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#201 |
Registered User
Join Date: Jul 2010
Location: sthlm
Posts: 226
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Its just the game looks fucking fantastic. One of the few new amiga games ive seen that looks 100% professional. You have great skills as an pixel artist. This is just the type of game i want to see on amiga. Awesome bitmap brother euro graphics PlAYABLE on a a500 from diskette. No bullshit aga/accellerated/cdrom crap.
And like galahad said. When it gets close to finished. You should hook up with psytronik or something. I would pay 30 euro for this thing if it came with cool box with nice art. |
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#202 |
Puttymoon inhabitant
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I will buy it, no compromises.
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#203 | |
Eleventh Hour Games
Join Date: Feb 2011
Location: Carnforth, England
Age: 49
Posts: 560
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Quote:
You have gotten me thinking about psytronik but I really wanted to handle packaging and distribution myself. I am looking at all options, of course...I will need to speak to Magnus about this. |
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#204 |
Eleventh Hour Games
Join Date: Feb 2011
Location: Carnforth, England
Age: 49
Posts: 560
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#205 |
Eleventh Hour Games
Join Date: Feb 2011
Location: Carnforth, England
Age: 49
Posts: 560
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New boss
[ Show youtube player ] |
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#206 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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#207 | |
Eleventh Hour Games
Join Date: Feb 2011
Location: Carnforth, England
Age: 49
Posts: 560
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Quote:
Magnus came up with the boss design, (2-headed snake that fired out fireballs from random segments of its body) and asked me to design a suitable boss for it, I won't lie, this one was tough to make nice. I am super proud of how it came out! ![]() Even Stoo Cambridge liked it (on F.B). |
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#208 |
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,436
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This game is just looking better and better! I'm really looking forward to it, excellent work so far
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#209 |
Registered User
Join Date: Dec 2016
Location: New Zealand
Posts: 63
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very cool!
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#210 |
Puttymoon inhabitant
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That is a super nasty boss, I really like him!!!
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#211 |
Eleventh Hour Games
Join Date: Feb 2011
Location: Carnforth, England
Age: 49
Posts: 560
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Ok folks, I am not allowed to say very much about this but I can tell you there is some very very exciting news coming regarding this game very very soon.
I wish I could tell you more, I really do. All I can say is Magnus has been working so so hard lately and I got to see the fruits of his labour recently and my jaw was on the floor. I expect there will be a teaser video released as soon as we can, (probably in a few weeks) and after that there will be a steady stream of development videos. I know there are some who are worried this game will never materialise, but trust me, it is coming and work continues. Thankyou for being so patient! |
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#212 |
Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 42
Posts: 3,222
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Woah so looking forward to this game, wondering what news that are coming
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#213 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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Show me, show me, show me
![]() I will wait for that video, I will try to be calm, but it's very hard ![]() |
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#214 |
Eleventh Hour Games
Join Date: Feb 2011
Location: Carnforth, England
Age: 49
Posts: 560
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Hello all!
Firstly, I am sorry the game is taking so long to develop, when you get to play it you will see why. There are only 2 of us making it and so we really appreciate your patience! ![]() Ok, some good news! As you may or may not have known, the original engine didn't support in-game music and we had decided to make a sound effect soundscape instead...well, there have been some developments on that front and without revealing too much (we want to save it for a trailer) we have music by Triace and Vedder (both of Insane demogroup). All of this under-the-hood work has allowed me to take the opportunity to go back to some of the in-game graphics and improve them a lot. I have attached a before/after image to show you what I mean. This is the new Shopkeeper on the right...everything is a lot smoother and generally nicer and this is down the fact that I got to tweak the palette just a tiny bit. Again, thankyou all for your patience regarding this game. It will be completely FREE when released, our little gift to the community. There will be a boxed version for those wanting such a thing and will likely take the form of a CD with an .adf file on there and various other goodies (videos, art files and maybe even a making-of video). There will be a trailer to come in the not-too distant future so I will make a noise about that when it is created. The game is still very much alive and now looking/sounding/playing/running better than ever. ![]() |
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#215 |
Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 42
Posts: 3,222
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AHh great news !!
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#216 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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Nice to see some progress
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#217 |
Puttymoon inhabitant
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I need it!
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#218 |
Amigan - an' lovin' it!!
Join Date: Nov 2010
Location: Nottingham, UK
Age: 55
Posts: 557
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Looking excellent... Getting excited now
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#219 |
Eleventh Hour Games
Join Date: Feb 2011
Location: Carnforth, England
Age: 49
Posts: 560
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New teaser showing off the new full-screen engine.
[ Show youtube player ] |
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#220 |
Registered User
Join Date: Jul 2010
Location: sthlm
Posts: 226
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whooly fuck. Looking fucking great.
You should start a kickstarter. Get a little attention, some money. This game has mass appeal. |
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