Remaining undumped official Supra ROMs are "33-11B" and AMAB1, listed inside SupraRomChk executable. (Also some AMAB5 and AMAB6 beta roms are listed) - Added Hardital Synthesis/Super Big Bang v48.5 (previous was v53.1) - Serial port ring indicator (RI) signal support (RI is shared with printer port SELECT line) - Fix out of bounds buffer access when checking what should be written to write-only register that was read. (b5) |
12 December 2022, 14:22 | #267 |
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My apologies, but is the version numbering correct? Since there has already been 4.1, 4.2, 4.2.1, 4.4, 4.9, 4.9.1, Beta 4.9.9 then the 4.10 number is equal to 4.1. Since you have made so many changes it would be correct to give the version number 4.9.9.9 or even 5.0.
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12 December 2022, 14:52 | #268 | |
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It is not 5.0 because this version is guaranteed to have stupid bugs. 5.0 comes later. (EDIT: It will be explained in official release notes) |
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12 December 2022, 18:21 | #269 |
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Can others confirm this strange random white bitplane flickering in Lionheart, 2nd level (first cavern with spiders):
http://eab.abime.net/showpost.php?p=...&postcount=186 WHDLoad version. Seems reproducible in all conditions (starting with 060 AGA) even degrading emu to "cachesize 0 cpu_speed real cycle_exact true" and NOCACHE tooltype. This wasn't reproducible with 4.9.1 public and previous WinUAE versions. Last edited by hexaae; 12 December 2022 at 18:28. |
12 December 2022, 18:40 | #270 | |
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Quote:
Edit : 060 + JIT is ok for me in level 2 but i have flickering with water and default options in level one. Issue with the slave ? Last edited by Zarnal; 12 December 2022 at 18:56. |
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12 December 2022, 19:23 | #271 |
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Sorry, not really interested in playing any game long enough, without level skips or similar. Even with infinite lives it is annoying.
I can check if you create statefile using basic WB + whdload directory harddrive config, with enough memory to get everything preloaded. (Can continue playing without HD accesses. No need to include the HD) But probably CPU speed as usual. There is no guarantee whdload glitches would mean emulation problem. It simply has been few years since internals changed enough to change CPU speed. |
12 December 2022, 22:33 | #272 | |
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Quote:
4.1 means 4.01 4.2 means 4.02 ... 4.9 means 4.09 4.10 means 4.10 |
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12 December 2022, 22:39 | #273 |
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Toni there is a short emulation pause on screenmode switch when Interlaced filters are enabled, even with same shader or without shaders. Would it be possible to be (more) fluent?
Last edited by rutra80; 12 December 2022 at 23:23. |
13 December 2022, 01:59 | #274 | |||
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Reproduced even with basic cfg A1200 + 4MB fast... You have to move around a bit and pay attention to strange filckerings at the border (right usually) or the whole screen. Usually visible within a 60-120 secs in the 2nd level.
Video example (see 00:45, 00:48... sometimes the flickering is a vertical column on the right): [ Show youtube player ] Quote:
crouch down + P (pause) CTRL+HELP (screen will shake, cheat activated) F2 will bring you to lev2, cavern with spiders. Quote:
https://1drv.ms/u/s!ApMUGr0cuN39grwt...12bXA?e=fNJRsS This statefile loaded with 4.9.1: unreproducible, with 4.9.2betas (b10): reproducible. Quote:
Last edited by hexaae; 14 December 2022 at 09:49. |
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13 December 2022, 16:43 | #275 |
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Do you mean it should start flickering immediately after loading the statefile? I can't see any flicker.
But first level clouds and mountains flicker. (EDIT: when using fast config) Are you really sure you don't have some non-standard config? Last edited by Toni Wilen; 13 December 2022 at 16:56. |
13 December 2022, 21:34 | #276 | ||
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Quote:
Quote:
Code:
SLAVE=Lionheart.slave PRELOAD QUITKEY=$5D ExecuteStartup= (ExecutePostDisk=uae-configuration cachesize 0 cpu_compatible false cpu_cycle_exact true immediate_blits true) ExecutePostDisk=uae-configuration cachesize 128 cpu_speed real cpu_throttle -420 cpu_memory_cycle_exact true cpu_multiplier 2 immediate_blits true Custom4=0 Custom5=124 Last edited by hexaae; 14 December 2022 at 09:53. |
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14 December 2022, 19:15 | #277 |
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Lionheart second level flashes are an emulation bug. Unfortunately so far I can't find the reason. Probably some CPU modes messing up chipset timing in some rare situations.
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14 December 2022, 19:35 | #278 |
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https://www.winuae.net/files/b/winuae.7z updated. Possible fix for Lionheart without breaking anything else. But it could break something else because this change was done to fix something else but I don't remember anymore what. But that fix was clearly wrong..
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14 December 2022, 20:03 | #279 |
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I just tried it, I did see the odd glitch on the right of the screen but I must admit I didn't have the disks in, it suddenly seemed to crash the game and I could hear the drive ticking away to a black screen with random noises..
Will hunt the disks out and try again. Edit: wait, this was a WHDLOAD, so disks not needed. I'll leave it to the OP, don't want to muddy the water, as it were.. Last edited by Mclane; 14 December 2022 at 20:10. |
14 December 2022, 20:41 | #280 | |
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Almost certainly this crash has nothing to do with this specific beta. |
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