08 March 2021, 13:05 | #201 |
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08 March 2021, 18:56 | #202 |
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Short question: is Amiga ZDoom supposed to work with Strife?
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08 March 2021, 20:54 | #203 |
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Hi Nova,
I just tried to get "Back to Saturn X E1 - Get Out of My Stations" working but got this error upon launch: Any ideas? Noticed there's also a .DEH file for this game; it seems to be updated text... so I guess I should point to that also? Finally, the "Readme" for this game it says that there are 3 episodes, but could only find "Episode 2: Tower in the Fountain of Sparks"... Do you plan to add this also or will it just run (haven't tested)? Last edited by DamienD; 08 March 2021 at 21:10. |
08 March 2021, 23:40 | #204 |
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08 March 2021, 23:44 | #205 | |
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Quote:
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09 March 2021, 00:02 | #206 | |
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Quote:
I moved "bstx_e1.wad" from "Mods/Back to Saturn" --> my "ZDoom" folder. must be DOOM2.WADMaybe it's this, I changed "iwad=bstx_e1.wad"... |
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09 March 2021, 00:13 | #207 |
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Hmmm, same issue
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09 March 2021, 00:28 | #208 |
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I just managed to get it going by setting the following...
iwad=doom2.wad file1=btsx_e1.wad deh=btsx_e1.deh |
09 March 2021, 00:45 | #209 |
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09 March 2021, 01:12 | #210 |
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Strange it works fine for me, maybe there's something wrong with your version of DOOM 2, the readme has a link to check your WAD version.
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09 March 2021, 01:26 | #211 | |
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Quote:
I think I need some clarity here; I'm going to list the exact steps I took after intergretting what you've said, and you can hopefully see where I've gone wrong:
Last edited by DamienD; 09 March 2021 at 01:32. |
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09 March 2021, 02:31 | #212 | |
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Quote:
Last edited by NovaCoder; 14 November 2021 at 04:31. |
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09 March 2021, 08:24 | #213 |
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This is my Doom folder (N.B. I have both Doom & Doom 2 in the same folder)
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09 March 2021, 10:31 | #214 |
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09 March 2021, 10:48 | #215 |
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NovaCoder and Damien bringing the Amiga game arsenal closer to the "PC Master Race"!
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09 March 2021, 11:54 | #216 |
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09 March 2021, 12:34 | #217 |
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Are -deh files and multiple wads working? Using Boom till yet.
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09 March 2021, 13:03 | #218 |
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Yep should work fine. You just need to specify them as file1, file2, file3 etc as ToolTypes or just open a Shell and use the command line (as per ZDOOM readme)
Last edited by NovaCoder; 10 March 2021 at 00:26. |
29 December 2021, 01:24 | #219 |
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Hey I'm looking for some help here. I'm a pretty new Amiga user. Just gonna throw that out front haha. I just got an Apollo v4 SA and wanted to see it flex a little. I've been having a hard time getting doom to run. I got chocolate doom to run pretty easy, but was disappointed with the performance. So I've been working on the zdoom port. I can get the rtg version to run. But the colors are all skewed. Red is cyan, etc.. I couldn't get the aga version to run. If I'm correct, the v4 uses their SAGA tech like a graphics card. So using rtg is how I have to use aga graphics? Seems confusing in the context of this source port. But my install process was: extract zdoom lha in desired location, extract doom sound libs in zdoom root folder, add doom wad, run zdoom. Any help would be appreciated! (I recently updated my core).
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29 December 2021, 09:49 | #220 |
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Sorry, can't help you with your vampire issues because I don't know much about them but your installation sounded mostly right apart from that the sound library should really go in your System/Libs folder with your other libraries.
Are you trying to run the RTG version in a window or full screen? If you are trying to use a window then your desktop colour depth will need to be more than 8 bit to avoid strange colours. |
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